Player Matchup

Poseidon
Poseidon
GigaChauve
Poseidon
Level 65
God Stats
6W - 4L
1,715 SR
Queue Stats
38W - 46L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Naskwim
Danzaburou
Level 28
God Stats
5W - 3L
1,663 SR
Queue Stats
45W - 39L
1,419 Elo+
Party 1
Vamana
Vamana
PetitMouki
Vamana
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 54L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tyuhug
Morgan Le Fay
Level 102
God Stats
3W - 1L
1,422 SR
Queue Stats
167W - 156L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
xx loxt xx
Sylvanus
Level 104
God Stats
9W - 12L
1,381 SR
Queue Stats
179W - 213L
1,340 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,408 Elo+

VS

Team Averages
Level 54
1,535 SR
1,465 Elo+
Cerberus
Cerberus
 
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
CavaliereSolaire
Arachne
Level 56
God Stats
24W - 16L
1,492 SR
Queue Stats
38W - 29L
1,423 Elo+
Party 2
Izanami
Izanami
Cris2003am
Izanami
Level 36
God Stats
3W - 2L
1,556 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
ll-_-Kuma-_-ll
Zhong Kui
Level 47
God Stats
1W - 3L
1,537 SR
Queue Stats
27W - 24L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pia1228
Cu Chulainn
Level 85
God Stats
12W - 8L
1,592 SR
Queue Stats
80W - 78L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GigaChauve
Poseidon
20
9 / 3 / 21
16,016
534
37,116
25,046
12,941
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Naskwim
Danzaburou
20
12 / 2 / 12
16,027
534
33,214
31,374
17,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
PetitMouki
Vamana
20
7 / 1 / 8
14,926
498
25,143
45,713
54,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Tyuhug
Morgan Le Fay
20
11 / 7 / 17
15,251
508
37,781
27,894
17,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
xx loxt xx
Sylvanus
20
6 / 3 / 22
14,277
476
19,850
40,364
65,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 7 / 5
11,512
384
14,312
42,281
42,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 6 / 4
14,206
474
30,202
44,335
21,876
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
Cris2003am
Izanami
16
2 / 13 / 1
11,737
391
22,279
29,526
12,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ll-_-Kuma-_-ll
Zhong Kui
17
2 / 12 / 3
12,754
425
20,141
31,089
22,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
pia1228
Cu Chulainn
18
3 / 7 / 6
13,189
440
30,706
41,880
45,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
45
Kills
15
16
Deaths
45
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
5
0.5
L
7
6
4
1.5
L
Izanami
Cris2003am
Izanami
2
13
1
0.19
W
Poseidon
GigaChauve
Poseidon
9
3
21
6.5
W
Danzaburou
Naskwim
Danzaburou
12
2
12
9
W
Vamana
PetitMouki
Vamana
7
1
8
11
W
Morgan Le Fay
Tyuhug
Morgan Le Fay
11
7
17
2.79
L
Zhong Kui
ll-_-Kuma-_-ll
Zhong Kui
2
12
3
0.29
L
Cu Chulainn
pia1228
Cu Chulainn
3
7
6
0.86
W
Sylvanus
xx loxt xx
Sylvanus
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,104
Damage
117,640
170,391
Taken
189,111
167,643
Mitigated
144,625
76,882
Healing
46,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,312
340
630
11,630
42,281
42,392
176
20,535
21,746
60,686
0
L
30,202
22,564
0
16,727
44,335
21,876
784
23,296
21,039
0
113,160
L
Izanami
Cris2003am
Izanami
22,279
11,013
0
5,003
29,526
12,898
1,312
13,199
16,247
0
98,832
W
Poseidon
GigaChauve
Poseidon
37,116
6,374
0
9,871
25,046
12,941
983
6,935
18,111
162,497
0
W
Danzaburou
Naskwim
Danzaburou
33,214
20,130
0
18,920
31,374
17,579
1,452
8,446
22,928
0
144,594
W
Vamana
PetitMouki
Vamana
25,143
11,813
397
16,664
45,713
54,532
1,925
4,863
40,600
3,244
139,882
W
Morgan Le Fay
Tyuhug
Morgan Le Fay
37,781
3,307
957
6,372
27,894
17,407
2,128
10,632
17,262
118,521
0
L
Zhong Kui
ll-_-Kuma-_-ll
Zhong Kui
20,141
3,628
0
6,993
31,089
22,444
104
18,182
12,747
83,466
12,447
L
Cu Chulainn
pia1228
Cu Chulainn
30,706
3,139
0
5,860
41,880
45,015
236
19,366
22,514
14,015
83,322
W
Sylvanus
xx loxt xx
Sylvanus
19,850
7,549
5,802
17,899
40,364
65,184
3,158
11,780
28,584
65,722
17,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,497
Gold Earned
63,398
787
Minions Killed
661
0
Camps Cleared
0
2,797,484
Distance Traveled
2,622,836
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,512
384
135
5
0
532,014
0
L
Arachne
14,206
474
137
5
0
635,346
0
L
Izanami
11,737
391
146
5
0
430,611
6
W
Poseidon
16,016
534
172
6
0
622,645
0
W
Danzaburou
16,027
534
164
5
0
542,294
4
W
Vamana
14,926
498
179
6
0
607,768
0
W
Morgan Le Fay
15,251
508
158
5
0
531,697
5
L
Zhong Kui
12,754
425
122
4
0
479,438
1
L
Cu Chulainn
13,189
440
121
4
0
545,427
1
W
Sylvanus
14,277
476
114
4
0
493,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role