Player Matchup

Ne Zha
Ne Zha
FAITHxLEGENDS
Ne Zha
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 223L
1,599 Elo+
Party 2
Zeus
Zeus
FAITHxSHADOWS
Zeus
Level 146
God Stats
7W - 2L
1,846 SR
Queue Stats
131W - 94L
1,635 Elo+
Party 2
Achilles
Achilles
LanceLFT
Achilles
Level 36
God Stats
2W - 0L
1,291 SR
Queue Stats
5W - 4L
1,748 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,661 Elo+

VS

Team Averages
Level 138
1,421 SR
1,603 Elo+
Lancelot
Lancelot
Jxllii
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,592 Elo+
Party 1
Sol
Sol
Murkii x
Sol
Level 144
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 13L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
Rickii x
Ne Zha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 48L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,811
701
6,405
15,229
8,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 0 / 8
10,272
734
20,697
7,675
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
LanceLFT
Achilles
16
6 / 0 / 7
10,476
748
11,881
14,647
17,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jxllii
Lancelot
12
1 / 8 / 0
8,188
585
5,168
22,228
12,389
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
7,495
535
5,095
8,299
3,276
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Rickii x
Ne Zha
13
0 / 2 / 1
8,073
577
8,816
14,485
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
5
0
8
9
L
Lancelot
Jxllii
Lancelot
1
8
0
0.13
W
Achilles
LanceLFT
Achilles
6
0
7
9.5
L
0
3
0
0
L
Ne Zha
Rickii x
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
19,079
37,551
Taken
45,012
29,524
Mitigated
28,901
15,408
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
1,186
375
6,024
15,229
8,581
347
2,397
11,812
0
23,407
W
20,697
399
312
4,154
7,675
3,092
1,166
1,736
5,798
65,008
0
L
Lancelot
Jxllii
Lancelot
5,168
446
0
280
22,228
12,389
0
12,751
9,477
0
27,595
W
Achilles
LanceLFT
Achilles
11,881
2,030
0
4,543
14,647
17,851
960
1,807
12,458
3,913
36,763
L
5,095
981
0
807
8,299
3,276
0
3,504
4,795
19,080
0
L
Ne Zha
Rickii x
Ne Zha
8,816
836
0
3,582
14,485
13,236
0
5,761
8,724
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
23,756
181
Minions Killed
124
11
Camps Cleared
1
869,935
Distance Traveled
709,968
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,811
701
32
2
1
324,173
9
W
Zeus
10,272
734
93
7
5
269,404
1
L
Lancelot
8,188
585
45
3
0
264,343
2
W
Achilles
10,476
748
56
4
5
276,358
3
L
Sol
7,495
535
36
3
1
183,203
1
L
Ne Zha
8,073
577
43
3
0
262,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role