Player Matchup

Fenrir
Fenrir
FenrirsArm
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
Lord ChocoKing
Jormungandr
Level 11
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
TheGrimDucky
Nemesis
Level 45
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,587 Elo+

VS

Team Averages
Level 97
1,448 SR
1,375 Elo+
Bacchus
Bacchus
LadyRebellium
Bacchus
Level 121
God Stats
4W - 3L
1,583 SR
Queue Stats
65W - 70L
1,411 Elo+
Solo
Izanami
Izanami
Natalus
Izanami
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
453W - 512L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Urukubar96
Cliodhna
Level 62
God Stats
7W - 6L
1,262 SR
Queue Stats
12W - 16L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FenrirsArm
Fenrir
12
1 / 4 / 1
8,420
601
2,268
9,598
6,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Lord ChocoKing
Jormungandr
13
0 / 4 / 2
8,255
590
8,994
13,111
6,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TheGrimDucky
Nemesis
13
1 / 2 / 0
8,297
593
7,286
13,934
5,032
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 0 / 9
9,805
700
6,825
7,858
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Natalus
Izanami
16
6 / 1 / 4
10,589
756
15,455
9,558
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Urukubar96
Cliodhna
15
4 / 1 / 4
9,870
705
8,596
9,256
4,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FenrirsArm
Fenrir
1
4
1
0.38
W
Bacchus
0
0
9
4.5
L
Jormungandr
Lord ChocoKing
Jormungandr
0
4
2
0.25
W
Izanami
Natalus
Izanami
6
1
4
8
L
Nemesis
TheGrimDucky
Nemesis
1
2
0
0.5
W
Cliodhna
Urukubar96
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
30,876
36,643
Taken
26,672
18,763
Mitigated
20,646
3,214
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FenrirsArm
Fenrir
2,268
673
0
904
9,598
6,846
0
2,486
7,112
0
10,238
W
Bacchus
6,825
925
327
2,213
7,858
11,205
204
2,664
5,194
13,542
0
L
Jormungandr
Lord ChocoKing
Jormungandr
8,994
2,088
0
1,630
13,111
6,885
0
2,393
10,718
33,825
0
W
Izanami
Natalus
Izanami
15,455
8,553
0
5,229
9,558
4,995
1,999
3,447
6,111
0
69,241
L
Nemesis
TheGrimDucky
Nemesis
7,286
3,342
0
680
13,934
5,032
0
2,476
11,458
0
24,824
W
Cliodhna
Urukubar96
Cliodhna
8,596
1,838
0
2,982
9,256
4,446
473
3,369
5,887
0
31,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
30,264
109
Minions Killed
172
3
Camps Cleared
9
726,125
Distance Traveled
765,378
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,420
601
16
1
0
218,776
1
W
Bacchus
9,805
700
13
1
0
269,208
13
L
Jormungandr
8,255
590
50
4
0
244,933
0
W
Izanami
10,589
756
108
8
7
234,634
1
L
Nemesis
8,297
593
43
3
3
262,416
1
W
Cliodhna
9,870
705
51
4
2
261,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role