Player Matchup

Ganesha
Ganesha
SkipSnow
Ganesha
Level 146
God Stats
3W - 2L
1,660 SR
Queue Stats
135W - 135L
1,581 Elo+
Party 1
Da Ji
Da Ji
Steezy Donkey
Da Ji
Level 149
God Stats
20W - 4L
1,591 SR
Queue Stats
97W - 96L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
Yelawwolf
Ah Puch
Level 160
God Stats
12W - 10L
1,572 SR
Queue Stats
210W - 212L
1,553 Elo+
Party 1
Team Averages
Level 152
1,608 SR
1,568 Elo+

VS

Team Averages
Level 94
1,321 SR
1,235 Elo+
King Arthur
King Arthur
StarChild200
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,256 Elo+
Party 2
Merlin
Merlin
claysheff
Merlin
Level 104
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 26L
1,216 Elo+
Party 2
Lancelot
Lancelot
gandalf556
Lancelot
Level 106
God Stats
0W - 4L
1,161 SR
Queue Stats
15W - 23L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SkipSnow
Ganesha
14
0 / 0 / 14
9,308
776
6,779
8,819
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
13 / 4 / 0
10,085
840
11,087
9,150
4,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Yelawwolf
Ah Puch
15
1 / 0 / 11
8,623
719
9,542
4,254
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
StarChild200
King Arthur
12
1 / 5 / 2
7,490
624
5,217
11,960
9,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
claysheff
Merlin
11
0 / 5 / 2
7,212
601
4,244
9,544
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
gandalf556
Lancelot
13
3 / 4 / 1
8,630
719
4,200
10,586
3,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
SkipSnow
Ganesha
0
0
14
7
L
King Arthur
StarChild200
King Arthur
1
5
2
0.4
W
13
4
0
3.25
W
Ah Puch
Yelawwolf
Ah Puch
1
0
11
6.5
L
Merlin
claysheff
Merlin
0
5
2
0.2
L
Lancelot
gandalf556
Lancelot
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
13,661
22,223
Taken
32,090
16,225
Mitigated
16,629
4,584
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
SkipSnow
Ganesha
6,779
35
267
2,377
8,819
9,954
327
1,440
7,379
29,807
0
L
King Arthur
StarChild200
King Arthur
5,217
1,244
69
2,438
11,960
9,643
0
7,296
4,664
0
17,737
W
11,087
3,255
0
330
9,150
4,430
147
1,325
7,825
0
25,131
W
Ah Puch
Yelawwolf
Ah Puch
9,542
65
0
1,610
4,254
1,841
484
1,918
2,336
31,012
0
L
Merlin
claysheff
Merlin
4,244
75
101
753
9,544
3,396
0
5,015
4,529
27,589
0
L
Lancelot
gandalf556
Lancelot
4,200
877
126
739
10,586
3,590
0
4,661
5,925
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
23,332
135
Minions Killed
112
7
Camps Cleared
4
592,876
Distance Traveled
617,272
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,308
776
1
0
0
215,491
2
L
King Arthur
7,490
624
21
2
1
202,935
2
W
Da Ji
10,085
840
43
4
5
193,945
0
W
Ah Puch
8,623
719
91
8
2
183,440
0
L
Merlin
7,212
601
63
5
3
171,934
4
L
Lancelot
8,630
719
28
2
0
242,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role