Player Matchup

Ao Kuang
Ao Kuang
Sage Neru
Ao Kuang
Level 146
God Stats
7W - 11L
1,114 SR
Queue Stats
474W - 513L
1,379 Elo+
Solo
Sol
Sol
Uniiverse34
Sol
Level 94
God Stats
3W - 3L
1,630 SR
Queue Stats
225W - 222L
1,387 Elo+
Solo
Bacchus
Bacchus
brian2236
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Solo
Ymir
Ymir
thegriming
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Solo
Horus
Horus
xawsd
Horus
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 23L
1,374 Elo+
Solo
Team Averages
Level 86
1,406 SR
1,346 Elo+

VS

Team Averages
Level 94
1,510 SR
1,511 Elo+
Artemis
Artemis
FullGreenGarden
Artemis
Level 101
God Stats
4W - 3L
1,455 SR
Queue Stats
150W - 151L
1,492 Elo+
Party 1
Vamana
Vamana
KeKe BoFeke
Vamana
Level 129
God Stats
3W - 1L
1,487 SR
Queue Stats
135W - 157L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
Qusquse
Zhong Kui
Level 88
God Stats
2W - 1L
1,544 SR
Queue Stats
150W - 156L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
The Cool Jesus
Sylvanus
Level 51
God Stats
1W - 0L
1,468 SR
Queue Stats
11W - 3L
1,752 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UrameshYusuke
Ah Muzen Cab
Level 101
God Stats
15W - 14L
1,596 SR
Queue Stats
299W - 338L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Sage Neru
Ao Kuang
16
7 / 4 / 2
9,204
837
8,934
12,363
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 5
8,148
741
11,380
13,725
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
brian2236
Bacchus
14
1 / 6 / 5
8,058
733
6,612
17,255
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 2
6,096
554
2,813
4,828
3,754
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
xawsd
Horus
13
1 / 8 / 2
7,339
667
7,669
17,235
12,229
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 19
9,268
843
11,056
10,331
5,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
15
6 / 3 / 18
9,798
891
9,433
15,941
12,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Qusquse
Zhong Kui
14
7 / 4 / 13
9,221
838
15,880
16,639
14,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
17
4 / 1 / 14
9,851
896
4,875
9,572
9,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
UrameshYusuke
Ah Muzen Cab
18
6 / 1 / 16
10,249
932
15,409
8,629
4,688

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
11
Kills
26
26
Deaths
11
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Vamana
6
3
18
5
W
Zhong Kui
Qusquse
Zhong Kui
7
4
13
3.38
L
Ao Kuang
Sage Neru
Ao Kuang
7
4
2
2
W
Sylvanus
4
1
14
11
L
2
5
5
0.9
W
Ah Muzen Cab
UrameshYusuke
Ah Muzen Cab
6
1
16
14
L
Bacchus
brian2236
Bacchus
1
6
5
0.58
L
0
3
2
0.33
L
Horus
xawsd
Horus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
56,653
65,406
Taken
61,112
56,244
Mitigated
47,726
15,584
Healing
31,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,056
5,206
1,591
2,331
10,331
5,397
2,441
5,898
4,433
0
23,314
W
Vamana
9,433
4,919
1,924
5,449
15,941
12,806
1,020
4,641
11,300
0
17,325
W
Zhong Kui
Qusquse
Zhong Kui
15,880
2,240
1,448
3,171
16,639
14,962
846
8,700
7,939
22,886
0
L
Ao Kuang
Sage Neru
Ao Kuang
8,934
3,734
534
3,150
12,363
7,684
0
3,366
8,997
12,834
1,873
W
Sylvanus
4,875
1,433
8,301
3,604
9,572
9,873
527
5,107
4,465
10,324
0
L
11,380
4,733
441
4,427
13,725
6,459
0
4,562
9,163
26,379
0
W
Ah Muzen Cab
UrameshYusuke
Ah Muzen Cab
15,409
5,602
1,033
2,178
8,629
4,688
2,751
4,180
4,449
0
39,202
L
Bacchus
brian2236
Bacchus
6,612
525
854
1,376
17,255
26,118
0
5,797
11,458
12,394
0
L
2,813
80
0
0
4,828
3,754
0
2,304
2,524
4,164
0
L
Horus
xawsd
Horus
7,669
3,741
1,745
3,057
17,235
12,229
0
4,726
12,509
0
15,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
48,387
102
Minions Killed
101
0
Camps Cleared
0
749,641
Distance Traveled
1,004,407
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,268
843
23
2
0
173,136
3
W
Vamana
9,798
891
10
1
0
229,657
1
W
Zhong Kui
9,221
838
13
1
0
187,139
0
L
Ao Kuang
9,204
837
23
2
0
168,658
0
W
Sylvanus
9,851
896
9
1
0
208,445
0
L
Sol
8,148
741
45
4
0
171,052
1
W
Ah Muzen Cab
10,249
932
46
4
0
206,030
0
L
Bacchus
8,058
733
7
1
0
185,713
0
L
Ymir
6,096
554
7
1
0
71,935
0
L
Horus
7,339
667
20
2
0
152,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role