Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DangStranger
King Arthur
Level 128
God Stats
2W - 1L
1,294 SR
Queue Stats
29W - 32L
1,176 Elo+
Solo
Neith
Neith
Galarptimus
Neith
Level 48
God Stats
3W - 0L
1,362 SR
Queue Stats
9W - 4L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JulianStacks
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 26L
1,533 Elo+
Solo
Team Averages
Level 84
1,431 SR
1,465 Elo+

VS

Team Averages
Level 91
1,390 SR
1,432 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Blackkingcat
Ra
Level 158
God Stats
5W - 4L
1,269 SR
Queue Stats
279W - 289L
1,440 Elo+
Solo
Neith
Neith
Music4ace
Neith
Level 28
God Stats
79W - 109L
1,421 SR
Queue Stats
178W - 235L
1,349 Elo+
Party 1
Loki
Loki
stkarnav
Loki
Level 52
God Stats
13W - 19L
1,314 SR
Queue Stats
166W - 189L
1,418 Elo+
Solo
Artemis
Artemis
vichoabdala86
Artemis
Level 89
God Stats
52W - 55L
1,448 SR
Queue Stats
171W - 190L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 10
8,589
781
9,657
10,618
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
 
Lancelot
13
1 / 2 / 6
7,523
684
6,147
10,205
5,079
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DangStranger
King Arthur
15
5 / 0 / 12
8,747
795
12,224
16,882
19,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 0 / 7
8,740
795
7,824
8,141
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
JulianStacks
Morgan Le Fay
16
4 / 1 / 12
8,921
811
15,088
8,699
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 0
7,388
672
7,820
15,314
12,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 0
7,508
683
3,668
10,762
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Music4ace
Neith
13
1 / 5 / 1
6,960
633
10,385
12,083
5,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
0 / 3 / 1
6,976
634
2,484
7,968
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
12
0 / 6 / 2
6,791
617
7,985
16,321
7,752
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
23
Kills
3
3
Deaths
24
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
10
10
W
Lancelot
 
Lancelot
1
2
6
2
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
0
7
0
0
W
King Arthur
DangStranger
King Arthur
5
0
12
11
W
8
0
7
11.5
W
Morgan Le Fay
JulianStacks
Morgan Le Fay
4
1
12
10
L
Neith
Music4ace
Neith
1
5
1
0.3
L
Loki
0
3
1
0.17
L
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
32,342
54,545
Taken
62,448
41,229
Mitigated
32,847
15,015
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,657
651
2,701
4,497
10,618
7,590
372
896
9,605
32,631
0
W
Lancelot
 
Lancelot
6,147
302
0
1,127
10,205
5,079
372
223
9,928
0
23,730
L
Sun Wukong
 
Sun Wukong
7,820
1,190
516
1,902
15,314
12,489
0
5,784
9,530
0
21,856
L
3,668
178
1,159
508
10,762
4,292
0
6,217
4,545
24,875
0
W
King Arthur
DangStranger
King Arthur
12,224
2,215
0
3,179
16,882
19,500
247
1,142
15,568
0
26,505
W
7,824
1,375
586
1,799
8,141
4,241
720
74
8,041
0
22,675
W
Morgan Le Fay
JulianStacks
Morgan Le Fay
15,088
2,201
0
1,126
8,699
4,819
1,584
814
7,735
42,336
0
L
Neith
Music4ace
Neith
10,385
3,156
0
1,046
12,083
5,062
0
4,043
8,040
0
23,322
L
Loki
2,484
53
0
1,115
7,968
3,252
0
2,679
5,289
0
17,760
L
Artemis
7,985
2,741
225
2,631
16,321
7,752
0
6,022
10,299
0
19,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
35,623
209
Minions Killed
170
0
Camps Cleared
0
1,122,509
Distance Traveled
1,019,454
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,589
781
53
5
0
224,043
3
W
Lancelot
7,523
684
36
3
0
249,009
1
L
Sun Wukong
7,388
672
35
3
0
213,336
1
L
Ra
7,508
683
71
6
0
181,314
1
W
King Arthur
8,747
795
32
3
0
238,170
1
W
Neith
8,740
795
31
3
0
203,362
0
W
Morgan Le Fay
8,921
811
57
5
0
207,925
2
L
Neith
6,960
633
24
2
0
194,745
0
L
Loki
6,976
634
22
2
0
244,730
2
L
Artemis
6,791
617
18
2
0
185,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role