Player Matchup

Lancelot
Lancelot
HermesMerx
Lancelot
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 56L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
McGregor1148
Baron Samedi
Level 81
God Stats
0W - 2L
1,315 SR
Queue Stats
64W - 58L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TeddyClutch
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 2
Team Averages
Level 60
1,510 SR
1,459 Elo+

VS

Team Averages
Level 102
1,503 SR
1,483 Elo+
Atlas
Atlas
CryIntoThePillow
Atlas
Level 160
God Stats
31W - 6L
1,645 SR
Queue Stats
167W - 88L
1,606 Elo+
Party 1
Sol
Sol
HRz_DEATHCLUTCH-
Sol
Level 144
God Stats
20W - 21L
1,515 SR
Queue Stats
522W - 707L
1,389 Elo+
Solo
Cliodhna
Cliodhna
YodasBallSacck
Cliodhna
Level 3
God Stats
5W - 2L
1,350 SR
Queue Stats
112W - 33L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HermesMerx
Lancelot
9
0 / 6 / 0
6,006
601
5,052
11,959
4,752
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
McGregor1148
Baron Samedi
10
0 / 7 / 0
6,220
622
4,218
12,314
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
TeddyClutch
Cu Chulainn
10
0 / 3 / 0
5,998
600
3,261
12,762
7,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
8,853
885
10,626
8,589
10,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 10
7,704
770
6,856
4,305
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
14
11 / 0 / 5
9,297
930
16,421
6,559
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
16
16
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
1
0
10
6
L
Lancelot
HermesMerx
Lancelot
0
6
0
0
L
Baron Samedi
McGregor1148
Baron Samedi
0
7
0
0
L
Cu Chulainn
TeddyClutch
Cu Chulainn
0
3
0
0
W
Cliodhna
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,531
Damage
33,903
37,035
Taken
19,453
17,868
Mitigated
15,924
4,663
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
4,358
1,266
2,243
8,589
10,139
0
1,858
6,731
25,069
0
W
6,856
1,924
0
2,853
4,305
1,940
587
932
3,373
31,978
3,852
L
Lancelot
HermesMerx
Lancelot
5,052
461
0
0
11,959
4,752
0
4,654
7,051
0
13,988
L
Baron Samedi
McGregor1148
Baron Samedi
4,218
262
822
2,043
12,314
5,992
0
5,927
6,303
17,727
0
L
Cu Chulainn
TeddyClutch
Cu Chulainn
3,261
728
0
1,798
12,762
7,124
0
6,702
5,914
0
11,866
W
Cliodhna
16,421
2,705
0
5,329
6,559
3,845
0
2,342
4,217
0
31,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,224
Gold Earned
25,854
79
Minions Killed
129
2
Camps Cleared
7
577,174
Distance Traveled
609,897
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,853
885
18
2
1
211,029
2
W
Sol
7,704
770
79
8
4
182,808
3
L
Lancelot
6,006
601
15
2
2
213,658
3
L
Baron Samedi
6,220
622
46
5
0
163,919
3
L
Cu Chulainn
5,998
600
18
2
0
199,597
3
W
Cliodhna
9,297
930
32
3
2
216,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role