Player Matchup

Loki
Loki
Alyor
Loki
Level 84
God Stats
14W - 44L
1,182 SR
Queue Stats
28W - 94L
1,204 Elo+
Party 2
Skadi
Skadi
Banshee137
Skadi
Level 62
God Stats
8W - 25L
1,223 SR
Queue Stats
13W - 42L
1,228 Elo+
Party 2
Ganesha
Ganesha
Cappellaio98_
Ganesha
Level 48
God Stats
2W - 6L
1,155 SR
Queue Stats
28W - 87L
1,208 Elo+
Party 2
Kukulkan
Kukulkan
Kairophilos
Kukulkan
Level 66
God Stats
23W - 84L
1,146 SR
Queue Stats
23W - 87L
1,192 Elo+
Party 2
Lancelot
Lancelot
silkcrazy
Lancelot
Level 98
God Stats
5W - 6L
1,427 SR
Queue Stats
35W - 95L
1,217 Elo+
Party 2
Team Averages
Level 72
1,227 SR
1,210 Elo+

VS

Team Averages
Level 96
1,494 SR
1,406 Elo+
Nu Wa
Nu Wa
El_poro_py
Nu Wa
Level 63
God Stats
37W - 42L
1,423 SR
Queue Stats
327W - 393L
1,286 Elo+
Solo
Kuzenbo
Kuzenbo
HennyCsippin
Kuzenbo
Level 86
God Stats
2W - 2L
1,363 SR
Queue Stats
104W - 144L
1,358 Elo+
Solo
Hercules
Hercules
Rollinlex90
Hercules
Level 119
God Stats
7W - 1L
1,690 SR
Queue Stats
256W - 304L
1,469 Elo+
Party 1
Lancelot
Lancelot
YoEspo
Lancelot
Level 116
God Stats
1W - 2L
1,319 SR
Queue Stats
104W - 113L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
madd0077
Cernunnos
Level 96
God Stats
12W - 13L
1,675 SR
Queue Stats
246W - 264L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alyor
Loki
20
7 / 5 / 4
15,129
720
16,732
23,416
12,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
20
3 / 9 / 5
14,512
691
17,958
29,480
15,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
20
0 / 5 / 7
13,741
654
9,212
29,412
37,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Kairophilos
Kukulkan
20
2 / 7 / 7
13,460
641
20,247
23,200
13,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
silkcrazy
Lancelot
19
1 / 2 / 6
12,978
618
9,383
25,619
17,007
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
3 / 3 / 12
14,499
690
27,851
13,786
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
HennyCsippin
Kuzenbo
19
3 / 2 / 12
14,396
686
14,402
31,170
60,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Rollinlex90
Hercules
20
5 / 2 / 13
14,666
698
17,976
24,497
31,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
YoEspo
Lancelot
20
13 / 2 / 8
16,790
800
27,061
24,930
17,905
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
madd0077
Cernunnos
20
4 / 4 / 13
15,436
735
24,707
17,853
9,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
13
Kills
28
28
Deaths
13
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Loki
Alyor
Loki
7
5
4
1.8
L
Skadi
3
9
5
0.61
L
Ganesha
0
5
7
0.7
W
Nu Wa
3
3
12
3
W
Kuzenbo
HennyCsippin
Kuzenbo
3
2
12
4.5
L
Kukulkan
Kairophilos
Kukulkan
2
7
7
0.79
W
Hercules
Rollinlex90
Hercules
5
2
13
5.75
W
Lancelot
YoEspo
Lancelot
13
2
8
8.5
W
Cernunnos
madd0077
Cernunnos
4
4
13
2.63
L
Lancelot
silkcrazy
Lancelot
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,532
Damage
111,997
131,127
Taken
112,236
95,128
Mitigated
125,529
12,535
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alyor
Loki
16,732
2,931
0
1,143
23,416
12,244
0
8,863
14,159
0
63,366
L
Skadi
17,958
5,947
220
2,067
29,480
15,510
1,494
7,371
21,433
0
69,773
L
Ganesha
9,212
333
0
2,460
29,412
37,109
76
9,421
19,026
31,682
0
W
Nu Wa
27,851
6,101
0
2,870
13,786
6,479
1,527
4,179
9,607
63,483
0
W
Kuzenbo
HennyCsippin
Kuzenbo
14,402
5,170
0
2,630
31,170
60,652
843
10,248
20,922
29,550
0
L
Kukulkan
Kairophilos
Kukulkan
20,247
1,157
0
2,127
23,200
13,258
0
8,944
13,830
85,354
0
W
Hercules
Rollinlex90
Hercules
17,976
4,410
0
6,161
24,497
31,423
591
6,991
17,506
0
35,685
W
Lancelot
YoEspo
Lancelot
27,061
4,462
0
9,475
24,930
17,905
898
5,402
19,528
0
71,806
W
Cernunnos
madd0077
Cernunnos
24,707
9,983
1,191
3,499
17,853
9,070
2,418
2,639
15,214
0
86,495
L
Lancelot
silkcrazy
Lancelot
9,383
1,642
0
4,518
25,619
17,007
1,501
7,654
17,532
0
52,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,820
Gold Earned
75,787
382
Minions Killed
336
0
Camps Cleared
0
2,108,711
Distance Traveled
2,074,778
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,129
720
76
4
0
454,394
0
L
Skadi
14,512
691
93
4
0
322,333
2
L
Ganesha
13,741
654
9
0
0
420,503
1
W
Nu Wa
14,499
690
62
3
0
356,590
0
W
Kuzenbo
14,396
686
19
1
0
423,178
2
L
Kukulkan
13,460
641
135
6
0
376,009
0
W
Hercules
14,666
698
50
2
0
439,375
0
W
Lancelot
16,790
800
118
6
0
496,840
1
W
Cernunnos
15,436
735
87
4
0
358,795
0
L
Lancelot
12,978
618
69
3
0
535,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role