Player Matchup

Atlas
Atlas
DeadMan-_-2020
Atlas
Level 25
God Stats
7W - 11L
1,239 SR
Queue Stats
45W - 66L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoguePinoy28
Tsukuyomi
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
VersatileSnake
Cu Chulainn
Level 126
God Stats
2W - 1L
1,779 SR
Queue Stats
109W - 124L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mysteryboy99
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 163L
1,470 Elo+
Party 2
Merlin
Merlin
whoiskeagan
Merlin
Level 106
God Stats
8W - 7L
1,560 SR
Queue Stats
150W - 160L
1,446 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,454 Elo+

VS

Team Averages
Level 82
1,654 SR
1,338 Elo+
Jing Wei
Jing Wei
CommitInhale
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 1
Shiva
Shiva
HeartlessShadow9
Shiva
Level 128
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 7L
1,260 Elo+
Party 1
Athena
Athena
SoulsLineage
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,210 Elo+
Party 1
Lancelot
Lancelot
aakashisawesome
Lancelot
Level 97
God Stats
8W - 5L
2,013 SR
Queue Stats
53W - 52L
1,640 Elo+
Solo
Ao Kuang
Ao Kuang
nagie12
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,451
675
7,632
15,745
16,421
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
RoguePinoy28
Tsukuyomi
18
6 / 1 / 8
10,355
740
12,386
11,570
4,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
VersatileSnake
Cu Chulainn
17
4 / 2 / 10
10,255
733
17,527
17,455
16,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
mysteryboy99
Ah Muzen Cab
17
1 / 0 / 7
10,179
727
10,647
10,105
6,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
18
3 / 3 / 10
10,522
752
13,783
9,991
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CommitInhale
Jing Wei
16
0 / 4 / 3
9,225
659
9,339
14,401
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 2
9,931
709
9,472
18,479
15,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
15
0 / 4 / 2
9,263
662
6,657
21,410
22,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
17
4 / 2 / 1
9,868
705
25,545
17,557
10,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
nagie12
Ao Kuang
12
1 / 0 / 1
8,158
583
2,478
2,396
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
16
Kills
7
7
Deaths
16
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CommitInhale
Jing Wei
0
4
3
0.38
W
2
1
7
5.5
L
2
6
2
0.5
W
Tsukuyomi
RoguePinoy28
Tsukuyomi
6
1
8
10
L
Athena
0
4
2
0.25
W
Cu Chulainn
VersatileSnake
Cu Chulainn
4
2
10
4.5
L
Lancelot
4
2
1
2.25
W
Ah Muzen Cab
mysteryboy99
Ah Muzen Cab
1
0
7
4.5
L
Ao Kuang
nagie12
Ao Kuang
1
0
1
1.5
W
Merlin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,975
Damage
53,491
64,866
Taken
74,243
48,257
Mitigated
57,203
20,314
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CommitInhale
Jing Wei
9,339
5,776
0
1,857
14,401
7,445
0
5,163
9,238
0
30,021
W
7,632
2,895
684
5,989
15,745
16,421
350
1,117
14,628
22,687
0
L
9,472
1,325
2,702
2,640
18,479
15,995
0
4,175
14,304
0
29,411
W
Tsukuyomi
RoguePinoy28
Tsukuyomi
12,386
3,294
0
2,320
11,570
4,651
0
2,621
8,949
0
27,840
L
Athena
6,657
1,050
0
5,085
21,410
22,635
0
8,566
12,844
20,171
0
W
Cu Chulainn
VersatileSnake
Cu Chulainn
17,527
3,688
438
1,697
17,455
16,367
42
2,902
13,635
789
32,419
L
Lancelot
25,545
4,554
0
5,146
17,557
10,059
0
3,735
13,822
0
56,776
W
Ah Muzen Cab
mysteryboy99
Ah Muzen Cab
10,647
4,411
364
6,610
10,105
6,710
265
326
9,779
0
45,784
L
Ao Kuang
nagie12
Ao Kuang
2,478
822
0
413
2,396
1,069
0
356
2,040
2,957
543
W
Merlin
13,783
887
0
2,212
9,991
4,108
0
1,781
8,210
45,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
46,445
240
Minions Killed
207
0
Camps Cleared
0
1,416,569
Distance Traveled
1,255,653
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,225
659
64
5
0
276,507
2
W
Atlas
9,451
675
28
2
0
216,586
0
L
Shiva
9,931
709
48
3
0
251,632
1
W
Tsukuyomi
10,355
740
27
2
0
290,609
0
L
Athena
9,263
662
42
3
0
288,117
2
W
Cu Chulainn
10,255
733
41
3
0
301,992
1
L
Lancelot
9,868
705
51
4
0
344,986
1
W
Ah Muzen Cab
10,179
727
73
5
0
316,895
0
L
Ao Kuang
8,158
583
2
0
0
94,411
0
W
Merlin
10,522
752
71
5
0
290,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role