Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EXO-FENRIR
Medusa
Level 59
God Stats
3W - 2L
1,686 SR
Queue Stats
193W - 265L
1,299 Elo+
Party 2
Lancelot
Lancelot
Kanawid_
Lancelot
Level 36
God Stats
0W - 8L
1,080 SR
Queue Stats
99W - 150L
1,338 Elo+
Party 2
Freya
Freya
Xondius
Freya
Level 80
God Stats
0W - 2L
1,705 SR
Queue Stats
138W - 104L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
olMrOwenlo
Baron Samedi
Level 29
God Stats
3W - 4L
1,493 SR
Queue Stats
56W - 46L
1,422 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,406 Elo+

VS

Team Averages
Level 98
1,437 SR
1,493 Elo+
Cthulhu
Cthulhu
Goldron
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 161L
1,428 Elo+
Solo
Mulan
Mulan
InMyBed
Mulan
Level 27
God Stats
1W - 1L
1,311 SR
Queue Stats
19W - 17L
1,580 Elo+
Party 3
Ra
Ra
NotSupportMain
Ra
Level 152
God Stats
3W - 2L
1,389 SR
Queue Stats
21W - 19L
1,555 Elo+
Party 3
Fenrir
Fenrir
cursekiller
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,465 Elo+
Solo
Neith
Neith
lipisey
Neith
Level 106
God Stats
16W - 10L
1,487 SR
Queue Stats
392W - 443L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
0 / 4 / 0
9,040
476
9,150
16,726
10,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
EXO-FENRIR
Medusa
15
6 / 4 / 2
9,505
500
12,258
16,975
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Kanawid_
Lancelot
14
0 / 3 / 2
8,011
422
3,512
13,286
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
Xondius
Freya
13
1 / 4 / 0
7,869
414
6,621
16,103
7,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
olMrOwenlo
Baron Samedi
12
3 / 3 / 6
8,927
470
7,119
13,414
13,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goldron
Cthulhu
13
2 / 2 / 8
8,698
458
6,311
11,689
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
InMyBed
Mulan
18
9 / 0 / 3
11,551
608
18,608
17,471
19,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 1 / 6
10,112
532
11,592
12,179
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
15
5 / 3 / 4
9,540
502
8,870
16,973
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
lipisey
Neith
14
1 / 4 / 5
9,198
484
8,189
10,661
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
18
18
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
L
Medusa
EXO-FENRIR
Medusa
6
4
2
1.75
W
Cthulhu
Goldron
Cthulhu
2
2
8
3
W
Mulan
InMyBed
Mulan
9
0
3
10.5
L
Lancelot
Kanawid_
Lancelot
0
3
2
0.33
W
1
1
6
4
L
Freya
Xondius
Freya
1
4
0
0.25
W
Fenrir
5
3
4
2.33
W
Neith
lipisey
Neith
1
4
5
0.88
L
Baron Samedi
olMrOwenlo
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
53,570
76,504
Taken
68,973
45,759
Mitigated
46,430
28,513
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,150
1,574
83
6,526
16,726
10,654
0
1,233
15,439
75,631
0
L
Medusa
EXO-FENRIR
Medusa
12,258
6,165
0
6,062
16,975
7,824
1,277
3,685
13,248
0
88,788
W
Cthulhu
Goldron
Cthulhu
6,311
463
0
1,928
11,689
9,441
0
3,526
8,163
24,455
0
W
Mulan
InMyBed
Mulan
18,608
4,200
0
11,915
17,471
19,282
658
7,554
9,917
0
89,489
L
Lancelot
Kanawid_
Lancelot
3,512
774
0
4,332
13,286
5,739
0
2,809
10,347
0
60,420
W
11,592
939
1,973
5,427
12,179
5,962
0
5,153
7,026
107,347
0
L
Freya
Xondius
Freya
6,621
2,189
0
4,663
16,103
7,664
0
5,752
10,041
63,081
0
W
Fenrir
8,870
2,132
0
5,963
16,973
7,805
0
3,859
13,114
0
59,881
W
Neith
lipisey
Neith
8,189
3,884
0
3,350
10,661
3,940
1,595
3,095
7,566
0
58,996
L
Baron Samedi
olMrOwenlo
Baron Samedi
7,119
1,153
3,567
3,280
13,414
13,878
123
3,766
8,930
30,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
49,099
494
Minions Killed
523
0
Camps Cleared
0
1,810,834
Distance Traveled
1,892,202
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,040
476
137
7
0
336,768
8
L
Medusa
9,505
500
121
6
0
323,405
5
W
Cthulhu
8,698
458
28
1
0
397,861
14
W
Mulan
11,551
608
150
8
0
382,332
2
L
Lancelot
8,011
422
111
6
0
436,817
3
W
Ra
10,112
532
185
10
0
382,899
6
L
Freya
7,869
414
92
5
0
365,294
4
W
Fenrir
9,540
502
72
4
0
384,158
2
W
Neith
9,198
484
88
5
0
344,952
4
L
Baron Samedi
8,927
470
33
2
0
348,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role