Player Matchup

Sol
Sol
AwesomeLordy
Sol
Level 75
God Stats
14W - 13L
1,554 SR
Queue Stats
627W - 698L
1,415 Elo+
Solo
Mulan
Mulan
Crayon Eater244
Mulan
Level 97
God Stats
15W - 7L
1,667 SR
Queue Stats
171W - 175L
1,440 Elo+
Party 1
Charybdis
Charybdis
Jimmy Wa11ace
Charybdis
Level 89
God Stats
6W - 2L
1,842 SR
Queue Stats
118W - 129L
1,392 Elo+
Party 1
Khepri
Khepri
Ryosuki
Khepri
Level 100
God Stats
10W - 8L
1,468 SR
Queue Stats
355W - 345L
1,431 Elo+
Solo
Kali
Kali
somebody46
Kali
Level 124
God Stats
1W - 1L
1,686 SR
Queue Stats
291W - 276L
1,530 Elo+
Solo
Team Averages
Level 97
1,643 SR
1,442 Elo+

VS

Team Averages
Level 89
1,561 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
Amportis
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,666 SR
Queue Stats
23W - 11L
1,603 Elo+
Solo
Nemesis
Nemesis
DigitalSiren
Nemesis
Level 101
God Stats
10W - 10L
1,544 SR
Queue Stats
225W - 254L
1,432 Elo+
Party 2
Olorun
Olorun
Shogunblunt
Olorun
Level 125
God Stats
3W - 3L
1,459 SR
Queue Stats
122W - 124L
1,443 Elo+
Solo
Lancelot
Lancelot
TigerisRegalis
Lancelot
Level 106
God Stats
2W - 7L
1,735 SR
Queue Stats
255W - 292L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
zachboling
Guan Yu
Level 43
God Stats
2W - 4L
1,401 SR
Queue Stats
19W - 17L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,975
523
8,868
12,354
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 7
12,216
582
20,111
12,602
12,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Jimmy Wa11ace
Charybdis
17
3 / 3 / 3
11,081
528
9,326
14,209
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Ryosuki
Khepri
15
1 / 1 / 8
10,173
484
6,165
15,666
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
11 / 1 / 7
12,375
589
14,316
26,593
12,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amportis
Morgan Le Fay
14
3 / 7 / 0
9,284
442
12,849
14,177
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
DigitalSiren
Nemesis
14
0 / 3 / 0
8,717
415
4,716
17,563
9,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
2 / 6 / 1
9,284
442
8,838
21,439
9,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
15
0 / 4 / 1
8,251
393
5,340
17,355
17,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
zachboling
Guan Yu
13
1 / 4 / 2
8,188
390
7,232
17,907
13,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
24
Kills
6
6
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Amportis
Morgan Le Fay
3
7
0
0.43
W
5
1
7
8.5
W
4
0
7
7.5
L
Nemesis
DigitalSiren
Nemesis
0
3
0
0
W
Charybdis
Jimmy Wa11ace
Charybdis
3
3
3
1.5
W
Khepri
Ryosuki
Khepri
1
1
8
5
L
Olorun
2
6
1
0.42
L
Lancelot
0
4
1
0.13
W
11
1
7
14.5
L
Guan Yu
zachboling
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,786
Damage
38,975
81,424
Taken
88,441
50,779
Mitigated
57,898
40,015
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Amportis
Morgan Le Fay
12,849
1,199
67
1,541
14,177
7,148
0
4,319
9,858
44,198
0
W
8,868
1,474
0
7,811
12,354
4,853
2,932
5,061
7,293
87,550
0
W
20,111
562
114
4,940
12,602
12,916
2,546
2,287
10,315
354
97,754
L
Nemesis
DigitalSiren
Nemesis
4,716
1,163
0
3,918
17,563
9,405
0
3,135
14,428
0
78,447
W
Charybdis
Jimmy Wa11ace
Charybdis
9,326
4,779
0
6,791
14,209
5,096
2,206
3,917
10,292
0
90,126
W
Khepri
Ryosuki
Khepri
6,165
954
450
4,627
15,666
15,359
479
5,815
9,851
34,017
0
L
Olorun
8,838
4,854
864
7,221
21,439
9,775
3,139
4,302
17,137
88,052
0
L
Lancelot
5,340
728
0
2,290
17,355
17,874
0
795
16,560
0
41,107
W
14,316
7,195
0
15,282
26,593
12,555
169
5,717
20,876
0
105,190
L
Guan Yu
zachboling
Guan Yu
7,232
1,393
1,490
5,338
17,907
13,696
227
4,750
13,157
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
43,724
582
Minions Killed
417
0
Camps Cleared
0
1,985,597
Distance Traveled
1,903,499
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,284
442
62
3
0
387,207
1
W
Sol
10,975
523
124
6
0
391,815
1
W
Mulan
12,216
582
168
8
0
411,428
4
L
Nemesis
8,717
415
109
5
0
436,506
3
W
Charybdis
11,081
528
126
6
0
354,680
2
W
Khepri
10,173
484
42
2
0
419,346
1
L
Olorun
9,284
442
130
6
0
326,117
5
L
Lancelot
8,251
393
69
3
0
349,679
0
W
Kali
12,375
589
122
6
0
408,328
0
L
Guan Yu
8,188
390
47
2
0
403,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role