Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dotage
Zeus
Level 153
God Stats
1W - 3L
1,320 SR
Queue Stats
318W - 335L
1,564 Elo+
Solo
Sylvanus
Sylvanus
InSaNeQ8
Sylvanus
Level 145
God Stats
2W - 1L
1,401 SR
Queue Stats
179W - 148L
1,650 Elo+
Solo
Xbalanque
Xbalanque
Lexelius
Xbalanque
Level 104
God Stats
24W - 12L
1,660 SR
Queue Stats
608W - 616L
1,583 Elo+
Party 2
Vulcan
Vulcan
Tomagara
Vulcan
Level 160
God Stats
3W - 4L
1,607 SR
Queue Stats
371W - 361L
1,624 Elo+
Party 2
Team Averages
Level 144
1,498 SR
1,584 Elo+

VS

Team Averages
Level 139
1,653 SR
1,677 Elo+
Ganesha
Ganesha
CwazyChris
Ganesha
Level 160
God Stats
4W - 4L
1,629 SR
Queue Stats
259W - 164L
1,727 Elo+
Party 1
Heimdallr
Heimdallr
DabbyTheGaffElf
Heimdallr
Level 155
God Stats
28W - 13L
1,645 SR
Queue Stats
186W - 101L
1,751 Elo+
Party 1
Chaac
Chaac
KioJACroCodile
Chaac
Level 154
God Stats
2W - 2L
1,610 SR
Queue Stats
92W - 104L
1,567 Elo+
Party 1
Eset
Eset
TsuToNami
Eset
Level 159
God Stats
3W - 2L
1,881 SR
Queue Stats
173W - 103L
1,766 Elo+
Party 1
Susano
Susano
VladBorsch
Susano
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 4 / 0
6,539
545
7,838
11,015
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Dotage
Zeus
10
1 / 3 / 0
6,172
514
5,546
6,972
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
InSaNeQ8
Sylvanus
9
0 / 0 / 0
5,521
460
3,435
10,556
6,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
Lexelius
Xbalanque
10
0 / 3 / 0
5,858
488
5,269
10,005
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Tomagara
Vulcan
10
0 / 3 / 0
5,743
479
3,224
8,341
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CwazyChris
Ganesha
10
0 / 0 / 3
6,773
564
5,406
9,782
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
DabbyTheGaffElf
Heimdallr
13
4 / 0 / 0
7,591
633
7,935
8,443
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 0
8,781
732
7,846
12,169
7,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
12
1 / 1 / 3
7,109
592
3,577
4,879
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
VladBorsch
Susano
11
4 / 0 / 1
7,237
603
6,404
8,436
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
13
13
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
W
Ganesha
CwazyChris
Ganesha
0
0
3
1.5
W
Heimdallr
DabbyTheGaffElf
Heimdallr
4
0
0
4
L
Zeus
Dotage
Zeus
1
3
0
0.33
L
Sylvanus
InSaNeQ8
Sylvanus
0
0
0
0
W
4
0
0
4
L
Xbalanque
Lexelius
Xbalanque
0
3
0
0
L
Vulcan
Tomagara
Vulcan
0
3
0
0
W
Eset
1
1
3
2.5
W
Susano
VladBorsch
Susano
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
31,168
46,889
Taken
43,709
21,697
Mitigated
21,486
17,365
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,838
2,156
0
3,285
11,015
5,842
0
0
11,015
0
56,462
W
Ganesha
CwazyChris
Ganesha
5,406
1,131
2,469
2,989
9,782
5,769
0
4,385
5,313
24,518
0
W
Heimdallr
DabbyTheGaffElf
Heimdallr
7,935
4,762
0
3,502
8,443
3,266
136
2,287
6,116
0
58,101
L
Zeus
Dotage
Zeus
5,546
652
0
1,156
6,972
2,872
0
2,591
4,381
45,786
0
L
Sylvanus
InSaNeQ8
Sylvanus
3,435
751
2,761
4,591
10,556
6,469
0
4,008
6,548
21,664
0
W
7,846
3,662
0
6,986
12,169
7,280
576
0
12,169
0
72,678
L
Xbalanque
Lexelius
Xbalanque
5,269
2,527
0
2,664
10,005
3,293
0
1,479
8,526
0
45,124
L
Vulcan
Tomagara
Vulcan
3,224
1,570
0
2,908
8,341
3,221
0
905
7,436
41,252
0
W
Eset
3,577
159
676
975
4,879
2,053
0
3,354
1,313
59,327
0
W
Susano
VladBorsch
Susano
6,404
2,283
0
3,234
8,436
3,118
0
2,431
5,943
0
43,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
37,491
393
Minions Killed
444
0
Camps Cleared
0
1,153,274
Distance Traveled
1,226,607
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,539
545
108
9
0
232,592
4
W
Ganesha
6,773
564
4
0
0
251,628
5
W
Heimdallr
7,591
633
115
10
0
235,970
3
L
Zeus
6,172
514
100
8
0
211,400
1
L
Sylvanus
5,521
460
28
2
0
224,427
5
W
Chaac
8,781
732
129
11
0
237,893
7
L
Xbalanque
5,858
488
75
6
0
233,725
2
L
Vulcan
5,743
479
82
7
0
251,130
1
W
Eset
7,109
592
119
10
0
231,770
3
W
Susano
7,237
603
77
6
0
269,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role