Player Matchup

Bellona
Bellona
CongenialKahuna
Bellona
Level 133
God Stats
35W - 25L
1,624 SR
Queue Stats
293W - 210L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
GANKTHISGUY
Cthulhu
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 185L
1,570 Elo+
Party 2
Shiva
Shiva
GodlikeGreaves
Shiva
Level 71
God Stats
119W - 76L
1,622 SR
Queue Stats
318W - 248L
1,520 Elo+
Party 2
Scylla
Scylla
GreyHarp69
Scylla
Level 126
God Stats
4W - 1L
1,499 SR
Queue Stats
213W - 178L
1,486 Elo+
Party 2
Lancelot
Lancelot
KayyKonaaPC
Lancelot
Level 65
God Stats
34W - 26L
1,411 SR
Queue Stats
141W - 119L
1,577 Elo+
Party 2
Team Averages
Level 85
1,531 SR
1,549 Elo+

VS

Team Averages
Level 54
1,649 SR
1,497 Elo+
Cthulhu
Cthulhu
Blendgorath
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,680 Elo+
Party 3
Izanami
Izanami
HagibatoP008
Izanami
Level 21
God Stats
35W - 19L
1,903 SR
Queue Stats
195W - 170L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeJoyce
Baron Samedi
Level 121
God Stats
32W - 14L
1,857 SR
Queue Stats
270W - 277L
1,532 Elo+
Party 1
Cupid
Cupid
Piopek
Cupid
Level 33
God Stats
1W - 5L
1,346 SR
Queue Stats
1W - 10L
1,276 Elo+
Party 3
Cliodhna
Cliodhna
Vesparum
Cliodhna
Level 81
God Stats
36W - 34L
1,638 SR
Queue Stats
231W - 240L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 16
15,519
597
25,409
27,738
21,349
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
GANKTHISGUY
Cthulhu
20
5 / 2 / 12
14,885
573
19,331
26,940
32,139
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 1 / 15
12,580
484
13,211
21,314
24,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
GreyHarp69
Scylla
20
11 / 0 / 13
15,991
615
21,622
11,177
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
KayyKonaaPC
Lancelot
20
6 / 5 / 10
13,493
519
12,055
23,779
12,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blendgorath
Cthulhu
11
0 / 5 / 0
8,682
334
6,584
17,095
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
HagibatoP008
Izanami
18
1 / 8 / 1
11,468
441
9,536
22,418
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MikeJoyce
Baron Samedi
19
4 / 6 / 2
12,841
494
13,910
21,269
11,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Piopek
Cupid
14
1 / 11 / 1
9,133
351
7,442
20,193
5,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Vesparum
Cliodhna
16
2 / 11 / 2
10,879
418
14,805
33,320
12,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
14
41
Kills
8
8
Deaths
41
66
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blendgorath
Cthulhu
0
5
0
0
W
12
0
16
20
W
Cthulhu
GANKTHISGUY
Cthulhu
5
2
12
5.5
W
7
1
15
14.5
W
Scylla
GreyHarp69
Scylla
11
0
13
17.5
L
Izanami
HagibatoP008
Izanami
1
8
1
0.19
W
Lancelot
KayyKonaaPC
Lancelot
6
5
10
2.2
L
Baron Samedi
MikeJoyce
Baron Samedi
4
6
2
0.83
L
Cupid
Piopek
Cupid
1
11
1
0.14
L
Cliodhna
Vesparum
Cliodhna
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,628
Damage
52,277
110,948
Taken
114,295
95,576
Mitigated
58,266
37,355
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blendgorath
Cthulhu
6,584
835
0
1,319
17,095
18,305
0
3,951
12,800
26,708
0
W
25,409
11,383
0
12,549
27,738
21,349
2,592
5,235
22,503
0
151,922
W
Cthulhu
GANKTHISGUY
Cthulhu
19,331
1,052
1,393
6,441
26,940
32,139
700
2,763
24,177
124,176
0
W
13,211
2,067
1,434
4,109
21,314
24,599
1,069
7,808
13,173
0
49,121
W
Scylla
GreyHarp69
Scylla
21,622
1,522
418
1,865
11,177
4,944
1,943
2,423
8,754
138,045
0
L
Izanami
HagibatoP008
Izanami
9,536
6,342
0
5,536
22,418
9,458
2,216
13,202
8,573
0
104,691
W
Lancelot
KayyKonaaPC
Lancelot
12,055
2,347
0
9,146
23,779
12,545
0
4,971
18,322
0
106,722
L
Baron Samedi
MikeJoyce
Baron Samedi
13,910
489
287
6,169
21,269
11,985
0
7,286
13,449
108,038
0
L
Cupid
Piopek
Cupid
7,442
3,465
275
2,466
20,193
5,683
0
5,136
14,646
0
40,816
L
Cliodhna
Vesparum
Cliodhna
14,805
2,953
0
5,383
33,320
12,835
0
9,621
23,080
0
85,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,468
Gold Earned
53,003
830
Minions Killed
555
0
Camps Cleared
0
2,613,637
Distance Traveled
2,034,291
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,682
334
27
1
0
369,963
1
W
Bellona
15,519
597
192
7
0
537,665
8
W
Cthulhu
14,885
573
211
8
0
480,988
8
W
Shiva
12,580
484
50
2
0
499,338
0
W
Scylla
15,991
615
233
9
0
534,113
5
L
Izanami
11,468
441
176
7
0
346,856
0
W
Lancelot
13,493
519
144
6
0
561,533
2
L
Baron Samedi
12,841
494
169
7
0
430,297
5
L
Cupid
9,133
351
65
3
0
408,694
8
L
Cliodhna
10,879
418
118
5
0
478,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role