Player Matchup

Medusa
Medusa
ELCABRALESuwu
Medusa
Level 19
God Stats
1W - 1L
1,746 SR
Queue Stats
11W - 11L
1,522 Elo+
Party 1
Poseidon
Poseidon
GrinnellTheGOAT
Poseidon
Level 28
God Stats
2W - 2L
1,480 SR
Queue Stats
102W - 103L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
VzZLeo-
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 49
God Stats
51W - 50L
1,504 SR
Queue Stats
66W - 69L
1,439 Elo+
Party 2
Lancelot
Lancelot
superfruit89
Lancelot
Level 25
God Stats
1W - 5L
1,104 SR
Queue Stats
55W - 55L
1,440 Elo+
Party 2
Team Averages
Level 46
1,467 SR
1,493 Elo+

VS

Team Averages
Level 62
1,471 SR
1,473 Elo+
Merlin
Merlin
Aminatrix
Merlin
Level 49
God Stats
30W - 18L
1,514 SR
Queue Stats
102W - 97L
1,456 Elo+
Party 3
Izanami
Izanami
Anti SLAYER
Izanami
Level 48
God Stats
53W - 56L
1,496 SR
Queue Stats
138W - 128L
1,437 Elo+
Party 3
Nox
Nox
Remrik
Nox
Level 45
God Stats
10W - 9L
1,527 SR
Queue Stats
264W - 282L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vicius547
Tsukuyomi
Level 49
God Stats
4W - 3L
1,321 SR
Queue Stats
154W - 159L
1,497 Elo+
Solo
Awilix
Awilix
faultedman
Awilix
Level 117
God Stats
8W - 8L
1,500 SR
Queue Stats
190W - 183L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,442
411
6,200
10,306
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
16
2 / 6 / 9
10,728
466
12,085
16,479
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
VzZLeo-
Kuzenbo
14
2 / 5 / 11
10,179
443
8,640
25,368
36,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
pigust7
Cthulhu
16
3 / 5 / 6
11,155
485
4,439
21,126
18,332
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
superfruit89
Lancelot
20
16 / 7 / 4
13,567
590
23,296
22,687
11,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aminatrix
Merlin
17
6 / 7 / 8
11,908
518
17,910
13,855
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Anti SLAYER
Izanami
19
6 / 1 / 5
12,561
546
9,663
11,684
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
Remrik
Nox
16
2 / 4 / 14
11,222
488
8,948
18,597
21,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Vicius547
Tsukuyomi
19
3 / 6 / 2
12,338
536
10,776
19,572
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
faultedman
Awilix
19
10 / 5 / 8
12,922
562
18,467
19,281
9,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
23
Kills
27
27
Deaths
23
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aminatrix
Merlin
6
7
8
1.43
W
Izanami
Anti SLAYER
Izanami
6
1
5
8.5
L
0
4
3
0.38
L
Poseidon
2
6
9
1.08
W
Nox
Remrik
Nox
2
4
14
2.25
W
Tsukuyomi
Vicius547
Tsukuyomi
3
6
2
0.67
L
Kuzenbo
VzZLeo-
Kuzenbo
2
5
11
1.5
W
Awilix
faultedman
Awilix
10
5
8
2.8
L
Cthulhu
pigust7
Cthulhu
3
5
6
1.2
L
Lancelot
superfruit89
Lancelot
16
7
4
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,660
Damage
65,764
95,966
Taken
82,989
78,421
Mitigated
62,309
16,185
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aminatrix
Merlin
17,910
1,064
209
1,484
13,855
6,422
804
5,659
8,196
74,130
0
W
Izanami
Anti SLAYER
Izanami
9,663
7,225
0
4,680
11,684
5,936
2,793
3,094
8,590
0
119,264
L
6,200
3,086
0
1,119
10,306
4,761
1,356
3,026
7,208
0
60,427
L
Poseidon
12,085
1,638
0
2,044
16,479
7,005
1,779
6,739
9,605
90,092
0
W
Nox
Remrik
Nox
8,948
1,199
327
4,608
18,597
21,397
69
7,701
10,896
39,251
0
W
Tsukuyomi
Vicius547
Tsukuyomi
10,776
1,494
0
2,872
19,572
18,671
282
5,955
13,617
0
99,792
L
Kuzenbo
VzZLeo-
Kuzenbo
8,640
2,842
0
3,508
25,368
36,413
194
9,345
15,962
30,333
0
W
Awilix
faultedman
Awilix
18,467
7,015
0
5,206
19,281
9,883
874
3,659
15,622
0
106,933
L
Cthulhu
pigust7
Cthulhu
4,439
438
0
2,618
21,126
18,332
319
3,755
16,880
56,208
0
L
Lancelot
superfruit89
Lancelot
23,296
8,282
0
6,896
22,687
11,910
0
6,944
15,625
0
114,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
60,951
524
Minions Killed
629
0
Camps Cleared
0
2,061,055
Distance Traveled
2,144,958
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,908
518
107
5
0
392,948
3
W
Izanami
12,561
546
189
8
0
406,316
4
L
Medusa
9,442
411
102
4
0
390,319
2
L
Poseidon
10,728
466
137
6
0
422,886
13
W
Nox
11,222
488
44
2
0
398,204
11
W
Tsukuyomi
12,338
536
169
7
0
428,362
6
L
Kuzenbo
10,179
443
37
2
0
409,924
3
W
Awilix
12,922
562
120
5
0
519,128
4
L
Cthulhu
11,155
485
105
5
0
363,005
1
L
Lancelot
13,567
590
143
6
0
474,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role