Player Matchup

Hades
Hades
Damocles712
Hades
Level 150
God Stats
4W - 1L
1,619 SR
Queue Stats
121W - 112L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
H3TIK
Jormungandr
Level 99
God Stats
1W - 2L
1,192 SR
Queue Stats
79W - 78L
1,459 Elo+
Solo
Bastet
Bastet
Kokojin
Bastet
Level 89
God Stats
11W - 6L
1,562 SR
Queue Stats
287W - 275L
1,493 Elo+
Solo
Scylla
Scylla
SqooshyNova
Scylla
Level 103
God Stats
1W - 1L
1,175 SR
Queue Stats
55W - 52L
1,467 Elo+
Party 1
Chiron
Chiron
jamba xurupita
Chiron
Level 141
God Stats
9W - 6L
1,322 SR
Queue Stats
692W - 723L
1,460 Elo+
Solo
Team Averages
Level 116
1,374 SR
1,482 Elo+

VS

Team Averages
Level 110
1,563 SR
1,499 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Snekadid
Chiron
Level 99
God Stats
4W - 3L
1,594 SR
Queue Stats
171W - 171L
1,527 Elo+
Solo
Bellona
Bellona
TioCoppel
Bellona
Level 66
God Stats
1W - 4L
1,720 SR
Queue Stats
84W - 83L
1,492 Elo+
Solo
Hercules
Hercules
alflalmig
Hercules
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 210L
1,473 Elo+
Solo
Arachne
Arachne
overlordmeat
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 14
12,028
708
19,543
22,030
17,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
H3TIK
Jormungandr
20
4 / 3 / 20
13,597
800
24,085
26,896
42,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Kokojin
Bastet
15
1 / 3 / 18
10,349
609
12,937
14,694
8,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
9 / 3 / 10
13,279
781
26,407
15,696
9,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 4 / 12
12,426
731
23,511
19,436
11,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 7 / 8
11,634
684
20,758
22,785
29,728
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
Snekadid
Chiron
18
2 / 3 / 12
10,480
616
22,839
24,776
11,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TioCoppel
Bellona
20
6 / 4 / 8
11,533
678
15,066
33,396
29,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
alflalmig
Hercules
16
1 / 5 / 12
10,114
595
16,324
26,729
29,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
overlordmeat
Arachne
17
2 / 8 / 7
10,557
621
9,784
17,587
11,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
27
Kills
16
16
Deaths
27
74
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
7
8
1.29
W
6
3
14
4.33
W
Jormungandr
H3TIK
Jormungandr
4
3
20
4.67
W
Bastet
Kokojin
Bastet
1
3
18
3.33
L
Chiron
Snekadid
Chiron
2
3
12
2.67
W
Scylla
9
3
10
4.67
L
Bellona
TioCoppel
Bellona
6
4
8
2.5
L
Hercules
alflalmig
Hercules
1
5
12
1.4
W
7
4
12
3.25
L
Arachne
overlordmeat
Arachne
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,483
Damage
84,771
98,752
Taken
125,273
89,366
Mitigated
112,223
40,436
Healing
40,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
20,758
992
2,460
972
22,785
29,728
399
10,778
12,007
36,415
0
W
19,543
2,745
5,815
9,539
22,030
17,986
1,716
4,705
17,176
33,471
0
W
Jormungandr
H3TIK
Jormungandr
24,085
6,214
1,066
3,232
26,896
42,114
296
6,359
19,911
56,130
0
W
Bastet
Kokojin
Bastet
12,937
3,509
3,678
4,876
14,694
8,137
1,732
4,524
10,043
0
19,276
L
Chiron
Snekadid
Chiron
22,839
7,158
4,018
10,084
24,776
11,770
1,419
16,789
7,987
0
36,392
W
Scylla
26,407
2,961
2,710
3,386
15,696
9,251
1,250
2,782
12,633
52,261
0
L
Bellona
TioCoppel
Bellona
15,066
2,467
2,630
11,895
33,396
29,576
425
15,851
17,545
5,855
29,765
L
Hercules
alflalmig
Hercules
16,324
4,573
689
6,250
26,729
29,465
697
16,108
10,621
0
27,149
W
23,511
7,923
3,020
3,114
19,436
11,878
2,927
4,656
14,670
0
49,314
L
Arachne
overlordmeat
Arachne
9,784
6,591
0
1,709
17,587
11,684
1,038
10,509
7,078
0
18,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,679
Gold Earned
54,318
222
Minions Killed
176
0
Camps Cleared
0
1,504,493
Distance Traveled
1,389,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,634
684
44
3
0
260,306
0
W
Hades
12,028
708
38
2
0
305,660
1
W
Jormungandr
13,597
800
53
3
0
291,935
0
W
Bastet
10,349
609
10
1
0
340,821
0
L
Chiron
10,480
616
43
3
0
302,134
1
W
Scylla
13,279
781
60
4
0
315,690
0
L
Bellona
11,533
678
33
2
0
283,612
1
L
Hercules
10,114
595
29
2
0
279,159
0
W
Chiron
12,426
731
61
4
0
250,387
0
L
Arachne
10,557
621
27
2
0
264,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role