Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DiamondPinecone
Chronos
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
425W - 327L
1,586 Elo+
Party 2
Cupid
Cupid
OoooBarracuda
Cupid
Level 64
God Stats
17W - 10L
1,637 SR
Queue Stats
173W - 120L
1,601 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Viking_Huntsman
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,230 SR
Queue Stats
22W - 25L
1,478 Elo+
Party 2
Team Averages
Level 89
1,474 SR
1,533 Elo+

VS

Team Averages
Level 67
1,624 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Geb Jungle1781
Tsukuyomi
Level 62
God Stats
0W - 2L
1,367 SR
Queue Stats
189W - 163L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
MorganLeFay2
Nu Wa
Level 47
God Stats
0W - 2L
1,491 SR
Queue Stats
2W - 6L
1,325 Elo+
Solo
Kukulkan
Kukulkan
R2Dabs2
Kukulkan
Level 41
God Stats
2W - 2L
1,629 SR
Queue Stats
55W - 75L
1,419 Elo+
Solo
Kali
Kali
SunWuStrong
Kali
Level 44
God Stats
7W - 2L
1,885 SR
Queue Stats
89W - 74L
1,560 Elo+
Party 1
Neith
Neith
T0H3way
Neith
Level 139
God Stats
13W - 10L
1,750 SR
Queue Stats
593W - 575L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 3
6,178
515
3,353
8,780
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
9
0 / 0 / 4
5,689
474
3,424
11,921
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 2 / 1
5,746
479
5,507
8,398
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 0
7,212
601
4,805
6,164
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Viking_Huntsman
Morgan Le Fay
11
3 / 3 / 1
6,461
538
6,298
6,880
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Geb Jungle1781
Tsukuyomi
9
0 / 1 / 3
5,745
479
4,047
11,167
7,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 2 / 1
6,144
512
7,738
5,514
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
R2Dabs2
Kukulkan
10
0 / 2 / 3
5,881
490
2,379
4,226
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 2 / 1
6,317
526
5,333
10,802
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
T0H3way
Neith
11
1 / 2 / 0
6,421
535
3,297
6,289
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
W
Athena
 
Athena
0
0
4
2
W
1
2
1
0.75
L
Tsukuyomi
Geb Jungle1781
Tsukuyomi
0
1
3
1.5
L
2
2
1
1.25
W
3
0
0
3
L
Kukulkan
R2Dabs2
Kukulkan
0
2
3
0.75
L
3
2
1
1.75
L
Neith
T0H3way
Neith
1
2
0
0.5
W
Morgan Le Fay
Viking_Huntsman
Morgan Le Fay
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
22,794
42,143
Taken
37,998
17,376
Mitigated
18,375
17,426
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,353
1,609
0
3,524
8,780
3,283
0
1,115
7,665
0
42,171
W
Athena
 
Athena
3,424
1,025
641
5,117
11,921
6,173
0
2,906
9,015
19,402
0
W
5,507
2,967
0
2,623
8,398
2,584
0
3,768
4,630
38,149
0
L
Tsukuyomi
Geb Jungle1781
Tsukuyomi
4,047
889
1,350
3,571
11,167
7,093
0
6,093
5,074
0
23,842
L
7,738
3,210
0
1,000
5,514
2,116
0
3,002
2,512
34,175
6,650
W
4,805
2,983
0
3,558
6,164
2,474
0
221
5,943
0
53,088
L
Kukulkan
R2Dabs2
Kukulkan
2,379
368
0
780
4,226
1,695
0
2,853
1,373
40,062
0
L
5,333
2,455
0
2,370
10,802
4,355
0
2,748
8,054
0
43,002
L
Neith
T0H3way
Neith
3,297
720
0
1,169
6,289
3,116
0
533
5,756
0
44,698
W
Morgan Le Fay
Viking_Huntsman
Morgan Le Fay
6,298
386
0
1,963
6,880
2,862
64
1,227
5,653
38,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
30,508
325
Minions Killed
324
0
Camps Cleared
0
1,174,672
Distance Traveled
1,075,522
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,178
515
78
7
0
252,406
3
W
Athena
5,689
474
26
2
0
280,668
1
W
Chronos
5,746
479
55
5
0
204,674
2
L
Tsukuyomi
5,745
479
26
2
0
230,918
3
L
Nu Wa
6,144
512
77
6
0
193,882
4
W
Cupid
7,212
601
105
9
0
228,238
2
L
Kukulkan
5,881
490
68
6
0
197,741
3
L
Kali
6,317
526
77
6
0
264,201
2
L
Neith
6,421
535
76
6
0
188,780
5
W
Morgan Le Fay
6,461
538
61
5
0
208,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role