Player Matchup

Tiamat
Tiamat
Aveman12
Tiamat
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,447 Elo+
Solo
Fafnir
Fafnir
ChubbaThaGut
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,165 Elo+
Solo
Ullr
Ullr
DashShooter
Ullr
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 193L
1,432 Elo+
Solo
Scylla
Scylla
HEART-ATTACK-25
Scylla
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
262W - 318L
1,429 Elo+
Solo
Discordia
Discordia
SisterChipmunk8
Discordia
Level 107
God Stats
3W - 2L
1,696 SR
Queue Stats
376W - 407L
1,449 Elo+
Solo
Team Averages
Level 73
1,539 SR
1,384 Elo+

VS

Team Averages
Level 85
1,400 SR
1,418 Elo+
Jormungandr
Jormungandr
Imabeast_027
Jormungandr
Level 18
God Stats
2W - 0L
1,330 SR
Queue Stats
36W - 51L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
Kevv1300
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,489 Elo+
Party 1
Osiris
Osiris
PansitosF
Osiris
Level 68
God Stats
2W - 3L
1,383 SR
Queue Stats
101W - 108L
1,465 Elo+
Solo
Chiron
Chiron
SKiDZ XI
Chiron
Level 100
God Stats
2W - 2L
1,287 SR
Queue Stats
119W - 125L
1,368 Elo+
Solo
Hera
Hera
Tahski_
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aveman12
Tiamat
5
0 / 3 / 1
7,809
411
0
3,095
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
17
1 / 8 / 3
11,023
580
6,622
31,593
52,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 11 / 7
10,526
554
8,236
25,130
11,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 7
13,616
717
19,548
19,249
9,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
SisterChipmunk8
Discordia
20
5 / 7 / 5
12,943
681
21,153
20,897
10,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Imabeast_027
Jormungandr
18
3 / 4 / 20
12,200
642
10,610
24,153
25,707
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Kevv1300
Sun Wukong
19
5 / 5 / 18
13,711
722
17,998
27,181
26,820
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
PansitosF
Osiris
19
6 / 4 / 16
12,719
669
15,184
17,551
12,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
SKiDZ XI
Chiron
20
5 / 1 / 19
13,441
707
16,483
17,767
9,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
Tahski_
Hera
20
15 / 2 / 11
15,593
821
31,549
14,745
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
13
Kills
34
34
Deaths
16
23
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aveman12
Tiamat
0
3
1
0.17
L
Fafnir
1
8
3
0.31
L
2
11
7
0.5
L
5
5
7
1.7
W
Jormungandr
Imabeast_027
Jormungandr
3
4
20
3.25
W
Sun Wukong
Kevv1300
Sun Wukong
5
5
18
2.8
W
Osiris
PansitosF
Osiris
6
4
16
3.5
W
Chiron
SKiDZ XI
Chiron
5
1
19
14.5
L
Discordia
SisterChipmunk8
Discordia
5
7
5
1.07
W
Hera
Tahski_
Hera
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,559
Damage
91,824
99,964
Taken
101,397
85,597
Mitigated
81,800
19,006
Healing
39,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aveman12
Tiamat
0
0
0
68
3,095
887
0
2,522
573
0
0
L
Fafnir
6,622
2,897
692
3,911
31,593
52,312
0
11,882
19,711
14,655
0
L
8,236
5,011
526
2,973
25,130
11,764
0
13,152
11,978
0
19,179
L
19,548
1,108
1,229
4,187
19,249
9,664
0
6,539
12,710
62,301
0
W
Jormungandr
Imabeast_027
Jormungandr
10,610
1,867
952
1,127
24,153
25,707
248
11,121
11,625
25,721
0
W
Sun Wukong
Kevv1300
Sun Wukong
17,998
2,718
7,015
8,146
27,181
26,820
908
9,514
15,747
0
36,194
W
Osiris
PansitosF
Osiris
15,184
4,962
1,433
1,308
17,551
12,235
1,369
5,897
11,654
0
28,946
W
Chiron
SKiDZ XI
Chiron
16,483
5,999
8,308
8,079
17,767
9,020
1,671
11,140
6,627
0
35,528
L
Discordia
SisterChipmunk8
Discordia
21,153
863
1,968
3,452
20,897
10,970
0
8,064
12,833
52,027
0
W
Hera
Tahski_
Hera
31,549
5,276
1,184
1,980
14,745
8,018
2,343
9,651
5,094
60,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,917
Gold Earned
67,664
170
Minions Killed
180
0
Camps Cleared
0
1,095,256
Distance Traveled
1,766,796
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,809
411
0
0
0
15,906
0
L
Fafnir
11,023
580
13
1
0
243,558
2
L
Ullr
10,526
554
23
1
0
185,423
0
L
Scylla
13,616
717
56
3
0
328,613
0
W
Jormungandr
12,200
642
19
1
0
327,363
1
W
Sun Wukong
13,711
722
33
2
0
360,379
0
W
Osiris
12,719
669
19
1
0
370,895
0
W
Chiron
13,441
707
37
2
0
341,552
0
L
Discordia
12,943
681
78
4
0
321,756
1
W
Hera
15,593
821
72
4
0
366,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role