Player Matchup

Cerberus
Cerberus
DrMadAbd
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,474 Elo+
Party 1
Tiamat
Tiamat
Lithaenia4
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,353 Elo+
Party 1
Charybdis
Charybdis
ThaSizzzzle
Charybdis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,473 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,433 Elo+

VS

Team Averages
Level 80
1,439 SR
1,455 Elo+
Zeus
Zeus
Autosonly
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,262 Elo+
Party 2
Lancelot
Lancelot
PORKOLAPIZZZZ
Lancelot
Level 144
God Stats
6W - 8L
1,453 SR
Queue Stats
95W - 115L
1,515 Elo+
Solo
Geb
Geb
xAlphaSimpx
Geb
Level 84
God Stats
6W - 1L
1,363 SR
Queue Stats
182W - 141L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrMadAbd
Cerberus
13
3 / 3 / 2
8,819
735
3,525
15,843
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Lithaenia4
Tiamat
9
0 / 9 / 3
6,779
565
1,557
11,771
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ThaSizzzzle
Charybdis
12
1 / 6 / 3
7,824
652
7,707
14,917
5,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 0 / 7
9,883
824
16,526
5,364
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PORKOLAPIZZZZ
Lancelot
14
9 / 3 / 6
9,775
815
12,073
9,609
4,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 13
9,523
794
9,596
16,857
19,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
18
18
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
0
7
10.5
L
Cerberus
DrMadAbd
Cerberus
3
3
2
1.33
L
Tiamat
Lithaenia4
Tiamat
0
9
3
0.17
W
Lancelot
PORKOLAPIZZZZ
Lancelot
9
3
6
4
L
Charybdis
ThaSizzzzle
Charybdis
1
6
3
0.42
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,789
Damage
38,195
42,531
Taken
31,830
26,791
Mitigated
26,088
3,740
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,526
1,001
0
686
5,364
2,162
1,147
1,085
4,279
51,475
0
L
Cerberus
DrMadAbd
Cerberus
3,525
513
0
1,983
15,843
15,611
0
10,046
5,797
10,723
0
L
Tiamat
Lithaenia4
Tiamat
1,557
657
0
440
11,771
5,305
0
7,582
4,189
5,614
0
W
Lancelot
PORKOLAPIZZZZ
Lancelot
12,073
2,252
0
0
9,609
4,666
492
1,815
7,794
0
34,129
L
Charybdis
ThaSizzzzle
Charybdis
7,707
4,548
0
1,317
14,917
5,875
0
8,860
6,057
0
33,218
W
9,596
990
454
3,436
16,857
19,260
359
2,610
14,247
16,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
29,181
89
Minions Killed
144
2
Camps Cleared
7
528,542
Distance Traveled
652,390
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,883
824
87
7
5
197,756
1
L
Cerberus
8,819
735
15
1
0
195,202
0
L
Tiamat
6,779
565
7
1
1
146,207
0
W
Lancelot
9,775
815
55
5
2
244,249
5
L
Charybdis
7,824
652
67
6
1
187,133
0
W
Geb
9,523
794
2
0
0
210,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role