Player Matchup

Izanami
Izanami
MrDisco12314
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,201 Elo+
Solo
Hercules
Hercules
SBCaps
Hercules
Level 98
God Stats
3W - 3L
1,494 SR
Queue Stats
32W - 41L
1,377 Elo+
Solo
Janus
Janus
deaddevilking
Janus
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
261W - 275L
1,445 Elo+
Party 1
Olorun
Olorun
deaddevilqueenx
Olorun
Level 89
God Stats
3W - 4L
1,506 SR
Queue Stats
262W - 276L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
izzylaw12
Xbalanque
Level 153
God Stats
2W - 0L
1,815 SR
Queue Stats
120W - 124L
1,431 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,380 Elo+

VS

Team Averages
Level 60
1,486 SR
1,384 Elo+
Chaac
Chaac
Ribaiisu
Chaac
Level 67
God Stats
6W - 6L
1,491 SR
Queue Stats
226W - 237L
1,469 Elo+
Solo
Freya
Freya
WearyCow42
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 52L
1,120 Elo+
Solo
Kukulkan
Kukulkan
causapipipi
Kukulkan
Level 106
God Stats
0W - 1L
1,631 SR
Queue Stats
20W - 11L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
dont_bee_trash
Baron Samedi
Level 22
God Stats
0W - 2L
1,310 SR
Queue Stats
26W - 36L
1,407 Elo+
Solo
Lancelot
Lancelot
jhankll
Lancelot
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
853W - 877L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrDisco12314
Izanami
19
5 / 7 / 11
13,233
662
19,121
21,408
11,547
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
SBCaps
Hercules
20
4 / 2 / 17
12,827
641
13,360
29,203
35,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 11 / 9
12,366
618
15,332
18,440
8,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 5 / 13
12,551
628
11,491
20,086
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
izzylaw12
Xbalanque
20
10 / 4 / 10
14,392
720
33,290
26,649
15,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ribaiisu
Chaac
20
3 / 3 / 20
14,424
721
21,120
32,547
40,538
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
12
0 / 10 / 5
9,370
469
2,350
17,151
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
causapipipi
Kukulkan
20
11 / 2 / 12
14,534
727
24,987
18,032
11,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
dont_bee_trash
Baron Samedi
20
6 / 2 / 14
13,084
654
26,537
15,336
15,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
jhankll
Lancelot
20
9 / 7 / 12
13,095
655
26,559
24,251
14,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
92
23
Kills
29
29
Deaths
24
60
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
MrDisco12314
Izanami
5
7
11
1.5
L
Chaac
Ribaiisu
Chaac
3
3
20
4.33
W
Hercules
SBCaps
Hercules
4
2
17
6.25
L
Freya
0
10
5
0.25
L
Kukulkan
causapipipi
Kukulkan
11
2
12
8.5
W
2
11
9
0.59
W
2
5
13
1.7
L
Baron Samedi
dont_bee_trash
Baron Samedi
6
2
14
6.5
W
Xbalanque
izzylaw12
Xbalanque
10
4
10
3.75
L
Lancelot
jhankll
Lancelot
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,594
Damage
101,553
115,786
Taken
107,317
82,497
Mitigated
90,452
41,686
Healing
51,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MrDisco12314
Izanami
19,121
15,504
1,806
2,330
21,408
11,547
1,663
12,066
9,342
0
29,448
L
Chaac
Ribaiisu
Chaac
21,120
1,180
5,413
14,090
32,547
40,538
267
7,135
25,412
0
46,448
W
Hercules
SBCaps
Hercules
13,360
2,581
1,222
10,359
29,203
35,725
1,080
12,107
17,096
0
23,565
L
Freya
2,350
871
436
799
17,151
7,887
500
3,432
13,719
4,112
0
L
Kukulkan
causapipipi
Kukulkan
24,987
913
4,122
5,838
18,032
11,574
361
7,246
10,786
64,871
0
W
15,332
214
2,695
728
18,440
8,619
0
8,647
9,793
27,595
0
W
11,491
3,651
7,334
5,774
20,086
11,335
4,132
9,888
10,198
39,926
0
L
Baron Samedi
dont_bee_trash
Baron Samedi
26,537
513
7,595
7,312
15,336
15,905
277
4,109
11,227
46,422
0
W
Xbalanque
izzylaw12
Xbalanque
33,290
11,909
1,000
8,438
26,649
15,271
4,021
11,166
15,483
0
77,685
L
Lancelot
jhankll
Lancelot
26,559
1,647
1,909
3,879
24,251
14,548
0
4,901
19,350
0
32,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,369
Gold Earned
64,507
210
Minions Killed
190
0
Camps Cleared
0
1,751,007
Distance Traveled
1,856,169
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,233
662
16
1
0
345,378
2
L
Chaac
14,424
721
52
3
0
407,055
1
W
Hercules
12,827
641
14
1
0
396,715
0
L
Freya
9,370
469
2
0
0
269,081
0
L
Kukulkan
14,534
727
90
5
0
393,338
1
W
Janus
12,366
618
32
2
0
302,842
0
W
Olorun
12,551
628
60
3
0
342,287
1
L
Baron Samedi
13,084
654
32
2
0
383,684
2
W
Xbalanque
14,392
720
88
4
0
363,785
0
L
Lancelot
13,095
655
14
1
0
403,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role