Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ALMIGHTYxSET
Lancelot
Level 136
God Stats
18W - 43L
1,333 SR
Queue Stats
398W - 405L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
ASylvanuzBoi
Zhong Kui
Level 70
God Stats
2W - 1L
1,675 SR
Queue Stats
20W - 9L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
TheCutSalami
Ne Zha
Level 6
God Stats
3W - 1L
1,820 SR
Queue Stats
12W - 2L
1,892 Elo+
Party 2
Agni
Agni
ZigzagHarbor86
Agni
Level 142
God Stats
22W - 13L
1,679 SR
Queue Stats
130W - 113L
1,582 Elo+
Party 2
Team Averages
Level 97
1,602 SR
1,632 Elo+

VS

Team Averages
Level 68
1,632 SR
1,549 Elo+
Chiron
Chiron
ChipWhip14
Chiron
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 1
Bellona
Bellona
K I L L O Y 09
Bellona
Level 31
God Stats
3W - 6L
1,862 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo
Lancelot
Lancelot
Sacapa420
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
lil Slattboi
Cu Chulainn
Level 112
God Stats
4W - 3L
1,662 SR
Queue Stats
33W - 21L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
vShakinXXL
Baron Samedi
Level 147
God Stats
8W - 6L
1,634 SR
Queue Stats
28W - 21L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 1 / 8
13,195
628
21,376
20,519
9,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ALMIGHTYxSET
Lancelot
20
11 / 2 / 9
13,263
632
14,669
14,397
9,432
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
ASylvanuzBoi
Zhong Kui
15
2 / 4 / 11
11,180
532
3,872
20,389
20,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
19
8 / 2 / 4
12,909
615
13,871
18,659
9,071
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 2 / 11
12,222
582
23,415
10,940
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChipWhip14
Chiron
16
2 / 7 / 2
10,484
499
10,875
17,240
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 4
8,211
391
7,722
24,107
19,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Sacapa420
Lancelot
11
0 / 11 / 1
7,342
350
5,824
22,513
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
lil Slattboi
Cu Chulainn
12
3 / 3 / 2
8,654
412
2,033
8,581
7,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
vShakinXXL
Baron Samedi
15
5 / 9 / 3
10,334
492
12,208
20,956
10,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
37
Kills
10
11
Deaths
39
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
8
13
W
Lancelot
ALMIGHTYxSET
Lancelot
11
2
9
7.75
W
Zhong Kui
ASylvanuzBoi
Zhong Kui
2
4
11
1.88
L
Chiron
ChipWhip14
Chiron
2
7
2
0.43
L
0
9
4
0.22
L
Lancelot
Sacapa420
Lancelot
0
11
1
0.05
W
Ne Zha
8
2
4
5
W
7
2
11
6.25
L
Cu Chulainn
lil Slattboi
Cu Chulainn
3
3
2
1.33
L
Baron Samedi
vShakinXXL
Baron Samedi
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,203
Damage
38,662
84,904
Taken
93,397
53,866
Mitigated
50,266
36,495
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,376
14,087
0
14,489
20,519
9,797
3,113
2,475
17,914
0
139,210
W
Lancelot
ALMIGHTYxSET
Lancelot
14,669
2,512
0
3,186
14,397
9,432
913
2,213
12,098
0
112,612
W
Zhong Kui
ASylvanuzBoi
Zhong Kui
3,872
772
2,710
4,501
20,389
20,907
349
2,750
17,449
36,716
0
L
Chiron
ChipWhip14
Chiron
10,875
4,234
353
3,490
17,240
5,862
1,205
3,289
13,951
0
69,405
L
7,722
3,298
0
3,053
24,107
19,162
0
5,574
18,533
0
45,669
L
Lancelot
Sacapa420
Lancelot
5,824
1,284
173
2,424
22,513
7,383
0
7,852
14,661
0
40,694
W
Ne Zha
13,871
5,299
0
9,242
18,659
9,071
3,018
1,177
17,444
0
105,901
W
23,415
1,493
52
2,315
10,940
4,659
559
3,197
7,525
99,819
0
L
Cu Chulainn
lil Slattboi
Cu Chulainn
2,033
197
0
1,135
8,581
7,588
202
2,143
6,438
0
7,523
L
Baron Samedi
vShakinXXL
Baron Samedi
12,208
762
141
2,370
20,956
10,271
315
8,429
12,527
57,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,769
Gold Earned
45,025
716
Minions Killed
343
0
Camps Cleared
0
2,019,537
Distance Traveled
1,532,401
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,195
628
178
8
0
356,831
2
W
Lancelot
13,263
632
142
7
0
462,528
1
W
Zhong Kui
11,180
532
58
3
0
342,297
4
L
Chiron
10,484
499
105
5
0
354,165
4
L
Bellona
8,211
391
61
3
0
371,653
0
L
Lancelot
7,342
350
45
2
0
410,513
0
W
Ne Zha
12,909
615
193
9
0
426,566
4
W
Agni
12,222
582
145
7
0
431,315
3
L
Cu Chulainn
8,654
412
11
1
0
98,219
1
L
Baron Samedi
10,334
492
121
6
0
297,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role