Player Matchup

Mercury
Mercury
AJ MRSH JA
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Aghost27uwu
Morgan Le Fay
Level 137
God Stats
2W - 3L
1,471 SR
Queue Stats
61W - 68L
1,425 Elo+
Party 2
Bacchus
Bacchus
Htwheatley
Bacchus
Level 104
God Stats
1W - 1L
1,540 SR
Queue Stats
17W - 34L
1,291 Elo+
Party 2
Team Averages
Level 108
1,504 SR
1,367 Elo+

VS

Team Averages
Level 39
1,606 SR
1,269 Elo+
Rama
Rama
ItsFuzzyBear240
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,227 Elo+
Party 1
Hera
Hera
NotS0LuckyLuk3
Hera
Level 88
God Stats
1W - 2L
1,817 SR
Queue Stats
21W - 33L
1,280 Elo+
Party 1
Mercury
Mercury
SleepyPandz
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJ MRSH JA
Mercury
12
3 / 3 / 10
7,494
749
6,331
8,701
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Aghost27uwu
Morgan Le Fay
13
6 / 0 / 8
8,641
864
11,428
6,528
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Htwheatley
Bacchus
11
5 / 1 / 5
7,889
789
4,957
11,450
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,037
704
5,664
6,690
2,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 1
7,063
706
9,159
7,578
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SleepyPandz
Mercury
9
0 / 6 / 3
6,179
618
3,209
10,828
4,408
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
AJ MRSH JA
Mercury
3
3
10
2.67
W
Morgan Le Fay
Aghost27uwu
Morgan Le Fay
6
0
8
10
W
Bacchus
Htwheatley
Bacchus
5
1
5
7.5
L
2
2
2
1.5
L
2
6
1
0.42
L
Mercury
SleepyPandz
Mercury
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
18,032
26,679
Taken
25,096
19,536
Mitigated
10,090
5,864
Healing
2,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AJ MRSH JA
Mercury
6,331
1,980
197
1,639
8,701
4,230
0
2,621
6,080
0
17,345
W
Morgan Le Fay
Aghost27uwu
Morgan Le Fay
11,428
997
61
2,186
6,528
3,028
819
2,494
4,034
35,617
0
W
Bacchus
Htwheatley
Bacchus
4,957
792
0
1,781
11,450
12,278
0
4,450
7,000
13,492
0
L
5,664
3,349
87
453
6,690
2,669
0
4,293
2,397
0
16,748
L
9,159
2,290
0
551
7,578
3,013
0
4,687
2,891
20,383
0
L
Mercury
SleepyPandz
Mercury
3,209
1,179
0
1,587
10,828
4,408
0
7,534
3,294
0
9,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,024
Gold Earned
20,279
103
Minions Killed
72
7
Camps Cleared
2
610,771
Distance Traveled
507,227
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,494
749
21
2
2
212,305
1
W
Morgan Le Fay
8,641
864
61
6
3
210,952
1
W
Bacchus
7,889
789
21
2
2
187,514
2
L
Rama
7,037
704
24
2
0
162,353
1
L
Hera
7,063
706
35
4
1
157,755
3
L
Mercury
6,179
618
13
1
1
187,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role