Player Matchup

Freya
Freya
Silver IV
 
Freya
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
Jubacid
Khepri
Silver IV
Level 98
God Stats
4W - 8L
1,205 SR
Queue Stats
94W - 122L
781 MMR
Solo
Scylla
Scylla
Silver III
SneakyMonkey23
Scylla
Silver III
Level 95
God Stats
56W - 51L
1,511 SR
Queue Stats
403W - 399L
858 MMR
Solo
Arachne
Arachne
Silver III
Vasentia
Arachne
Silver III
Level 152
God Stats
24W - 14L
1,660 SR
Queue Stats
488W - 543L
710 MMR
Solo
Jing Wei
Jing Wei
Silver IV
lokillo135
Jing Wei
Silver IV
Level 142
God Stats
4W - 2L
1,597 SR
Queue Stats
201W - 211L
782 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,495 SR
926 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,412 SR
771 MMR
Ganesha
Ganesha
Silver IV
BALTZ84
Ganesha
Silver IV
Level 160
God Stats
0W - 4L
1,105 SR
Queue Stats
480W - 502L
745 MMR
Solo
Vulcan
Vulcan
Silver IV
Jashulthor
Vulcan
Silver IV
Level 160
God Stats
62W - 57L
1,600 SR
Queue Stats
327W - 347L
834 MMR
Solo
Neith
Neith
Silver V
Psychobones47
Neith
Silver V
Level 160
God Stats
12W - 12L
1,470 SR
Queue Stats
632W - 658L
706 MMR
Solo
Nike
Nike
Silver III
Sep7tem7
Nike
Silver III
Level 143
God Stats
6W - 6L
1,477 SR
Queue Stats
9W - 16L
783 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Synherjar
The Morrigan
Silver IV
Level 104
God Stats
113W - 123L
1,407 SR
Queue Stats
923W - 966L
788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 1 / 1
4,724
675
1,120
4,294
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Khepri
Jubacid
Khepri
6
0 / 0 / 1
4,093
585
1,340
4,059
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 1
4,355
622
298
1,689
526
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Vasentia
Arachne
6
3 / 0 / 0
4,431
633
3,108
3,955
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
lokillo135
Jing Wei
7
0 / 1 / 1
3,934
562
2,788
3,047
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AtlasBakasuraPersephoneIzanami

VS

Bans
BastetShivaThothMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BALTZ84
Ganesha
6
0 / 0 / 1
4,066
581
845
3,940
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Jashulthor
Vulcan
7
1 / 1 / 0
4,262
609
1,708
1,799
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 1
3,767
538
2,384
2,953
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
7
1 / 1 / 0
4,166
595
1,020
3,471
1,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Synherjar
The Morrigan
7
0 / 0 / 1
4,000
571
666
3,209
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
1
1
0.5
L
Ganesha
BALTZ84
Ganesha
0
0
1
0.5
L
Vulcan
Jashulthor
Vulcan
1
1
0
1
W
Khepri
Jubacid
Khepri
0
0
1
0.5
L
0
1
1
0.5
L
Nike
1
1
0
1
W
0
0
1
0.5
L
The Morrigan
Synherjar
The Morrigan
0
0
1
0.5
W
Arachne
Vasentia
Arachne
3
0
0
3
W
Jing Wei
lokillo135
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,654
Damage
6,623
17,044
Taken
15,372
6,352
Mitigated
5,521
7,546
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,120
403
0
2,114
4,294
1,318
450
318
3,976
29,533
0
L
Ganesha
BALTZ84
Ganesha
845
223
0
1,486
3,940
1,708
0
743
3,197
8,661
0
L
Vulcan
Jashulthor
Vulcan
1,708
360
0
270
1,799
608
0
153
1,646
18,170
0
W
Khepri
Jubacid
Khepri
1,340
249
0
1,528
4,059
1,971
0
1,024
3,035
12,495
0
L
2,384
1,213
0
943
2,953
999
0
597
2,356
0
20,871
L
Nike
1,020
97
0
713
3,471
1,195
0
1,120
2,351
0
19,761
W
298
115
0
986
1,689
526
0
229
1,460
23,354
0
L
The Morrigan
Synherjar
The Morrigan
666
113
0
2,527
3,209
1,011
0
145
3,064
19,104
0
W
Arachne
Vasentia
Arachne
3,108
1,928
0
1,854
3,955
1,603
0
370
3,585
0
20,506
W
Jing Wei
lokillo135
Jing Wei
2,788
2,289
0
1,064
3,047
934
0
1,278
1,769
0
23,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
20,261
189
Minions Killed
182
0
Camps Cleared
0
654,542
Distance Traveled
663,658
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,724
675
49
7
0
129,414
3
L
Ganesha
4,066
581
1
0
0
135,489
3
L
Vulcan
4,262
609
49
7
0
156,794
2
W
Khepri
4,093
585
17
2
0
130,091
1
L
Neith
3,767
538
47
7
0
126,712
0
L
Nike
4,166
595
39
6
0
111,586
2
W
Scylla
4,355
622
45
6
0
123,256
0
L
The Morrigan
4,000
571
46
7
0
133,077
3
W
Arachne
4,431
633
36
5
0
151,834
3
W
Jing Wei
3,934
562
42
6
0
119,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role