Player Matchup

Lancelot
Lancelot
GERFENCR
Lancelot
Level 160
God Stats
36W - 16L
1,628 SR
Queue Stats
220W - 130L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
LilReasonFr
Nu Wa
Level 67
God Stats
3W - 2L
1,449 SR
Queue Stats
69W - 108L
1,277 Elo+
Party 1
Sun Wukong
Sun Wukong
PINTUBA2716
Sun Wukong
Level 94
God Stats
6W - 6L
1,351 SR
Queue Stats
68W - 86L
1,476 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,469 Elo+

VS

Team Averages
Level 80
1,606 SR
1,671 Elo+
Anubis
Anubis
KINGLOEY
Anubis
Level 128
God Stats
3W - 1L
1,679 SR
Queue Stats
76W - 29L
1,775 Elo+
Party 2
Kukulkan
Kukulkan
LovelyJoey47831
Kukulkan
Level 7
God Stats
1W - 1L
1,638 SR
Queue Stats
3W - 5L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Oden50
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 145L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GERFENCR
Lancelot
20
7 / 1 / 8
16,705
668
44,834
35,039
51,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 9 / 8
14,227
569
18,682
18,633
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PINTUBA2716
Sun Wukong
20
6 / 0 / 8
16,821
673
19,908
28,200
40,783
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KINGLOEY
Anubis
20
7 / 4 / 2
16,360
654
30,464
39,603
35,866
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
19
0 / 4 / 5
13,738
550
11,103
19,050
10,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Oden50
Gilgamesh
18
3 / 7 / 5
14,096
564
28,394
36,432
30,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
10
10
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GERFENCR
Lancelot
7
1
8
11
L
Anubis
KINGLOEY
Anubis
7
4
2
2
W
2
9
8
0.67
L
Kukulkan
0
4
5
0.63
L
Gilgamesh
Oden50
Gilgamesh
3
7
5
0.79
W
Sun Wukong
PINTUBA2716
Sun Wukong
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,424
Damage
69,961
81,872
Taken
95,085
97,986
Mitigated
77,071
15,008
Healing
29,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GERFENCR
Lancelot
44,834
4,041
694
2,916
35,039
51,762
24
14,196
20,843
0
88,242
L
Anubis
KINGLOEY
Anubis
30,464
3,119
0
27,021
39,603
35,866
674
7,154
31,853
127,107
0
W
18,682
4,945
0
1,966
18,633
5,441
255
14,393
4,240
45,967
0
L
Kukulkan
11,103
1,603
0
627
19,050
10,678
945
2,133
16,667
56,014
0
L
Gilgamesh
Oden50
Gilgamesh
28,394
7,212
0
1,901
36,432
30,527
0
8,848
26,880
0
62,244
W
Sun Wukong
PINTUBA2716
Sun Wukong
19,908
3,099
0
9,432
28,200
40,783
0
13,539
14,661
0
79,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
44,194
265
Minions Killed
312
10
Camps Cleared
10
1,442,485
Distance Traveled
1,282,854
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,705
668
78
3
4
565,162
1
L
Anubis
16,360
654
191
8
4
370,968
4
W
Nu Wa
14,227
569
72
3
2
368,862
1
L
Kukulkan
13,738
550
85
3
2
454,197
1
L
Gilgamesh
14,096
564
36
1
4
457,689
6
W
Sun Wukong
16,821
673
115
5
4
508,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role