Player Matchup

Jormungandr
Jormungandr
HDXSPuddyXDH
Jormungandr
Level 37
God Stats
2W - 4L
1,342 SR
Queue Stats
7W - 26L
1,129 Elo+
Party 1
Danzaburou
Danzaburou
ThulhyBones
Danzaburou
Level 44
God Stats
6W - 7L
1,386 SR
Queue Stats
9W - 34L
1,158 Elo+
Party 1
Fafnir
Fafnir
ivanrcosta
Fafnir
Level 126
God Stats
3W - 3L
1,248 SR
Queue Stats
33W - 42L
1,322 Elo+
Solo
Team Averages
Level 69
1,326 SR
1,203 Elo+

VS

Team Averages
Level 85
1,339 SR
1,381 Elo+
Nemesis
Nemesis
Architect_Tx
Nemesis
Level 86
God Stats
1W - 2L
1,445 SR
Queue Stats
113W - 154L
1,400 Elo+
Party 2
Neith
Neith
DRAGON03057
Neith
Level 81
God Stats
8W - 21L
1,317 SR
Queue Stats
109W - 146L
1,397 Elo+
Party 2
Ra
Ra
craig67bhoy
Ra
Level 88
God Stats
1W - 2L
1,255 SR
Queue Stats
97W - 146L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HDXSPuddyXDH
Jormungandr
16
2 / 2 / 5
10,470
654
11,731
17,159
9,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ThulhyBones
Danzaburou
16
6 / 4 / 2
11,385
712
13,095
15,473
8,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
ivanrcosta
Fafnir
16
0 / 1 / 8
10,184
637
4,896
18,054
27,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Architect_Tx
Nemesis
14
3 / 2 / 3
9,875
617
8,178
11,267
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 4
10,573
661
18,380
11,888
5,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
9,504
594
9,615
12,214
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
7
7
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Architect_Tx
Nemesis
3
2
3
2.25
L
3
1
4
5
W
Jormungandr
HDXSPuddyXDH
Jormungandr
2
2
5
2.25
W
Danzaburou
ThulhyBones
Danzaburou
6
4
2
1.75
L
1
5
4
0.6
W
Fafnir
ivanrcosta
Fafnir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
36,173
50,686
Taken
35,369
46,335
Mitigated
16,235
12,282
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Architect_Tx
Nemesis
8,178
2,793
459
1,962
11,267
6,154
0
5,899
5,368
0
33,506
L
18,380
7,814
262
3,304
11,888
5,116
455
4,865
7,023
0
44,038
W
Jormungandr
HDXSPuddyXDH
Jormungandr
11,731
1,493
0
3,885
17,159
9,780
689
3,569
13,590
46,808
0
W
Danzaburou
ThulhyBones
Danzaburou
13,095
5,761
0
4,309
15,473
8,835
2,111
3,152
12,321
0
48,787
L
9,615
746
1,042
1,785
12,214
4,965
153
6,343
5,871
33,748
0
W
Fafnir
ivanrcosta
Fafnir
4,896
1,283
0
4,088
18,054
27,720
183
3,729
14,325
18,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
29,952
160
Minions Killed
162
6
Camps Cleared
8
812,967
Distance Traveled
811,681
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,875
617
44
3
8
320,139
3
L
Neith
10,573
661
72
5
0
268,277
0
W
Jormungandr
10,470
654
67
4
1
280,323
2
W
Danzaburou
11,385
712
72
5
2
239,994
5
L
Ra
9,504
594
46
3
0
223,265
2
W
Fafnir
10,184
637
21
1
3
292,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role