Player Matchup

Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DamperFreije
Atlas
Level 29
God Stats
6W - 1L
1,879 SR
Queue Stats
151W - 102L
1,505 Elo+
Party 1
Mulan
Mulan
SonLosDeAntes
Mulan
Level 107
God Stats
14W - 4L
1,778 SR
Queue Stats
66W - 47L
1,533 Elo+
Party 1
Izanami
Izanami
TheAlwaysDirty
Izanami
Level 78
God Stats
1W - 2L
1,275 SR
Queue Stats
131W - 75L
1,542 Elo+
Party 1
Team Averages
Level 96
1,587 SR
1,516 Elo+

VS

Team Averages
Level 55
1,446 SR
1,446 Elo+
Atlas
Atlas
DallexN7
Atlas
Level 58
God Stats
13W - 10L
1,534 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 2
He Bo
He Bo
Grav3Digger
He Bo
Level 46
God Stats
1W - 2L
1,657 SR
Queue Stats
169W - 179L
1,511 Elo+
Solo
Jormungandr
Jormungandr
Nigvek
Jormungandr
Level 59
God Stats
1W - 4L
1,357 SR
Queue Stats
10W - 12L
1,397 Elo+
Party 2
Medusa
Medusa
Quarren
Medusa
Level 41
God Stats
5W - 7L
1,379 SR
Queue Stats
10W - 12L
1,408 Elo+
Party 2
Fenrir
Fenrir
Shlayn
Fenrir
Level 69
God Stats
2W - 5L
1,302 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
14 / 2 / 4
12,364
618
15,635
16,297
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
 
Janus
15
1 / 2 / 11
10,001
500
9,873
11,803
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 11
9,836
492
6,935
13,801
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 1 / 3
11,658
583
16,417
20,330
16,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 0 / 10
11,742
587
12,946
9,858
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DallexN7
Atlas
12
1 / 5 / 1
8,294
415
7,609
19,166
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 5 / 1
9,287
464
12,257
15,999
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Nigvek
Jormungandr
17
0 / 3 / 2
10,167
508
12,480
16,767
15,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Quarren
Medusa
14
1 / 4 / 1
8,758
438
5,124
11,168
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Shlayn
Fenrir
13
1 / 9 / 0
8,320
416
4,761
22,344
13,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
25
Kills
5
6
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
2
4
8
W
Janus
 
Janus
1
2
11
3.25
L
Atlas
DallexN7
Atlas
1
5
1
0.3
W
1
1
11
6.5
L
2
5
1
0.5
L
Jormungandr
Nigvek
Jormungandr
0
3
2
0.33
L
Medusa
Quarren
Medusa
1
4
1
0.38
L
Fenrir
Shlayn
Fenrir
1
9
0
0.11
W
6
1
3
7.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,806
Damage
42,231
72,089
Taken
85,444
47,503
Mitigated
59,123
20,805
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,635
6,178
0
966
16,297
7,082
2,006
3,748
12,401
0
114,572
W
Janus
 
Janus
9,873
864
0
581
11,803
4,892
1,522
8,057
3,422
74,452
0
L
Atlas
DallexN7
Atlas
7,609
2,652
237
4,270
19,166
18,700
0
4,631
14,535
31,346
0
W
6,935
2,521
0
2,480
13,801
14,247
357
5,292
8,337
25,122
0
L
12,257
553
0
4,305
15,999
6,789
372
6,211
9,788
77,534
0
L
Jormungandr
Nigvek
Jormungandr
12,480
3,596
0
2,489
16,767
15,380
0
700
16,067
86,824
0
L
Medusa
Quarren
Medusa
5,124
2,332
0
2,214
11,168
4,869
0
4,005
7,163
0
70,277
L
Fenrir
Shlayn
Fenrir
4,761
1,295
0
6,592
22,344
13,385
0
1,261
21,083
0
70,221
W
16,417
2,282
0
11,362
20,330
16,837
1,627
11,047
9,261
0
96,705
W
12,946
9,267
0
5,416
9,858
4,445
2,586
3,474
6,322
0
128,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
44,826
664
Minions Killed
567
0
Camps Cleared
0
2,067,865
Distance Traveled
1,817,005
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,364
618
131
7
0
508,772
0
W
Janus
10,001
500
121
6
0
397,486
4
L
Atlas
8,294
415
41
2
0
389,606
6
W
Atlas
9,836
492
24
1
0
427,989
0
L
He Bo
9,287
464
128
6
0
330,692
6
L
Jormungandr
10,167
508
165
8
0
344,534
2
L
Medusa
8,758
438
126
6
0
379,111
5
L
Fenrir
8,320
416
107
5
0
373,062
3
W
Mulan
11,658
583
159
8
0
337,823
4
W
Izanami
11,742
587
229
11
0
395,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role