Player Matchup

Sol
Sol
Mista-Squeeze
Sol
Level 51
God Stats
6W - 2L
1,658 SR
Queue Stats
99W - 111L
1,434 Elo+
Solo
Pele
Pele
Prod2400
Pele
Level 66
God Stats
26W - 18L
1,500 SR
Queue Stats
203W - 216L
1,393 Elo+
Solo
Susano
Susano
arrow1324
Susano
Level 67
God Stats
8W - 9L
1,342 SR
Queue Stats
308W - 360L
1,452 Elo+
Solo
Aphrodite
Aphrodite
legendary-76l
Aphrodite
Level 89
God Stats
8W - 9L
1,474 SR
Queue Stats
254W - 253L
1,375 Elo+
Solo
Heimdallr
Heimdallr
xKiiwyy
Heimdallr
Level 96
God Stats
11W - 10L
1,538 SR
Queue Stats
356W - 372L
1,357 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,402 Elo+

VS

Team Averages
Level 103
1,486 SR
1,375 Elo+
Ganesha
Ganesha
A_Zombiez_Lunch
Ganesha
Level 109
God Stats
0W - 1L
1,329 SR
Queue Stats
38W - 53L
1,308 Elo+
Solo
Fenrir
Fenrir
Ellookooo
Fenrir
Level 92
God Stats
31W - 24L
1,614 SR
Queue Stats
541W - 553L
1,436 Elo+
Solo
Lancelot
Lancelot
KidDynaMyte1605
Lancelot
Level 106
God Stats
3W - 2L
1,660 SR
Queue Stats
9W - 21L
1,291 Elo+
Solo
Apollo
Apollo
OrangeDPhoenix
Apollo
Level 114
God Stats
2W - 4L
1,327 SR
Queue Stats
531W - 537L
1,438 Elo+
Solo
Vulcan
Vulcan
tfmarshy
Vulcan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,978
570
5,508
7,608
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
5 / 1 / 1
8,189
585
6,428
11,125
4,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
arrow1324
Susano
10
1 / 5 / 2
6,779
484
5,412
11,519
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
legendary-76l
Aphrodite
11
0 / 0 / 2
7,097
507
5,013
7,804
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
xKiiwyy
Heimdallr
11
1 / 0 / 1
6,775
484
9,068
10,950
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,114
437
3,859
10,325
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Ellookooo
Fenrir
12
2 / 0 / 1
6,876
491
6,093
10,387
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
11
3 / 3 / 1
6,767
483
5,056
10,095
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 0
6,214
444
6,835
10,707
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
tfmarshy
Vulcan
12
1 / 2 / 2
6,839
489
8,016
7,418
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
6
7
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Fenrir
Ellookooo
Fenrir
2
0
1
2.5
L
Lancelot
3
3
1
1.17
W
2
1
1
2.5
L
0
3
0
0
W
Pele
5
1
1
5.5
W
Susano
arrow1324
Susano
1
5
2
0.4
W
Aphrodite
legendary-76l
Aphrodite
0
0
2
1
L
Vulcan
tfmarshy
Vulcan
1
2
2
1
W
Heimdallr
xKiiwyy
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
29,859
49,006
Taken
48,932
22,671
Mitigated
22,700
22,997
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,859
280
0
2,299
10,325
7,091
0
3,086
7,239
21,623
0
L
Fenrir
Ellookooo
Fenrir
6,093
1,137
0
4,881
10,387
4,584
0
3,568
6,819
0
38,516
L
Lancelot
5,056
987
0
3,858
10,095
4,251
0
1,067
9,028
0
41,474
W
5,508
1,752
0
4,339
7,608
3,153
1,020
1,071
6,537
44,254
5,856
L
6,835
3,048
0
3,140
10,707
3,816
0
1,822
8,885
0
53,660
W
Pele
6,428
1,742
0
3,952
11,125
4,158
152
2,159
8,966
0
61,003
W
Susano
arrow1324
Susano
5,412
1,410
0
1,419
11,519
5,006
314
4,269
7,250
0
36,815
W
Aphrodite
legendary-76l
Aphrodite
5,013
1,365
2,705
5,533
7,804
6,265
164
2,246
5,558
36,804
0
L
Vulcan
tfmarshy
Vulcan
8,016
2,286
0
625
7,418
2,958
0
427
6,991
53,668
0
W
Heimdallr
xKiiwyy
Heimdallr
9,068
4,561
118
4,931
10,950
4,089
729
2,130
8,820
0
43,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
32,810
382
Minions Killed
339
0
Camps Cleared
0
1,260,792
Distance Traveled
1,419,320
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,114
437
16
1
0
253,559
1
L
Fenrir
6,876
491
63
5
0
283,435
3
L
Lancelot
6,767
483
72
5
0
338,963
0
W
Sol
7,978
570
85
6
0
239,155
1
L
Apollo
6,214
444
100
7
0
288,183
4
W
Pele
8,189
585
104
7
0
299,136
3
W
Susano
6,779
484
65
5
0
226,685
3
W
Aphrodite
7,097
507
65
5
0
242,421
0
L
Vulcan
6,839
489
88
6
0
255,180
1
W
Heimdallr
6,775
484
63
5
0
253,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role