Player Matchup

Nu Wa
Nu Wa
DinkyDao49
Nu Wa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 1
Lancelot
Lancelot
Hokage_Scottie
Lancelot
Level 114
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
mc-haley-_-
Kuzenbo
Level 127
God Stats
1W - 0L
1,437 SR
Queue Stats
4W - 5L
1,204 Elo+
Party 1
Team Averages
Level 110
1,528 SR
1,302 Elo+

VS

Team Averages
Level 92
1,256 SR
1,385 Elo+
Olorun
Olorun
AqualliasPrime
Olorun
Level 155
God Stats
1W - 4L
1,182 SR
Queue Stats
375W - 496L
1,342 Elo+
Solo
Chaac
Chaac
ChrimsonUwU
Chaac
Level 87
God Stats
4W - 6L
1,119 SR
Queue Stats
57W - 87L
1,348 Elo+
Solo
Izanami
Izanami
Phildo_Phappins
Izanami
Level 34
God Stats
1W - 2L
1,466 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 1 / 10
12,517
736
25,773
8,335
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
17
9 / 8 / 5
12,767
751
21,316
19,726
10,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
mc-haley-_-
Kuzenbo
19
3 / 1 / 11
13,485
793
15,624
21,374
39,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
11,774
693
12,484
20,528
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 4
12,206
718
17,522
27,785
25,925
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 7
10,808
636
8,157
21,363
8,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
10
10
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
5
3
4
2.33
W
Nu Wa
4
1
10
9
W
Lancelot
9
8
5
1.44
L
0
5
7
0.7
W
Kuzenbo
mc-haley-_-
Kuzenbo
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,713
Damage
38,163
49,435
Taken
69,676
53,977
Mitigated
42,715
3,813
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,484
6,370
475
3,566
20,528
8,508
0
13,433
7,095
48,884
5,125
L
17,522
6,001
165
7,164
27,785
25,925
0
15,799
11,986
0
50,605
W
Nu Wa
25,773
5,962
585
783
8,335
3,546
2,255
2,087
6,248
64,248
0
W
Lancelot
21,316
4,188
0
1,073
19,726
10,879
0
4,755
14,971
0
51,662
L
8,157
7,050
0
7,040
21,363
8,282
280
12,800
8,563
0
65,847
W
Kuzenbo
mc-haley-_-
Kuzenbo
15,624
4,840
0
1,372
21,374
39,552
253
4,605
16,769
45,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
34,788
189
Minions Killed
273
8
Camps Cleared
6
921,958
Distance Traveled
821,920
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,774
693
84
5
4
244,275
0
L
Chaac
12,206
718
63
4
2
298,782
3
W
Nu Wa
12,517
736
67
4
0
304,111
4
W
Lancelot
12,767
751
55
3
8
297,133
3
L
Izanami
10,808
636
126
7
0
278,863
2
W
Kuzenbo
13,485
793
67
4
0
320,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role