Player Matchup

Medusa
Medusa
BIG-RT-95
Medusa
Level 126
God Stats
6W - 12L
1,453 SR
Queue Stats
57W - 94L
1,258 Elo+
Party 1
Vulcan
Vulcan
Britinator94
Vulcan
Level 62
God Stats
2W - 1L
1,340 SR
Queue Stats
14W - 36L
1,221 Elo+
Party 1
Artio
Artio
Kinda_Decent
Artio
Level 67
God Stats
12W - 11L
1,527 SR
Queue Stats
132W - 157L
1,336 Elo+
Solo
Team Averages
Level 85
1,440 SR
1,272 Elo+

VS

Team Averages
Level 67
1,666 SR
1,407 Elo+
Odin
Odin
ProGamer319
Odin
Level 144
God Stats
8W - 3L
1,795 SR
Queue Stats
117W - 94L
1,565 Elo+
Party 2
Neith
Neith
UltraLattice328
Neith
Level 17
God Stats
8W - 9L
1,672 SR
Queue Stats
13W - 11L
1,346 Elo+
Party 2
Anubis
Anubis
VIP3R7709
Anubis
Level 41
God Stats
11W - 12L
1,531 SR
Queue Stats
50W - 76L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIG-RT-95
Medusa
16
3 / 7 / 2
11,864
698
14,323
19,798
7,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
14
1 / 7 / 3
10,291
605
11,349
15,383
5,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 4
10,925
643
10,564
28,201
28,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
13,211
777
20,428
17,212
18,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 1 / 14
11,335
667
12,939
12,243
5,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
VIP3R7709
Anubis
18
9 / 4 / 8
13,069
769
20,111
18,961
11,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
20
20
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
BIG-RT-95
Medusa
3
7
2
0.57
L
Vulcan
1
7
3
0.36
L
1
6
4
0.5
W
10
0
8
14
W
1
1
14
8
W
Anubis
VIP3R7709
Anubis
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
53,478
63,382
Taken
48,416
41,948
Mitigated
34,899
10,495
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BIG-RT-95
Medusa
14,323
5,930
288
932
19,798
7,505
663
7,993
11,529
0
44,596
L
Vulcan
11,349
4,750
180
847
15,383
5,717
476
6,542
8,668
34,492
0
L
10,564
1,675
1,584
6,664
28,201
28,726
160
7,045
20,463
30,127
0
W
20,428
3,625
257
2,884
17,212
18,059
70
8,347
8,865
333
55,153
W
12,939
5,954
0
3,523
12,243
5,643
1,300
6,032
6,211
0
40,632
W
Anubis
VIP3R7709
Anubis
20,111
1,269
249
10,041
18,961
11,197
1,241
8,451
10,510
54,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
37,615
149
Minions Killed
190
5
Camps Cleared
7
810,536
Distance Traveled
881,207
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,864
698
65
4
2
268,106
0
L
Vulcan
10,291
605
59
3
0
260,967
0
L
Artio
10,925
643
25
1
3
281,463
2
W
Odin
13,211
777
65
4
4
319,213
3
W
Neith
11,335
667
49
3
0
308,284
0
W
Anubis
13,069
769
76
4
3
253,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role