Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
D00MWOLF
Hou Yi
Level 29
God Stats
5W - 7L
1,633 SR
Queue Stats
43W - 67L
1,441 Elo+
Party 2
Anubis
Anubis
GG Gingerr
Anubis
Level 89
God Stats
2W - 0L
1,920 SR
Queue Stats
43W - 68L
1,425 Elo+
Solo
Charybdis
Charybdis
Gunguer
Charybdis
Level 122
God Stats
2W - 1L
1,044 SR
Queue Stats
40W - 52L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RED ASSASIN4910
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,232 SR
Queue Stats
8W - 9L
1,096 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,383 Elo+

VS

Team Averages
Level 75
1,497 SR
1,529 Elo+
Lancelot
Lancelot
CasualPenguinOP
Lancelot
Level 153
God Stats
0W - 6L
1,414 SR
Queue Stats
40W - 50L
1,538 Elo+
Solo
Pele
Pele
Mank1985
Pele
Level 28
God Stats
1W - 2L
1,742 SR
Queue Stats
138W - 177L
1,530 Elo+
Solo
Bacchus
Bacchus
Suicidioy
Bacchus
Level 25
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 3L
1,669 Elo+
Party 1
Chaac
Chaac
broky81
Chaac
Level 98
God Stats
0W - 2L
1,417 SR
Queue Stats
4W - 7L
1,436 Elo+
Party 1
Hera
Hera
kirurg-liev
Hera
Level 71
God Stats
9W - 16L
1,652 SR
Queue Stats
172W - 189L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 0 / 13
14,229
889
18,977
16,658
9,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
D00MWOLF
Hou Yi
20
10 / 3 / 7
13,131
821
16,459
15,647
9,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
GG Gingerr
Anubis
18
3 / 3 / 11
11,945
747
9,001
16,369
9,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Gunguer
Charybdis
20
4 / 2 / 16
13,342
834
18,309
20,017
10,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
RED ASSASIN4910
Morgan Le Fay
17
2 / 7 / 6
11,145
697
9,269
13,943
7,506
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
10 / 6 / 2
12,726
795
27,890
24,852
11,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
19
3 / 2 / 4
11,403
713
11,889
16,090
6,725
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Suicidioy
Bacchus
14
0 / 4 / 4
9,441
590
3,658
11,115
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
broky81
Chaac
18
1 / 7 / 8
10,828
677
14,030
23,666
19,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 6 / 7
10,872
680
8,745
11,879
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
25
Kills
15
15
Deaths
25
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
13
12.5
L
Lancelot
10
6
2
1.83
W
Hou Yi
D00MWOLF
Hou Yi
10
3
7
4.5
W
Anubis
GG Gingerr
Anubis
3
3
11
2.83
W
Charybdis
Gunguer
Charybdis
4
2
16
6
L
Pele
3
2
4
2.5
W
Morgan Le Fay
RED ASSASIN4910
Morgan Le Fay
2
7
6
0.71
L
Bacchus
Suicidioy
Bacchus
0
4
4
0.5
L
Chaac
broky81
Chaac
1
7
8
0.71
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,015
Damage
66,212
82,634
Taken
87,602
46,013
Mitigated
50,440
24,642
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,977
7,943
0
7,943
16,658
9,058
2,965
3,382
13,146
0
90,502
L
Lancelot
27,890
4,006
0
5,447
24,852
11,319
0
4,612
19,811
0
60,436
W
Hou Yi
D00MWOLF
Hou Yi
16,459
10,017
0
4,113
15,647
9,632
1,669
577
15,034
0
41,895
W
Anubis
GG Gingerr
Anubis
9,001
572
313
5,306
16,369
9,705
1,165
2,876
13,465
35,869
0
W
Charybdis
Gunguer
Charybdis
18,309
8,916
0
6,294
20,017
10,112
2,144
1,822
18,151
0
84,202
L
Pele
11,889
2,264
0
686
16,090
6,725
0
2,866
12,879
0
49,900
W
Morgan Le Fay
RED ASSASIN4910
Morgan Le Fay
9,269
3,816
0
673
13,943
7,506
448
3,432
10,435
34,011
0
L
Bacchus
Suicidioy
Bacchus
3,658
246
75
2,401
11,115
8,704
0
3,746
7,369
9,617
0
L
Chaac
broky81
Chaac
14,030
1,174
0
2,901
23,666
19,222
0
4,913
18,317
0
38,855
L
8,745
2,400
0
0
11,879
4,470
360
1,923
9,816
39,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,792
Gold Earned
55,270
383
Minions Killed
267
0
Camps Cleared
0
1,521,686
Distance Traveled
1,401,526
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,229
889
128
8
0
375,436
3
L
Lancelot
12,726
795
61
4
0
374,307
2
W
Hou Yi
13,131
821
54
3
0
287,773
5
W
Anubis
11,945
747
40
3
0
301,616
5
W
Charybdis
13,342
834
115
7
0
285,967
1
L
Pele
11,403
713
87
5
0
362,838
3
W
Morgan Le Fay
11,145
697
46
3
0
270,894
1
L
Bacchus
9,441
590
14
1
0
154,626
2
L
Chaac
10,828
677
46
3
0
296,480
0
L
Hera
10,872
680
59
4
0
213,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role