Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dkblo
Hercules
Level 153
God Stats
1W - 1L
1,466 SR
Queue Stats
17W - 20L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
MeuPOPOnoseuPIPI
Jing Wei
Level 47
God Stats
1W - 0L
1,530 SR
Queue Stats
3W - 3L
1,384 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,438 Elo+

VS

Team Averages
Level 102
1,561 SR
1,461 Elo+
Cthulhu
Cthulhu
DankTheDuck
Cthulhu
Level 106
God Stats
8W - 13L
1,504 SR
Queue Stats
273W - 306L
1,456 Elo+
Solo
Medusa
Medusa
SYST3MDOMINATOR
Medusa
Level 153
God Stats
8W - 8L
1,680 SR
Queue Stats
364W - 402L
1,527 Elo+
Solo
Lancelot
Lancelot
WinSethWynn5922
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 5 / 5
9,093
606
10,461
15,882
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Dkblo
Hercules
14
1 / 0 / 6
8,974
598
5,974
22,382
20,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 3
10,262
684
14,059
15,831
6,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankTheDuck
Cthulhu
13
2 / 4 / 5
9,851
657
17,971
18,115
26,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 2
10,201
680
12,687
7,707
4,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
14
4 / 3 / 3
9,832
655
15,944
15,994
8,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
7
Kills
9
9
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
5
5
0.7
L
Cthulhu
DankTheDuck
Cthulhu
2
4
5
1.13
W
Hercules
Dkblo
Hercules
1
0
6
4
W
5
4
3
1.63
L
3
1
2
4
L
Lancelot
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
46,602
54,095
Taken
41,816
34,627
Mitigated
38,927
27,026
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,461
480
3,893
6,075
15,882
7,119
88
6,340
9,542
33,507
0
L
Cthulhu
DankTheDuck
Cthulhu
17,971
481
472
1,080
18,115
26,217
0
4,705
13,410
30,334
0
W
Hercules
Dkblo
Hercules
5,974
1,047
0
13,702
22,382
20,829
0
6,927
15,455
301
21,519
W
14,059
10,619
0
3,356
15,831
6,679
561
5,185
10,646
0
39,705
L
12,687
4,183
0
89
7,707
4,071
166
2,621
5,086
0
48,651
L
Lancelot
15,944
2,793
0
653
15,994
8,639
0
3,793
12,201
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
29,884
147
Minions Killed
156
8
Camps Cleared
5
819,605
Distance Traveled
917,547
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,093
606
58
4
2
278,349
2
L
Cthulhu
9,851
657
25
2
0
295,553
4
W
Hercules
8,974
598
25
2
3
278,858
5
W
Jing Wei
10,262
684
64
4
3
262,398
1
L
Medusa
10,201
680
94
6
2
282,573
4
L
Lancelot
9,832
655
37
2
3
339,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role