Player Matchup

Artemis
Artemis
Alex4978
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,219 Elo+
Party 1
Thor
Thor
Javarak
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,255 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VaItross
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,493 Elo+
Party 1
Fenrir
Fenrir
Zablen
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,431 Elo+
Party 1
Rama
Rama
theskitzopsycho_
Rama
Level 104
God Stats
1W - 2L
1,826 SR
Queue Stats
31W - 15L
1,506 Elo+
Solo
Team Averages
Level 80
1,565 SR
1,381 Elo+

VS

Team Averages
Level 99
1,458 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Belldonna
Janus
Level 88
God Stats
6W - 6L
1,500 SR
Queue Stats
322W - 334L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
ShadowLust187
Kuzenbo
Level 127
God Stats
3W - 7L
1,292 SR
Queue Stats
204W - 180L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
amirluces2009
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex4978
Artemis
18
5 / 4 / 19
11,367
710
20,429
11,962
5,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Javarak
Thor
17
4 / 4 / 21
10,635
665
16,420
14,442
7,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
VaItross
Morgan Le Fay
20
16 / 1 / 19
14,051
878
39,222
15,388
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zablen
Fenrir
18
7 / 6 / 19
11,275
705
9,540
14,136
7,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 21
11,488
718
14,118
9,917
5,272
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 7 / 6
11,138
696
13,675
21,997
11,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
 
Bakasura
15
3 / 10 / 2
9,501
594
7,713
20,346
20,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Belldonna
Janus
17
1 / 6 / 6
9,749
609
12,715
16,000
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
18
4 / 5 / 5
10,894
681
10,182
30,034
40,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
amirluces2009
Gilgamesh
14
2 / 9 / 6
9,998
625
8,242
26,619
26,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
39
37
Kills
14
17
Deaths
37
99
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
6
1
L
Bakasura
 
Bakasura
3
10
2
0.4
W
Artemis
Alex4978
Artemis
5
4
19
3.63
L
Janus
Belldonna
Janus
1
6
6
0.67
W
Thor
Javarak
Thor
4
4
21
3.63
L
Kuzenbo
4
5
5
1.3
W
Morgan Le Fay
VaItross
Morgan Le Fay
16
1
19
25.5
W
Fenrir
Zablen
Fenrir
7
6
19
2.75
L
Gilgamesh
amirluces2009
Gilgamesh
2
9
6
0.56
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,729
Damage
52,527
65,845
Taken
114,996
34,602
Mitigated
107,251
24,780
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,675
3,752
1,015
4,710
21,997
11,843
675
10,653
11,344
0
37,072
L
Bakasura
 
Bakasura
7,713
4,971
325
1,220
20,346
20,103
156
7,266
13,080
0
9,478
W
Artemis
Alex4978
Artemis
20,429
8,903
2,686
1,605
11,962
5,681
1,101
5,809
6,092
0
34,629
L
Janus
Belldonna
Janus
12,715
969
204
546
16,000
7,513
225
7,033
8,967
29,042
0
W
Thor
Javarak
Thor
16,420
2,289
1,137
1,425
14,442
7,050
741
5,251
8,745
0
25,190
L
Kuzenbo
10,182
2,176
3,866
7,908
30,034
40,859
99
6,333
23,701
22,491
0
W
Morgan Le Fay
VaItross
Morgan Le Fay
39,222
3,085
3,743
7,445
15,388
9,225
984
5,504
9,457
71,999
0
W
Fenrir
Zablen
Fenrir
9,540
2,409
1,449
1,161
14,136
7,374
313
3,080
10,694
0
13,878
L
Gilgamesh
amirluces2009
Gilgamesh
8,242
787
2,229
2,701
26,619
26,933
8
7,937
18,682
0
15,668
W
14,118
10,890
1,999
2,130
9,917
5,272
1,407
3,253
6,587
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
51,280
164
Minions Killed
142
0
Camps Cleared
0
1,397,146
Distance Traveled
1,275,899
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,138
696
70
4
0
244,351
2
L
Bakasura
9,501
594
14
1
0
250,479
0
W
Artemis
11,367
710
30
2
0
242,650
0
L
Janus
9,749
609
25
2
0
264,239
0
W
Thor
10,635
665
16
1
0
282,005
0
L
Kuzenbo
10,894
681
21
1
0
268,587
1
W
Morgan Le Fay
14,051
878
61
4
0
304,470
0
W
Fenrir
11,275
705
10
1
0
296,541
0
L
Gilgamesh
9,998
625
12
1
0
248,243
1
W
Rama
11,488
718
47
3
0
271,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role