Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DrCoconut777
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,175 Elo+
Party 2
Baron Samedi
Baron Samedi
Jwaida
Baron Samedi
Level 81
God Stats
64W - 64L
1,381 SR
Queue Stats
182W - 235L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
KomandorFoka
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,394 Elo+
Party 2
Hades
Hades
bbVolcano
Hades
Level 89
God Stats
11W - 14L
1,420 SR
Queue Stats
151W - 182L
1,396 Elo+
Party 1
Team Averages
Level 65
1,460 SR
1,367 Elo+

VS

Team Averages
Level 51
1,481 SR
1,321 Elo+
Freya
Freya
Epouvante
Freya
Level 60
God Stats
22W - 20L
1,523 SR
Queue Stats
164W - 189L
1,388 Elo+
Party 4
Anubis
Anubis
Hjelmn
Anubis
Level 63
God Stats
2W - 0L
1,678 SR
Queue Stats
14W - 23L
1,256 Elo+
Party 3
Thor
Thor
Kviltn
Thor
Level 26
God Stats
1W - 1L
1,195 SR
Queue Stats
11W - 26L
1,153 Elo+
Party 3
Sylvanus
Sylvanus
Lerfald
Sylvanus
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 47L
1,369 Elo+
Party 3
Cernunnos
Cernunnos
Moudj
Cernunnos
Level 67
God Stats
21W - 18L
1,511 SR
Queue Stats
176W - 197L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 4 / 1
7,534
502
7,103
11,746
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 1
5,933
396
4,013
9,202
3,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Jwaida
Baron Samedi
11
0 / 6 / 1
6,989
466
6,424
11,723
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 7 / 1
6,489
433
8,499
11,612
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
bbVolcano
Hades
13
1 / 1 / 0
7,442
496
4,112
10,945
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Epouvante
Freya
13
7 / 1 / 7
8,369
558
8,176
8,543
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Hjelmn
Anubis
14
6 / 1 / 5
8,547
570
10,840
11,844
6,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Kviltn
Thor
12
2 / 2 / 1
7,369
491
2,555
12,688
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Lerfald
Sylvanus
12
7 / 1 / 8
7,990
533
7,933
13,450
12,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Moudj
Cernunnos
15
3 / 0 / 0
9,150
610
8,648
9,048
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
25
25
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
1
0.88
L
0
7
1
0.07
W
Freya
Epouvante
Freya
7
1
7
10.5
W
Anubis
Hjelmn
Anubis
6
1
5
8.5
L
Baron Samedi
Jwaida
Baron Samedi
0
6
1
0.08
L
1
7
1
0.21
W
Thor
Kviltn
Thor
2
2
1
1.25
W
Sylvanus
Lerfald
Sylvanus
7
1
8
11
W
Cernunnos
Moudj
Cernunnos
3
0
0
3
L
Hades
bbVolcano
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
38,152
55,228
Taken
55,573
21,231
Mitigated
31,980
10,713
Healing
26,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,103
1,275
0
794
11,746
4,079
0
4,770
6,976
0
41,566
L
4,013
3,160
0
1,175
9,202
3,035
1,006
6,221
2,981
0
28,654
W
Freya
Epouvante
Freya
8,176
2,296
0
3,863
8,543
4,203
417
2,671
5,872
50,792
5,424
W
Anubis
Hjelmn
Anubis
10,840
1,049
0
7,373
11,844
6,581
266
5,665
6,179
52,022
0
L
Baron Samedi
Jwaida
Baron Samedi
6,424
757
280
2,409
11,723
4,352
0
6,743
4,980
47,195
0
L
8,499
2,162
0
2,148
11,612
4,823
178
7,648
3,964
31,928
0
W
Thor
Kviltn
Thor
2,555
1,013
0
4,295
12,688
5,158
0
2,180
10,508
0
48,092
W
Sylvanus
Lerfald
Sylvanus
7,933
2,758
618
4,251
13,450
12,147
707
4,670
8,780
35,540
10,886
W
Cernunnos
Moudj
Cernunnos
8,648
3,609
0
6,136
9,048
3,891
110
4,237
4,811
0
70,781
L
Hades
bbVolcano
Hades
4,112
734
57
3,850
10,945
4,942
0
0
10,945
45,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
41,425
307
Minions Killed
426
0
Camps Cleared
0
1,239,195
Distance Traveled
1,326,410
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,534
502
59
4
0
324,982
0
L
Rama
5,933
396
42
3
0
206,310
0
W
Freya
8,369
558
81
5
0
275,982
0
W
Anubis
8,547
570
76
5
0
241,006
4
L
Baron Samedi
6,989
466
74
5
0
216,893
1
L
Nu Wa
6,489
433
46
3
0
234,456
4
W
Thor
7,369
491
78
5
0
312,099
0
W
Sylvanus
7,990
533
65
4
0
251,605
0
W
Cernunnos
9,150
610
126
8
0
245,718
0
L
Hades
7,442
496
86
6
0
256,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role