Player Matchup

Neith
Neith
Illfollowu
Neith
Level 100
God Stats
7W - 1L
1,636 SR
Queue Stats
22W - 15L
1,550 Elo+
Party 2
Atlas
Atlas
ProphetScott
Atlas
Level 128
God Stats
19W - 16L
1,662 SR
Queue Stats
65W - 69L
1,547 Elo+
Party 2
Scylla
Scylla
RushingAsian
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,410 Elo+
Party 2
Team Averages
Level 84
1,600 SR
1,502 Elo+

VS

Team Averages
Level 95
1,289 SR
1,247 Elo+
Terra
Terra
Doughtz
Terra
Level 149
God Stats
0W - 1L
1,271 SR
Queue Stats
37W - 35L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Elwing37
Nu Wa
Level 55
God Stats
1W - 6L
1,250 SR
Queue Stats
8W - 37L
1,067 Elo+
Party 1
Neith
Neith
MACEDONIEN
Neith
Level 81
God Stats
32W - 62L
1,345 SR
Queue Stats
90W - 161L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
10 / 0 / 7
11,587
828
18,160
7,812
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 13
10,128
723
7,640
8,160
6,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
5 / 4 / 9
10,419
744
11,539
10,513
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Doughtz
Terra
13
1 / 1 / 3
9,119
651
3,625
14,207
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Elwing37
Nu Wa
12
0 / 8 / 3
8,343
596
4,033
12,772
4,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
2 / 8 / 1
9,177
656
9,284
16,577
6,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
3
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
Doughtz
Terra
1
1
3
2.5
L
Nu Wa
Elwing37
Nu Wa
0
8
3
0.19
W
Neith
10
0
7
13.5
L
Neith
2
8
1
0.31
W
2
0
13
8.5
W
Scylla
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,339
Damage
16,942
26,485
Taken
43,556
14,534
Mitigated
27,350
7,417
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Doughtz
Terra
3,625
449
442
2,084
14,207
15,656
0
5,490
8,717
10,812
0
L
Nu Wa
Elwing37
Nu Wa
4,033
1,163
0
843
12,772
4,696
0
5,918
6,854
28,386
0
W
Neith
18,160
8,371
0
3,398
7,812
4,202
2,318
2,115
5,697
0
74,638
L
Neith
9,284
2,915
0
2,367
16,577
6,998
0
7,999
8,578
0
36,892
W
7,640
2,313
630
1,921
8,160
6,262
0
3,385
4,775
27,508
0
W
Scylla
11,539
1,478
0
1,468
10,513
4,070
94
2,874
7,639
31,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
26,639
183
Minions Killed
131
7
Camps Cleared
5
755,114
Distance Traveled
636,304
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,119
651
12
1
1
250,786
1
L
Nu Wa
8,343
596
71
5
2
182,894
0
W
Neith
11,587
828
114
8
3
260,080
4
L
Neith
9,177
656
48
3
2
202,624
0
W
Atlas
10,128
723
25
2
2
259,693
1
W
Scylla
10,419
744
44
3
2
235,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role