Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GoonieTheGhostC6
Vulcan
Level 157
God Stats
1W - 0L
1,541 SR
Queue Stats
58W - 63L
1,433 Elo+
Solo
Ymir
Ymir
ISM_Lopez_L9
Ymir
Level 88
God Stats
2W - 1L
1,284 SR
Queue Stats
38W - 52L
1,400 Elo+
Solo
Nemesis
Nemesis
Noonyy719
Nemesis
Level 129
God Stats
4W - 10L
1,208 SR
Queue Stats
429W - 419L
1,507 Elo+
Solo
Team Averages
Level 121
1,407 SR
1,468 Elo+

VS

Team Averages
Level 101
1,538 SR
1,447 Elo+
Cthulhu
Cthulhu
Besckar
Cthulhu
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 26L
1,410 Elo+
Solo
Poseidon
Poseidon
borjadiez88
Poseidon
Level 77
God Stats
1W - 1L
1,778 SR
Queue Stats
65W - 66L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
lelhaha
Gilgamesh
Level 152
God Stats
3W - 3L
1,432 SR
Queue Stats
109W - 143L
1,435 Elo+
Solo
Anhur
Anhur
reza_torfi
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 221L
1,432 Elo+
Solo
Tyr
Tyr
xTaz_Yoyo_
Tyr
Level 74
God Stats
2W - 3L
1,480 SR
Queue Stats
304W - 273L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 2 / 6
8,888
593
15,969
11,357
9,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
 
Ullr
14
4 / 0 / 3
8,403
560
6,530
9,156
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
8,267
551
9,448
7,317
5,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 8
7,595
506
5,839
11,717
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Noonyy719
Nemesis
13
7 / 3 / 3
8,562
571
7,625
15,711
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Besckar
Cthulhu
9
0 / 1 / 1
6,367
424
7,300
12,169
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
borjadiez88
Poseidon
12
1 / 6 / 4
7,046
470
9,589
10,611
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
lelhaha
Gilgamesh
11
4 / 7 / 1
7,223
482
7,589
16,187
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
10
0 / 3 / 0
6,162
411
4,664
10,349
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 0
7,791
519
6,617
15,401
11,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
6
3.5
W
Ullr
 
Ullr
4
0
3
5.5
L
Cthulhu
Besckar
Cthulhu
0
1
1
0.5
W
0
0
0
0
W
1
0
8
5
W
Nemesis
Noonyy719
Nemesis
7
3
3
2.83
L
Poseidon
borjadiez88
Poseidon
1
6
4
0.5
L
Gilgamesh
lelhaha
Gilgamesh
4
7
1
0.64
L
Anhur
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,411
Damage
35,759
55,258
Taken
64,717
34,624
Mitigated
37,508
20,450
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,969
2,372
0
4,719
11,357
9,032
1,170
4,665
6,692
66,898
0
W
Ullr
 
Ullr
6,530
2,656
0
3,044
9,156
3,731
1,529
2,383
6,773
0
76,575
L
Cthulhu
Besckar
Cthulhu
7,300
998
117
3,699
12,169
11,412
0
5,238
6,931
34,052
0
W
9,448
5,571
0
2,013
7,317
5,696
504
0
7,317
66,103
0
W
5,839
1,176
174
4,277
11,717
9,207
26
5,760
5,957
17,906
0
W
Nemesis
Noonyy719
Nemesis
7,625
3,343
0
6,223
15,711
6,958
0
4,081
11,630
0
49,280
L
Poseidon
borjadiez88
Poseidon
9,589
1,552
0
1,541
10,611
3,907
86
5,939
4,672
51,519
0
L
Gilgamesh
lelhaha
Gilgamesh
7,589
2,416
0
2,990
16,187
7,311
94
7,069
9,118
0
33,140
L
Anhur
4,664
2,183
0
3,384
10,349
3,202
0
3,737
6,612
0
36,548
L
6,617
1,243
0
6,997
15,401
11,676
0
9,273
6,128
0
63,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
34,589
451
Minions Killed
343
0
Camps Cleared
0
1,448,378
Distance Traveled
1,408,083
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,888
593
110
7
0
259,522
5
W
Ullr
8,403
560
120
8
0
271,226
3
L
Cthulhu
6,367
424
30
2
0
285,282
3
W
Vulcan
8,267
551
117
8
0
287,445
4
W
Ymir
7,595
506
29
2
0
300,138
3
W
Nemesis
8,562
571
75
5
0
330,047
3
L
Poseidon
7,046
470
75
5
0
278,882
2
L
Gilgamesh
7,223
482
49
3
0
307,290
1
L
Anhur
6,162
411
78
5
0
246,134
4
L
Tyr
7,791
519
111
7
0
290,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role