Player Matchup

Lancelot
Lancelot
Imperial
Lancelot
Level 160
God Stats
28W - 15L
1,756 SR
Queue Stats
532W - 212L
1,861 Elo+
Party 2
Nox
Nox
Purrrsephone
Nox
Level 160
God Stats
17W - 7L
1,797 SR
Queue Stats
369W - 131L
1,841 Elo+
Party 2
Chaac
Chaac
WickedGinger
Chaac
Level 129
God Stats
9W - 5L
1,756 SR
Queue Stats
245W - 236L
1,597 Elo+
Party 2
Team Averages
Level 150
1,770 SR
1,766 Elo+

VS

Team Averages
Level 78
1,485 SR
1,595 Elo+
Bastet
Bastet
ThePowerOfLove
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,757 Elo+
Party 1
Scylla
Scylla
ZoMyGo0dNeSs
Scylla
Level 81
God Stats
14W - 18L
1,456 SR
Queue Stats
38W - 42L
1,530 Elo+
Party 1
Sobek
Sobek
pillowfarts
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Imperial
Lancelot
16
9 / 4 / 11
11,780
736
16,689
23,581
13,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 4 / 10
12,318
770
15,984
10,334
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 13
11,821
739
23,443
21,265
12,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 2
11,148
697
14,677
25,609
11,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
2 / 7 / 8
11,280
705
10,574
15,939
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 3
10,779
674
5,988
25,282
32,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
21
Kills
12
14
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Imperial
Lancelot
9
4
11
3.63
W
7
4
10
3
L
7
6
2
1.33
W
5
6
13
1.92
L
Scylla
2
7
8
0.86
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,116
Damage
31,239
55,180
Taken
66,830
31,941
Mitigated
50,320
11,259
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Imperial
Lancelot
16,689
3,228
0
4,764
23,581
13,090
137
5,652
13,722
0
28,910
W
15,984
1,021
0
513
10,334
6,642
1,533
3,698
6,431
43,563
0
L
14,677
6,359
0
5,193
25,609
11,563
0
6,756
18,853
0
33,457
W
23,443
5,075
582
5,400
21,265
12,209
396
7,735
13,530
0
55,372
L
Scylla
10,574
2,509
0
1,246
15,939
6,144
0
1,895
14,044
38,199
0
L
5,988
916
0
2,096
25,282
32,613
45
7,354
17,928
14,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
33,207
168
Minions Killed
97
8
Camps Cleared
2
835,819
Distance Traveled
776,651
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,780
736
26
2
3
311,647
1
W
Nox
12,318
770
75
5
2
241,069
1
L
Bastet
11,148
697
42
3
1
277,800
0
W
Chaac
11,821
739
67
4
3
283,103
0
L
Scylla
11,280
705
47
3
1
246,671
2
L
Sobek
10,779
674
8
1
0
252,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role