Player Matchup

Hera
Hera
Bronze III
JUDCAA
Hera
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,500 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 130
1,692 SR
1,472 MMR
Kali
Kali
Bronze V
SLAVxKING
Kali
Bronze V
Level 130
God Stats
3W - 5L
1,692 SR
Queue Stats
11W - 11L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JUDCAA
Hera
9
0 / 7 / 0
5,461
780
3,153
8,189
2,592
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Morgan Le FayAh Muzen CabHadesIzanamiAo Kuang

VS

Bans
FreyaKukulkanChronosAchillesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
7 / 0 / 0
8,548
1,221
6,622
8,521
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
JUDCAA
Hera
0
7
0
0
W
Kali
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,153
Damage
6,622
8,189
Taken
8,521
2,592
Mitigated
4,281
456
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
JUDCAA
Hera
3,153
883
0
456
8,189
2,592
194
338
7,851
19,201
0
W
Kali
6,622
4,146
0
5,016
8,521
4,281
1,037
3,506
5,015
0
38,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,461
Gold Earned
8,548
39
Minions Killed
76
1
Camps Cleared
7
124,075
Distance Traveled
151,040
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,461
780
39
6
1
124,075
3
W
Kali
8,548
1,221
76
11
7
151,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role