Player Matchup

Baron Samedi
Baron Samedi
JuNk1E1
Baron Samedi
Level 69
God Stats
16W - 25L
1,395 SR
Queue Stats
421W - 484L
1,428 Elo+
Solo
Ne Zha
Ne Zha
Lucresio007
Ne Zha
Level 143
God Stats
4W - 0L
1,627 SR
Queue Stats
59W - 68L
1,402 Elo+
Solo
Atlas
Atlas
Notsudragneel1
Atlas
Level 92
God Stats
21W - 20L
1,394 SR
Queue Stats
61W - 71L
1,356 Elo+
Party 1
Neith
Neith
SlimThaQT7857
Neith
Level 62
God Stats
5W - 2L
1,514 SR
Queue Stats
56W - 68L
1,336 Elo+
Party 1
Osiris
Osiris
robandvirg
Osiris
Level 154
God Stats
4W - 2L
1,474 SR
Queue Stats
81W - 92L
1,354 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,375 Elo+

VS

Team Averages
Level 84
1,555 SR
1,430 Elo+
Ymir
Ymir
DopeChops
Ymir
Level 86
God Stats
3W - 4L
1,673 SR
Queue Stats
160W - 201L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Ryelstyle
Cernunnos
Level 86
God Stats
39W - 29L
1,646 SR
Queue Stats
133W - 150L
1,424 Elo+
Solo
Xbalanque
Xbalanque
Youve_Been_Had_
Xbalanque
Level 120
God Stats
27W - 17L
1,670 SR
Queue Stats
646W - 762L
1,446 Elo+
Solo
Cupid
Cupid
mente_asombroso
Cupid
Level 72
God Stats
220W - 207L
1,537 SR
Queue Stats
290W - 301L
1,472 Elo+
Solo
Kali
Kali
mobswatxrx
Kali
Level 57
God Stats
2W - 7L
1,247 SR
Queue Stats
84W - 114L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JuNk1E1
Baron Samedi
13
2 / 2 / 1
8,027
502
14,192
12,255
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
1 / 1 / 3
7,862
491
4,572
12,402
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 4
7,560
473
5,616
13,456
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 0
8,067
504
5,602
7,861
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
robandvirg
Osiris
13
2 / 0 / 1
8,074
505
5,379
12,775
19,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 2
6,701
419
4,664
14,153
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Ryelstyle
Cernunnos
12
1 / 1 / 2
6,992
437
7,611
10,773
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
Youve_Been_Had_
Xbalanque
14
0 / 1 / 0
8,030
502
6,780
7,055
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 1
6,981
436
5,857
9,989
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 3 / 0
7,766
485
5,979
15,661
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
Baron Samedi
JuNk1E1
Baron Samedi
2
2
1
1.25
W
Ne Zha
1
1
3
2.5
W
0
0
4
2
L
Cernunnos
Ryelstyle
Cernunnos
1
1
2
2
W
5
1
0
5
L
Xbalanque
Youve_Been_Had_
Xbalanque
0
1
0
0
L
0
2
1
0.25
L
3
3
0
1
W
Osiris
robandvirg
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
30,891
58,749
Taken
57,631
47,070
Mitigated
29,101
24,079
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,664
2,219
0
2,628
14,153
10,118
0
6,122
8,031
24,923
0
W
Baron Samedi
JuNk1E1
Baron Samedi
14,192
1,484
699
4,606
12,255
6,655
700
1,375
10,880
58,382
0
W
Ne Zha
4,572
985
0
6,517
12,402
4,948
685
59
12,343
0
62,391
W
5,616
2,557
295
3,551
13,456
13,146
102
1,914
11,542
27,853
0
L
Cernunnos
Ryelstyle
Cernunnos
7,611
3,632
0
3,812
10,773
4,650
756
7,860
2,913
0
47,438
W
5,602
2,734
451
2,154
7,861
2,826
2,938
1,056
6,805
0
53,340
L
Xbalanque
Youve_Been_Had_
Xbalanque
6,780
2,531
0
2,052
7,055
3,661
49
192
6,863
0
62,368
L
5,857
3,030
883
3,547
9,989
3,980
1,322
2,734
7,255
0
50,846
L
5,979
3,762
0
3,014
15,661
6,692
13
3,092
12,569
0
57,191
W
Osiris
robandvirg
Osiris
5,379
1,403
0
5,806
12,775
19,495
0
260
12,515
234
48,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
36,470
406
Minions Killed
396
0
Camps Cleared
0
1,547,264
Distance Traveled
1,352,027
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,701
419
40
3
0
277,250
1
W
Baron Samedi
8,027
502
92
6
0
290,888
2
W
Ne Zha
7,862
491
96
6
0
370,377
2
W
Atlas
7,560
473
34
2
0
315,510
2
L
Cernunnos
6,992
437
69
4
0
285,399
5
W
Neith
8,067
504
91
6
0
243,218
3
L
Xbalanque
8,030
502
115
7
0
239,578
4
L
Cupid
6,981
436
88
6
0
248,988
5
L
Kali
7,766
485
84
5
0
300,812
5
W
Osiris
8,074
505
93
6
0
327,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role