Player Matchup

Bacchus
Bacchus
Kanym
Bacchus
Level 63
God Stats
1W - 1L
1,248 SR
Queue Stats
26W - 29L
1,479 Elo+
Party 1
Loki
Loki
LoupiRex
Loki
Level 65
God Stats
1W - 1L
1,376 SR
Queue Stats
36W - 35L
1,489 Elo+
Party 1
Discordia
Discordia
XtatSam
Discordia
Level 45
God Stats
2W - 1L
1,515 SR
Queue Stats
25W - 24L
1,502 Elo+
Party 1
Team Averages
Level 58
1,380 SR
1,490 Elo+

VS

Team Averages
Level 40
1,458 SR
1,500 Elo+
Neith
Neith
Aaronrb
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AlcachofaMan
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Dyoxide15
Hun Batz
Level 112
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kanym
Bacchus
17
6 / 0 / 13
13,025
766
9,048
17,467
28,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
8 / 3 / 13
12,712
748
13,566
17,255
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
XtatSam
Discordia
19
13 / 3 / 12
13,673
804
27,308
11,840
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aaronrb
Neith
13
0 / 13 / 2
9,552
562
5,924
21,986
9,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
AlcachofaMan
Kukulkan
14
0 / 12 / 3
9,894
582
4,823
18,161
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
Dyoxide15
Hun Batz
17
5 / 2 / 1
12,515
736
17,426
15,792
8,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
27
Kills
5
6
Deaths
27
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Aaronrb
Neith
0
13
2
0.08
L
Kukulkan
AlcachofaMan
Kukulkan
0
12
3
0.13
L
Hun Batz
Dyoxide15
Hun Batz
5
2
1
2.75
W
Bacchus
Kanym
Bacchus
6
0
13
12.5
W
Loki
8
3
13
4.83
W
Discordia
XtatSam
Discordia
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
28,173
46,562
Taken
55,939
43,375
Mitigated
25,756
6,323
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aaronrb
Neith
5,924
2,821
0
514
21,986
9,637
1,214
15,967
5,820
0
23,608
L
Kukulkan
AlcachofaMan
Kukulkan
4,823
1,785
0
0
18,161
8,045
270
12,070
5,808
22,258
0
L
Hun Batz
Dyoxide15
Hun Batz
17,426
3,178
0
816
15,792
8,074
0
8,741
6,572
0
45,900
W
Bacchus
Kanym
Bacchus
9,048
1,367
135
2,730
17,467
28,827
145
3,010
14,457
25,752
0
W
Loki
13,566
3,406
0
2,344
17,255
9,387
895
1,491
15,764
0
57,658
W
Discordia
XtatSam
Discordia
27,308
826
0
1,114
11,840
5,161
1,275
987
10,853
71,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
31,961
204
Minions Killed
134
10
Camps Cleared
5
1,017,398
Distance Traveled
779,982
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,552
562
34
2
0
228,048
0
L
Kukulkan
9,894
582
36
2
0
207,241
4
L
Hun Batz
12,515
736
64
4
5
344,693
2
W
Bacchus
13,025
766
29
2
2
353,247
1
W
Loki
12,712
748
76
4
6
353,638
1
W
Discordia
13,673
804
99
6
2
310,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role