Player Matchup

Chang'e
Chang'e
Deaththegirl910
Chang'e
Level 48
God Stats
3W - 4L
1,685 SR
Queue Stats
35W - 46L
1,510 Elo+
Party 1
Ares
Ares
GeoChachi91
Ares
Level 100
God Stats
1W - 2L
1,852 SR
Queue Stats
6W - 13L
1,402 Elo+
Solo
Vamana
Vamana
Mr Weedman98
Vamana
Level 115
God Stats
3W - 3L
1,532 SR
Queue Stats
80W - 93L
1,525 Elo+
Party 1
Rama
Rama
Siegfriedhohen
Rama
Level 128
God Stats
1W - 1L
1,352 SR
Queue Stats
134W - 126L
1,471 Elo+
Solo
Lancelot
Lancelot
Skelly1998
Lancelot
Level 144
God Stats
6W - 6L
1,735 SR
Queue Stats
142W - 148L
1,569 Elo+
Party 1
Team Averages
Level 107
1,631 SR
1,495 Elo+

VS

Team Averages
Level 84
1,498 SR
1,483 Elo+
Pele
Pele
 
Pele
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GGBrah117
Morgan Le Fay
Level 49
God Stats
8W - 6L
1,243 SR
Queue Stats
11W - 11L
1,311 Elo+
Party 2
Ymir
Ymir
Mauskis6690
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,443 Elo+
Solo
Xbalanque
Xbalanque
QKen1196
Xbalanque
Level 109
God Stats
5W - 5L
1,584 SR
Queue Stats
32W - 15L
1,654 Elo+
Solo
Aphrodite
Aphrodite
SukiMiyamoto
Aphrodite
Level 104
God Stats
33W - 22L
1,662 SR
Queue Stats
104W - 93L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
8,696
669
9,101
17,480
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 1
7,871
605
1,154
12,353
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vamana
16
4 / 4 / 5
10,298
792
8,023
18,412
16,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 4 / 5
9,337
718
2,827
11,689
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Skelly1998
Lancelot
16
4 / 7 / 4
9,416
724
16,281
19,028
12,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 4 / 7
10,464
805
15,927
13,795
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
GGBrah117
Morgan Le Fay
18
6 / 2 / 9
10,379
798
13,176
11,651
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 15
9,546
734
3,635
10,914
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
QKen1196
Xbalanque
19
9 / 2 / 7
11,305
870
15,666
8,137
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
SukiMiyamoto
Aphrodite
17
0 / 2 / 10
9,759
751
12,952
11,562
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
25
25
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
4
7
3.38
L
2
7
1
0.36
W
Morgan Le Fay
GGBrah117
Morgan Le Fay
6
2
9
5.25
L
0
3
1
0.17
W
0
1
15
7.5
L
Vamana
4
4
5
1.63
W
Xbalanque
QKen1196
Xbalanque
9
2
7
6.25
L
0
4
5
0.63
L
Lancelot
Skelly1998
Lancelot
4
7
4
0.86
W
Aphrodite
SukiMiyamoto
Aphrodite
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
61,356
78,962
Taken
56,059
52,629
Mitigated
35,868
17,032
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,927
4,608
0
1,622
13,795
7,941
553
3,348
10,407
0
31,829
L
9,101
894
1,854
3,246
17,480
8,162
180
6,241
11,117
26,051
0
W
Morgan Le Fay
GGBrah117
Morgan Le Fay
13,176
871
168
3,526
11,651
6,092
1,158
684
10,932
48,547
0
L
1,154
0
57
1,206
12,353
9,975
0
5,912
6,287
13,180
0
W
3,635
1,387
0
1,301
10,914
12,124
273
2,244
8,554
11,976
0
L
Vamana
8,023
2,275
1,496
4,111
18,412
16,793
202
6,310
12,046
0
24,474
W
Xbalanque
QKen1196
Xbalanque
15,666
10,295
0
992
8,137
3,697
242
1,117
6,988
0
51,726
L
2,827
1,544
107
3,168
11,689
5,358
1,412
3,049
8,640
0
39,808
L
Lancelot
Skelly1998
Lancelot
16,281
2,175
0
1,787
19,028
12,341
0
7,818
11,109
0
30,915
W
Aphrodite
SukiMiyamoto
Aphrodite
12,952
1,870
6,125
7,550
11,562
6,014
1,422
2,566
8,923
47,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
51,453
210
Minions Killed
270
0
Camps Cleared
0
1,220,083
Distance Traveled
1,256,969
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,464
805
31
2
0
278,412
2
L
Chang'e
8,696
669
49
4
0
226,698
2
W
Morgan Le Fay
10,379
798
70
5
0
233,616
3
L
Ares
7,871
605
12
1
0
268,745
0
W
Ymir
9,546
734
16
1
0
236,303
2
L
Vamana
10,298
792
38
3
0
249,180
0
W
Xbalanque
11,305
870
74
6
0
266,976
0
L
Rama
9,337
718
74
6
0
193,759
0
L
Lancelot
9,416
724
37
3
0
281,701
0
W
Aphrodite
9,759
751
79
6
0
241,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role