Player Matchup

Baron Samedi
Baron Samedi
Gold III
ElectricChipz
Baron Samedi
Gold III
Level 146
God Stats
36W - 25L
1,675 SR
Queue Stats
293W - 341L
1,525 MMR
Solo
Artemis
Artemis
Platinum IV
Haeckcheeen
Artemis
Platinum IV
Level 115
God Stats
4W - 2L
1,565 SR
Queue Stats
115W - 107L
1,525 MMR
Party 1
Chaac
Chaac
Gold III
Heldenflausch
Chaac
Gold III
Level 148
God Stats
4W - 9L
1,225 SR
Queue Stats
691W - 807L
1,616 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,488 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,557 SR
1,642 MMR
Hachiman
Hachiman
Gold I
RandomoR
Hachiman
Gold I
Level 146
God Stats
0W - 3L
1,378 SR
Queue Stats
41W - 39L
1,642 MMR
Party 2
Scylla
Scylla
Platinum II
Shonz93
Scylla
Platinum II
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
106W - 81L
1,830 MMR
Party 2
Horus
Horus
Silver III
SrSanbi
Horus
Silver III
Level 108
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 4L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElectricChipz
Baron Samedi
11
0 / 1 / 6
6,671
741
6,071
6,065
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Haeckcheeen
Artemis
10
4 / 2 / 2
7,180
798
7,897
6,291
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 4
7,710
857
6,120
9,484
5,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
BastetPersephoneShivaThothAgni

VS

Bans
Ah Muzen CabAtlasMedusaOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RandomoR
Hachiman
11
2 / 3 / 2
6,493
721
6,731
7,285
2,970
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Shonz93
Scylla
11
2 / 2 / 2
6,487
721
6,040
6,748
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
SrSanbi
Horus
6
0 / 3 / 2
5,445
605
1,412
9,348
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ElectricChipz
Baron Samedi
0
1
6
3
W
Artemis
Haeckcheeen
Artemis
4
2
2
2.5
W
4
1
4
6
L
Hachiman
RandomoR
Hachiman
2
3
2
1
L
Scylla
Shonz93
Scylla
2
2
2
1.5
L
Horus
SrSanbi
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
14,183
21,840
Taken
23,381
9,435
Mitigated
11,329
8,683
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ElectricChipz
Baron Samedi
6,071
766
817
2,982
6,065
2,385
800
2,404
3,475
22,261
0
W
Artemis
Haeckcheeen
Artemis
7,897
4,040
0
1,060
6,291
1,958
2,037
1,631
4,468
0
18,635
W
6,120
848
121
3,703
9,484
5,092
47
1,681
7,597
0
24,182
L
Hachiman
RandomoR
Hachiman
6,731
2,900
0
1,307
7,285
2,970
280
2,134
5,151
0
18,944
L
Scylla
Shonz93
Scylla
6,040
653
0
956
6,748
2,694
0
2,129
4,619
21,941
0
L
Horus
SrSanbi
Horus
1,412
319
474
1,977
9,348
5,665
32
2,282
7,066
0
4,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
18,425
101
Minions Killed
74
4
Camps Cleared
3
531,379
Distance Traveled
462,789
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,671
741
46
5
1
160,801
3
W
Artemis
7,180
798
30
3
2
163,179
1
W
Chaac
7,710
857
25
3
1
207,399
5
L
Hachiman
6,493
721
29
3
0
158,067
3
L
Scylla
6,487
721
36
4
3
177,177
4
L
Horus
5,445
605
9
1
0
127,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role