Player Matchup

Tiamat
Tiamat
BiestHunter
Tiamat
Level 89
God Stats
1W - 7L
1,189 SR
Queue Stats
43W - 99L
1,234 Elo+
Party 1
Neith
Neith
Chrismaster8370
Neith
Level 7
God Stats
0W - 3L
1,302 SR
Queue Stats
5W - 19L
1,147 Elo+
Party 1
Jing Wei
Jing Wei
joffrey66240
Jing Wei
Level 31
God Stats
9W - 17L
1,593 SR
Queue Stats
99W - 149L
1,235 Elo+
Solo
Team Averages
Level 42
1,361 SR
1,206 Elo+

VS

Team Averages
Level 92
1,345 SR
1,331 Elo+
Chaac
Chaac
ElGuru009
Chaac
Level 140
God Stats
75W - 87L
1,519 SR
Queue Stats
340W - 482L
1,404 Elo+
Solo
Zeus
Zeus
Hardrockking97
Zeus
Level 88
God Stats
10W - 17L
1,117 SR
Queue Stats
26W - 57L
1,249 Elo+
Solo
Medusa
Medusa
smitelord696
Medusa
Level 49
God Stats
27W - 39L
1,398 SR
Queue Stats
85W - 145L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 9 / 2
8,001
667
10,911
13,398
9,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 2
6,976
581
5,274
12,312
4,500
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
joffrey66240
Jing Wei
11
3 / 7 / 2
8,205
684
9,467
15,951
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElGuru009
Chaac
14
3 / 2 / 19
9,153
763
8,691
15,959
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 2 / 13
10,158
847
13,664
9,073
3,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
15
12 / 1 / 10
10,563
880
15,674
10,535
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
23
23
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
9
2
0.33
L
0
7
2
0.14
W
Chaac
ElGuru009
Chaac
3
2
19
6.25
W
8
2
13
7.25
L
Jing Wei
joffrey66240
Jing Wei
3
7
2
0.57
W
Medusa
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
38,029
41,661
Taken
35,567
19,357
Mitigated
19,567
3,346
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,911
1,248
125
1,939
13,398
9,252
0
2,901
10,286
25,203
0
L
5,274
2,133
0
526
12,312
4,500
0
3,854
8,052
0
12,089
W
Chaac
ElGuru009
Chaac
8,691
1,267
506
9,659
15,959
11,764
81
5,308
10,131
0
27,883
W
13,664
2,801
0
1,806
9,073
3,296
1,439
1,837
7,104
32,830
0
L
Jing Wei
joffrey66240
Jing Wei
9,467
7,303
0
756
15,951
5,605
0
6,912
8,770
0
16,982
W
Medusa
15,674
7,194
0
2,865
10,535
4,507
1,515
3,989
6,286
0
44,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
29,874
63
Minions Killed
135
0
Camps Cleared
7
574,115
Distance Traveled
664,860
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,001
667
35
3
0
190,713
2
L
Neith
6,976
581
13
1
0
186,385
0
W
Chaac
9,153
763
30
3
1
245,491
6
W
Zeus
10,158
847
47
4
3
198,108
1
L
Jing Wei
8,205
684
15
1
0
197,017
4
W
Medusa
10,563
880
58
5
3
221,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role