Player Matchup

Hercules
Hercules
GAYtorade20
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
cb223
Baron Samedi
Level 83
God Stats
6W - 3L
1,892 SR
Queue Stats
149W - 193L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
lukeisgud
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 1
Zeus
Zeus
motherofashs
Zeus
Level 107
God Stats
6W - 8L
1,608 SR
Queue Stats
64W - 74L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
notrefraged
Sun Wukong
Level 68
God Stats
0W - 2L
1,269 SR
Queue Stats
46W - 63L
1,403 Elo+
Party 1
Team Averages
Level 66
1,554 SR
1,412 Elo+

VS

Team Averages
Level 73
1,533 SR
1,421 Elo+
Mulan
Mulan
MColeW
Mulan
Level 103
God Stats
4W - 3L
1,609 SR
Queue Stats
85W - 96L
1,411 Elo+
Solo
Pele
Pele
Mondrakota
Pele
Level 58
God Stats
3W - 1L
1,286 SR
Queue Stats
171W - 255L
1,374 Elo+
Party 2
Geb
Geb
thedodoboy
Geb
Level 137
God Stats
2W - 5L
1,731 SR
Queue Stats
200W - 244L
1,497 Elo+
Party 2
Artemis
Artemis
xRyderrrx
Artemis
Level 47
God Stats
6W - 2L
1,494 SR
Queue Stats
131W - 148L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
xurczi
Baron Samedi
Level 18
God Stats
11W - 11L
1,545 SR
Queue Stats
48W - 59L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GAYtorade20
Hercules
13
0 / 5 / 5
7,450
621
6,115
17,009
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
cb223
Baron Samedi
13
0 / 3 / 6
7,483
624
9,134
8,965
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
lukeisgud
Heimdallr
17
4 / 3 / 4
9,593
799
12,059
12,764
6,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 2
8,535
711
16,340
8,456
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
notrefraged
Sun Wukong
14
1 / 3 / 5
7,823
652
7,019
15,124
11,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MColeW
Mulan
15
3 / 6 / 6
8,606
717
9,454
17,144
13,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 10
8,899
742
6,251
13,382
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 9
9,263
772
6,665
11,489
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
xRyderrrx
Artemis
18
6 / 0 / 7
9,601
800
14,641
11,231
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xurczi
Baron Samedi
16
4 / 2 / 12
9,243
770
12,383
10,498
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
10
Kills
18
18
Deaths
10
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
GAYtorade20
Hercules
0
5
5
0.5
W
Mulan
MColeW
Mulan
3
6
6
1
W
3
1
10
8
L
Baron Samedi
cb223
Baron Samedi
0
3
6
1
L
Heimdallr
lukeisgud
Heimdallr
4
3
4
2
L
5
4
2
1.5
L
Sun Wukong
notrefraged
Sun Wukong
1
3
5
1.17
W
2
1
9
6.5
W
Artemis
xRyderrrx
Artemis
6
0
7
9.5
W
Baron Samedi
xurczi
Baron Samedi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,667
Damage
49,394
62,318
Taken
63,744
40,188
Mitigated
40,125
15,039
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GAYtorade20
Hercules
6,115
2,270
0
3,394
17,009
13,651
0
5,330
11,679
0
9,698
W
Mulan
MColeW
Mulan
9,454
1,240
407
1,886
17,144
13,138
179
5,283
11,208
0
23,489
W
6,251
820
0
2,764
13,382
5,915
0
4,851
7,761
0
24,258
L
Baron Samedi
cb223
Baron Samedi
9,134
603
2,386
2,172
8,965
4,603
57
4,130
4,835
22,007
0
L
Heimdallr
lukeisgud
Heimdallr
12,059
5,256
1,039
3,453
12,764
6,932
0
3,344
9,420
0
46,179
L
16,340
828
166
380
8,456
3,280
100
2,429
6,027
29,757
0
L
Sun Wukong
notrefraged
Sun Wukong
7,019
572
0
2,049
15,124
11,722
0
3,815
11,309
0
20,818
W
6,665
449
0
3,162
11,489
9,971
0
4,635
6,196
12,712
0
W
Artemis
xRyderrrx
Artemis
14,641
5,043
0
4,802
11,231
5,665
2,724
3,707
7,058
0
49,385
W
Baron Samedi
xurczi
Baron Samedi
12,383
695
4,346
5,182
10,498
5,436
532
4,990
4,963
40,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
45,612
193
Minions Killed
216
0
Camps Cleared
0
1,057,653
Distance Traveled
1,228,498
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,450
621
10
1
0
207,580
0
W
Mulan
8,606
717
28
2
0
233,203
1
W
Pele
8,899
742
42
4
0
264,035
1
L
Baron Samedi
7,483
624
31
3
0
184,088
0
L
Heimdallr
9,593
799
77
6
0
214,360
2
L
Zeus
8,535
711
40
3
0
206,212
1
L
Sun Wukong
7,823
652
35
3
0
245,413
1
W
Geb
9,263
772
15
1
0
250,353
0
W
Artemis
9,601
800
68
6
0
234,523
6
W
Baron Samedi
9,243
770
63
5
0
246,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role