Player Matchup

Sol
Sol
Derek3rd
Sol
Level 137
God Stats
8W - 0L
1,967 SR
Queue Stats
114W - 68L
1,709 Elo+
Party 1
Jormungandr
Jormungandr
IlPohppo
Jormungandr
Level 139
God Stats
2W - 0L
1,603 SR
Queue Stats
82W - 60L
1,578 Elo+
Party 1
Lancelot
Lancelot
blackcrow93
Lancelot
Level 160
God Stats
21W - 8L
1,871 SR
Queue Stats
233W - 153L
1,628 Elo+
Party 1
Team Averages
Level 145
1,814 SR
1,638 Elo+

VS

Team Averages
Level 81
1,422 SR
1,575 Elo+
Thanatos
Thanatos
GoldMinotaur388
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 20L
1,806 Elo+
Party 2
Ymir
Ymir
Jegara
Ymir
Level 89
God Stats
15W - 23L
1,055 SR
Queue Stats
58W - 108L
1,180 Elo+
Solo
Vulcan
Vulcan
StickyBrute
Vulcan
Level 127
God Stats
4W - 3L
1,712 SR
Queue Stats
235W - 140L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 5
11,554
825
19,255
14,833
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
IlPohppo
Jormungandr
15
3 / 6 / 10
10,472
748
9,438
15,222
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
blackcrow93
Lancelot
15
5 / 2 / 6
10,632
759
12,243
14,716
15,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 9 / 5
10,227
731
10,368
16,880
8,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Jegara
Ymir
15
1 / 3 / 7
9,835
703
2,848
17,349
17,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
15
6 / 5 / 4
10,648
761
14,220
13,695
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
11
11
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Thanatos
4
9
5
0.72
W
Jormungandr
IlPohppo
Jormungandr
3
6
10
1.33
L
Ymir
Jegara
Ymir
1
3
7
1.5
L
Vulcan
6
5
4
1.6
W
Lancelot
blackcrow93
Lancelot
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
27,436
44,771
Taken
47,924
32,643
Mitigated
33,161
11,097
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,255
8,336
0
8,552
14,833
5,524
1,702
5,542
8,955
62,696
0
L
Thanatos
10,368
3,208
0
8,290
16,880
8,519
0
8,926
7,622
0
29,067
W
Jormungandr
IlPohppo
Jormungandr
9,438
1,623
0
901
15,222
12,050
147
6,067
8,757
29,771
0
L
Ymir
Jegara
Ymir
2,848
431
645
1,161
17,349
17,804
0
11,025
6,130
23,120
0
L
Vulcan
14,220
3,029
0
750
13,695
6,838
0
8,351
4,975
30,709
0
W
Lancelot
blackcrow93
Lancelot
12,243
988
0
1,644
14,716
15,069
205
4,856
9,558
0
32,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
30,710
189
Minions Killed
127
10
Camps Cleared
4
768,966
Distance Traveled
772,161
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,554
825
101
7
4
240,974
3
L
Thanatos
10,227
731
42
3
4
240,364
3
W
Jormungandr
10,472
748
46
3
2
230,677
0
L
Ymir
9,835
703
35
3
0
256,348
4
L
Vulcan
10,648
761
50
4
0
275,449
2
W
Lancelot
10,632
759
42
3
4
297,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role