Player Matchup

Aphrodite
Aphrodite
HDXSPuddyXDH
Aphrodite
Level 37
God Stats
0W - 1L
1,525 SR
Queue Stats
7W - 26L
1,134 Elo+
Party 1
Vamana
Vamana
ThulhyBones
Vamana
Level 44
God Stats
0W - 2L
1,437 SR
Queue Stats
9W - 34L
1,164 Elo+
Party 1
Lancelot
Lancelot
chumbawumba007
Lancelot
Level 129
God Stats
9W - 10L
1,570 SR
Queue Stats
354W - 400L
1,556 Elo+
Solo
Team Averages
Level 70
1,511 SR
1,285 Elo+

VS

Team Averages
Level 104
1,368 SR
1,527 Elo+
Freya
Freya
OverForst
Freya
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 81L
1,602 Elo+
Party 2
Shiva
Shiva
PaPaWemBa666
Shiva
Level 147
God Stats
1W - 0L
1,326 SR
Queue Stats
125W - 112L
1,515 Elo+
Party 2
Thanatos
Thanatos
nutty69nutty
Thanatos
Level 104
God Stats
14W - 36L
1,279 SR
Queue Stats
244W - 281L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HDXSPuddyXDH
Aphrodite
16
1 / 8 / 7
11,300
595
13,521
19,440
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
4 / 8 / 3
11,850
624
23,861
31,926
27,626
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
15
5 / 8 / 3
12,138
639
20,692
23,062
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
OverForst
Freya
20
12 / 1 / 11
14,533
765
30,519
20,959
12,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 18
13,305
700
15,555
33,589
29,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
nutty69nutty
Thanatos
18
8 / 6 / 10
13,398
705
17,445
21,528
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
24
24
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HDXSPuddyXDH
Aphrodite
1
8
7
0.56
W
Freya
OverForst
Freya
12
1
11
17.5
W
4
3
18
4.33
L
Vamana
4
8
3
0.69
L
Lancelot
5
8
3
0.81
W
Thanatos
nutty69nutty
Thanatos
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,074
Damage
63,519
74,428
Taken
76,076
55,645
Mitigated
55,599
25,213
Healing
42,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HDXSPuddyXDH
Aphrodite
13,521
1,306
6,660
7,502
19,440
9,289
118
8,554
10,579
36,555
0
W
Freya
OverForst
Freya
30,519
9,081
0
13,521
20,959
12,533
1,029
3,149
17,569
86,767
6,295
W
15,555
2,242
575
15,580
33,589
29,751
399
6,977
26,028
5,372
27,705
L
Vamana
23,861
12,279
461
6,276
31,926
27,626
225
11,643
19,792
0
50,011
L
Lancelot
20,692
2,014
0
4,314
23,062
18,730
0
10,446
12,304
0
47,473
W
Thanatos
nutty69nutty
Thanatos
17,445
3,781
0
12,718
21,528
13,315
723
4,217
17,039
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
41,236
161
Minions Killed
193
6
Camps Cleared
8
907,382
Distance Traveled
985,215
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,300
595
56
3
0
277,330
1
W
Freya
14,533
765
100
5
6
328,656
1
W
Shiva
13,305
700
42
2
0
344,958
0
L
Vamana
11,850
624
58
3
3
302,594
7
L
Lancelot
12,138
639
47
2
3
327,458
4
W
Thanatos
13,398
705
51
3
2
311,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role