Player Matchup

Ah Puch
Ah Puch
ItsFuzzyBear240
Ah Puch
Level 12
God Stats
0W - 3L
1,293 SR
Queue Stats
11W - 25L
1,186 Elo+
Party 1
Tyr
Tyr
NotS0LuckyLuk3
Tyr
Level 88
God Stats
0W - 3L
1,260 SR
Queue Stats
21W - 33L
1,270 Elo+
Party 1
Ullr
Ullr
SleepyPandz
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,183 Elo+
Party 1
Team Averages
Level 38
1,351 SR
1,213 Elo+

VS

Team Averages
Level 101
1,593 SR
1,479 Elo+
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NAEL_PSYCHO
Cthulhu
Level 87
God Stats
3W - 3L
1,521 SR
Queue Stats
45W - 59L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirGreenKnight
Morgan Le Fay
Level 62
God Stats
20W - 9L
1,757 SR
Queue Stats
173W - 180L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,843
590
8,206
10,270
3,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 5 / 1
8,565
571
8,134
18,842
15,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
8,483
566
4,903
14,273
5,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
8 / 1 / 6
11,252
750
15,636
11,507
6,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NAEL_PSYCHO
Cthulhu
15
4 / 0 / 5
10,977
732
6,415
11,556
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SirGreenKnight
Morgan Le Fay
15
2 / 0 / 10
10,318
688
15,984
8,059
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
6
11
L
1
4
0
0.25
W
Cthulhu
NAEL_PSYCHO
Cthulhu
4
0
5
6.5
L
0
5
1
0.1
W
Morgan Le Fay
SirGreenKnight
Morgan Le Fay
2
0
10
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
38,035
43,385
Taken
31,122
25,256
Mitigated
23,746
6,998
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,636
2,176
0
529
11,507
6,076
0
2,353
8,956
0
42,156
L
8,206
717
441
1,002
10,270
3,874
0
4,740
5,530
29,986
0
W
Cthulhu
NAEL_PSYCHO
Cthulhu
6,415
647
600
2,146
11,556
13,552
124
3,658
7,689
22,599
0
L
8,134
959
0
2,764
18,842
15,767
0
11,296
7,546
0
24,956
W
Morgan Le Fay
SirGreenKnight
Morgan Le Fay
15,984
2,347
0
1,815
8,059
4,118
1,554
2,686
5,239
44,966
0
L
4,903
2,571
590
2,201
14,273
5,615
0
7,390
6,883
0
28,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
32,547
130
Minions Killed
178
4
Camps Cleared
8
728,373
Distance Traveled
871,189
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,252
750
59
4
5
312,430
1
L
Ah Puch
8,843
590
41
3
2
229,272
2
W
Cthulhu
10,977
732
42
3
0
267,856
4
L
Tyr
8,565
571
41
3
1
271,696
3
W
Morgan Le Fay
10,318
688
77
5
3
290,903
3
L
Ullr
8,483
566
48
3
1
227,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role