Player Matchup

Nemesis
Nemesis
Griddyhitter
Nemesis
Level 15
God Stats
4W - 3L
1,547 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 4
Kukulkan
Kukulkan
Kllerclown18
Kukulkan
Level 157
God Stats
5W - 5L
1,572 SR
Queue Stats
124W - 119L
1,560 Elo+
Party 3
Anubis
Anubis
PoushonDuQc
Anubis
Level 109
God Stats
0W - 1L
1,514 SR
Queue Stats
14W - 13L
1,506 Elo+
Party 4
Ares
Ares
Remrik
Ares
Level 45
God Stats
3W - 2L
1,579 SR
Queue Stats
264W - 282L
1,474 Elo+
Solo
Heimdallr
Heimdallr
VlOLENTO
Heimdallr
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 23L
1,551 Elo+
Party 3
Team Averages
Level 68
1,543 SR
1,529 Elo+

VS

Team Averages
Level 52
1,499 SR
1,477 Elo+
Artemis
Artemis
GrinnellTheGOAT
Artemis
Level 28
God Stats
3W - 1L
1,477 SR
Queue Stats
102W - 103L
1,432 Elo+
Party 2
Freya
Freya
GweeenTea
Freya
Level 128
God Stats
9W - 4L
1,672 SR
Queue Stats
293W - 283L
1,596 Elo+
Party 1
Raijin
Raijin
lilSchizo12
Raijin
Level 27
God Stats
29W - 33L
1,423 SR
Queue Stats
142W - 161L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 49
God Stats
51W - 50L
1,492 SR
Queue Stats
66W - 69L
1,429 Elo+
Party 2
Nemesis
Nemesis
superfruit89
Nemesis
Level 26
God Stats
2W - 2L
1,430 SR
Queue Stats
55W - 55L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Griddyhitter
Nemesis
20
7 / 8 / 5
13,876
514
18,966
28,625
13,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Kllerclown18
Kukulkan
20
5 / 4 / 5
13,963
517
17,493
16,744
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
5 / 7 / 7
13,598
504
27,767
24,759
15,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Remrik
Ares
16
3 / 6 / 8
11,781
436
11,898
27,255
32,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
VlOLENTO
Heimdallr
20
5 / 5 / 3
13,860
513
16,065
23,941
11,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 5
12,675
469
18,294
26,445
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
GweeenTea
Freya
20
14 / 3 / 8
16,290
603
28,845
26,366
9,827
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
19
4 / 7 / 10
12,397
459
8,320
15,506
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
pigust7
Cthulhu
19
4 / 4 / 16
13,115
486
8,611
29,430
34,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
superfruit89
Nemesis
20
7 / 5 / 6
14,195
526
18,224
26,817
12,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
25
Kills
30
30
Deaths
25
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Griddyhitter
Nemesis
7
8
5
1.19
W
1
6
5
0.58
W
Freya
GweeenTea
Freya
14
3
8
6
L
Kukulkan
Kllerclown18
Kukulkan
5
4
5
1.88
L
Anubis
5
7
7
1.21
L
Ares
Remrik
Ares
3
6
8
1.17
L
Heimdallr
VlOLENTO
Heimdallr
5
5
3
1.3
W
Raijin
4
7
10
1.29
W
Cthulhu
pigust7
Cthulhu
4
4
16
3
W
Nemesis
superfruit89
Nemesis
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,189
Damage
82,294
121,324
Taken
124,564
80,544
Mitigated
73,138
29,386
Healing
30,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Griddyhitter
Nemesis
18,966
8,253
0
4,648
28,625
13,328
48
9,551
18,619
0
152,791
W
18,294
7,869
0
8,949
26,445
10,626
925
9,503
16,942
0
105,089
W
Freya
GweeenTea
Freya
28,845
8,943
0
10,765
26,366
9,827
2,961
13,005
13,361
117,082
0
L
Kukulkan
Kllerclown18
Kukulkan
17,493
2,210
0
2,565
16,744
8,093
135
7,539
8,437
122,791
0
L
Anubis
27,767
1,380
0
9,901
24,759
15,105
755
10,097
14,058
121,948
0
L
Ares
Remrik
Ares
11,898
840
984
5,459
27,255
32,362
17
10,802
16,158
30,108
0
L
Heimdallr
VlOLENTO
Heimdallr
16,065
7,915
0
5,829
23,941
11,656
3,300
6,888
16,853
0
115,329
W
Raijin
8,320
409
0
892
15,506
6,338
1,539
8,620
6,886
59,170
0
W
Cthulhu
pigust7
Cthulhu
8,611
516
1,593
3,806
29,430
34,232
305
16,458
12,972
39,751
0
W
Nemesis
superfruit89
Nemesis
18,224
9,229
0
4,884
26,817
12,115
465
9,735
17,082
0
145,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,078
Gold Earned
68,672
730
Minions Killed
670
0
Camps Cleared
0
2,377,177
Distance Traveled
2,513,127
35
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,876
514
175
6
0
519,984
5
W
Artemis
12,675
469
149
6
0
505,445
16
W
Freya
16,290
603
172
6
0
487,387
10
L
Kukulkan
13,963
517
195
7
0
509,249
4
L
Anubis
13,598
504
175
6
0
384,395
10
L
Ares
11,781
436
24
1
0
507,107
9
L
Heimdallr
13,860
513
161
6
0
456,442
7
W
Raijin
12,397
459
101
4
0
416,759
5
W
Cthulhu
13,115
486
71
3
0
529,755
1
W
Nemesis
14,195
526
177
7
0
573,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role