Player Matchup

Guan Yu
Guan Yu
Grevus117
Guan Yu
Level 157
God Stats
2W - 6L
1,659 SR
Queue Stats
190W - 178L
1,568 Elo+
Solo
Bakasura
Bakasura
MrNoobSKills
Bakasura
Level 126
God Stats
1W - 3L
1,640 SR
Queue Stats
21W - 20L
1,593 Elo+
Solo
Chiron
Chiron
XxD3athSeeK3rxX
Chiron
Level 132
God Stats
3W - 4L
1,517 SR
Queue Stats
211W - 190L
1,566 Elo+
Party 2
Chang'e
Chang'e
duckyisbeast
Chang'e
Level 160
God Stats
7W - 4L
1,705 SR
Queue Stats
501W - 490L
1,536 Elo+
Party 2
The Morrigan
The Morrigan
xXxMRxPFFxXx
The Morrigan
Level 68
God Stats
7W - 9L
1,625 SR
Queue Stats
283W - 296L
1,496 Elo+
Solo
Team Averages
Level 129
1,629 SR
1,552 Elo+

VS

Team Averages
Level 128
1,620 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
JayhawkerIL
Morgan Le Fay
Level 129
God Stats
6W - 0L
1,653 SR
Queue Stats
31W - 20L
1,627 Elo+
Party 3
Anhur
Anhur
NA1SU
Anhur
Level 117
God Stats
9W - 5L
1,703 SR
Queue Stats
70W - 72L
1,552 Elo+
Party 3
Tyr
Tyr
REVIVED SAVITR
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 112L
1,516 Elo+
Party 1
Poseidon
Poseidon
ThATsnOTaSUppOrT
Poseidon
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 173L
1,518 Elo+
Solo
Chang'e
Chang'e
TheL0rdofCinder
Chang'e
Level 147
God Stats
2W - 3L
1,745 SR
Queue Stats
95W - 102L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grevus117
Guan Yu
20
3 / 2 / 8
15,233
544
20,548
30,943
41,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
MrNoobSKills
Bakasura
20
9 / 11 / 3
15,045
537
20,702
33,932
17,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 4 / 3
13,056
466
14,195
22,356
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
duckyisbeast
Chang'e
19
2 / 2 / 8
11,502
411
10,184
20,631
29,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
xXxMRxPFFxXx
The Morrigan
20
4 / 5 / 9
13,996
500
20,797
17,651
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JayhawkerIL
Morgan Le Fay
20
4 / 2 / 13
14,937
533
17,471
15,691
8,068
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
NA1SU
Anhur
20
5 / 1 / 5
16,863
602
20,355
26,774
13,736
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 10
12,314
440
8,123
29,228
39,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 6 / 7
15,028
537
21,985
25,941
10,111
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 6 / 7
13,839
494
21,915
32,826
15,163
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
19
Kills
24
24
Deaths
19
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Grevus117
Guan Yu
3
2
8
3.5
W
Morgan Le Fay
JayhawkerIL
Morgan Le Fay
4
2
13
5.25
L
Bakasura
MrNoobSKills
Bakasura
9
11
3
0.95
W
Anhur
NA1SU
Anhur
5
1
5
7.5
W
3
4
10
2
W
9
6
7
2.08
W
3
6
7
1.08
L
1
4
3
0.63
L
Chang'e
duckyisbeast
Chang'e
2
2
8
3
L
The Morrigan
xXxMRxPFFxXx
The Morrigan
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,426
Damage
89,849
125,513
Taken
130,460
104,108
Mitigated
86,360
43,363
Healing
55,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Grevus117
Guan Yu
20,548
2,208
1,397
16,787
30,943
41,690
880
21,803
8,820
0
140,482
W
Morgan Le Fay
JayhawkerIL
Morgan Le Fay
17,471
464
310
3,782
15,691
8,068
1,372
5,952
9,123
120,052
0
L
Bakasura
MrNoobSKills
Bakasura
20,702
12,920
0
5,589
33,932
17,247
0
21,216
12,636
0
138,311
W
Anhur
NA1SU
Anhur
20,355
12,912
0
19,123
26,774
13,736
6,310
2,397
24,167
0
190,627
W
8,123
1,203
396
2,083
29,228
39,282
971
10,110
17,603
3,859
38,342
W
21,985
4,977
14
8,530
25,941
10,111
1,208
4,762
19,661
139,278
0
W
21,915
3,258
5,658
15,291
32,826
15,163
1,480
8,313
23,427
124,703
0
L
14,195
5,393
1,430
7,651
22,356
7,036
252
926
21,396
0
131,773
L
Chang'e
duckyisbeast
Chang'e
10,184
476
2,727
4,719
20,631
29,100
135
8,229
12,334
48,427
0
L
The Morrigan
xXxMRxPFFxXx
The Morrigan
20,797
2,792
122
2,941
17,651
9,035
389
9,382
8,151
137,862
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,832
Gold Earned
72,981
904
Minions Killed
930
0
Camps Cleared
0
2,558,326
Distance Traveled
2,615,897
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,233
544
239
9
0
577,796
12
W
Morgan Le Fay
14,937
533
190
7
0
571,177
12
L
Bakasura
15,045
537
192
7
0
497,581
2
W
Anhur
16,863
602
280
10
0
511,044
12
W
Tyr
12,314
440
67
2
0
555,767
2
W
Poseidon
15,028
537
190
7
0
528,622
2
W
Chang'e
13,839
494
203
7
0
449,287
3
L
Chiron
13,056
466
197
7
0
485,955
1
L
Chang'e
11,502
411
56
2
0
515,513
14
L
The Morrigan
13,996
500
220
8
0
481,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role