Player Matchup

Nemesis
Nemesis
Gold II
Benditormenta
Nemesis
Gold II
Level 83
God Stats
5W - 3L
1,830 SR
Queue Stats
91W - 88L
1,648 MMR
Solo
Ymir
Ymir
Gold II
HadesTRB
Ymir
Gold II
Level 160
God Stats
47W - 36L
1,645 SR
Queue Stats
462W - 479L
1,616 MMR
Solo
Jing Wei
Jing Wei
Gold I
Kekk5
Jing Wei
Gold I
Level 144
God Stats
10W - 10L
1,394 SR
Queue Stats
708W - 726L
1,645 MMR
Solo
Hou Yi
Hou Yi
Platinum V
PerturaboIV
Hou Yi
Platinum V
Level 62
God Stats
3W - 5L
1,774 SR
Queue Stats
186W - 185L
1,617 MMR
Solo
Tiamat
Tiamat
Bronze III
amrali10
Tiamat
Bronze III
Level 41
God Stats
2W - 1L
1,562 SR
Queue Stats
13W - 4L
1,646 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,641 SR
1,634 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,643 SR
1,643 MMR
Chernobog
Chernobog
Gold IV
Bailie
Chernobog
Gold IV
Level 149
God Stats
10W - 2L
2,024 SR
Queue Stats
22W - 9L
1,772 MMR
Party 2
Kukulkan
Kukulkan
Gold V
LogOutGoGym
Kukulkan
Gold V
Level 147
God Stats
8W - 6L
1,727 SR
Queue Stats
117W - 119L
1,639 MMR
Party 2
Freya
Freya
Platinum V
Zerkiller
Freya
Platinum V
Level 160
God Stats
1W - 3L
1,198 SR
Queue Stats
125W - 127L
1,642 MMR
Party 1
Thor
Thor
Silver I
challis
Thor
Silver I
Level 147
God Stats
1W - 0L
1,766 SR
Queue Stats
8W - 5L
1,610 MMR
Solo
Khepri
Khepri
Silver I
iBushyy
Khepri
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 3 / 3
9,726
442
7,152
20,053
8,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
0 / 5 / 2
9,128
415
3,677
19,345
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Kekk5
Jing Wei
15
0 / 8 / 0
9,762
444
6,211
19,426
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
16
1 / 2 / 4
10,528
479
5,113
20,442
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
amrali10
Tiamat
17
4 / 3 / 0
11,187
509
14,020
14,904
9,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliBakasuraArachneAtlas

VS

Bans
AthenaMorgan Le FayAh Muzen CabMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bailie
Chernobog
19
5 / 2 / 7
13,173
599
19,764
14,391
8,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
LogOutGoGym
Kukulkan
18
2 / 0 / 9
12,112
551
19,128
10,144
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Zerkiller
Freya
18
6 / 1 / 8
12,497
568
13,987
19,126
10,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
challis
Thor
18
7 / 1 / 7
12,262
557
12,407
18,188
9,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
iBushyy
Khepri
14
1 / 2 / 10
10,836
493
4,514
23,527
28,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
21
21
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bailie
Chernobog
5
2
7
4.25
L
Nemesis
1
3
3
0.83
L
Ymir
0
5
2
0.2
L
Jing Wei
Kekk5
Jing Wei
0
8
0
0
W
Kukulkan
LogOutGoGym
Kukulkan
2
0
9
6.5
L
Hou Yi
1
2
4
1.5
W
Freya
Zerkiller
Freya
6
1
8
10
L
Tiamat
amrali10
Tiamat
4
3
0
1.33
W
Thor
challis
Thor
7
1
7
10.5
W
Khepri
iBushyy
Khepri
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
69,800
94,170
Taken
85,376
54,965
Mitigated
63,077
21,595
Healing
34,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bailie
Chernobog
19,764
13,814
0
5,759
14,391
8,105
10,567
3,653
10,573
0
125,449
L
Nemesis
7,152
2,984
0
5,065
20,053
8,700
0
4,499
15,554
0
99,173
L
Ymir
3,677
919
0
1,833
19,345
20,290
0
11,532
7,813
29,935
0
L
Jing Wei
Kekk5
Jing Wei
6,211
3,852
0
4,549
19,426
8,511
483
7,475
11,951
0
74,927
W
Kukulkan
LogOutGoGym
Kukulkan
19,128
1,672
0
3,274
10,144
6,366
2,889
4,350
5,550
118,669
0
L
Hou Yi
5,113
2,115
0
7,142
20,442
7,908
1,026
8,946
11,496
0
72,689
W
Freya
Zerkiller
Freya
13,987
5,737
0
9,694
19,126
10,154
2,462
3,611
15,324
85,249
0
L
Tiamat
amrali10
Tiamat
14,020
442
0
3,006
14,904
9,556
304
5,477
9,427
85,402
0
W
Thor
challis
Thor
12,407
1,752
0
8,880
18,188
9,578
1,976
4,177
13,802
0
85,263
W
Khepri
iBushyy
Khepri
4,514
845
0
6,826
23,527
28,874
128
3,862
19,005
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
60,880
599
Minions Killed
593
0
Camps Cleared
0
1,861,299
Distance Traveled
2,266,696
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,173
599
157
7
0
480,129
2
L
Nemesis
9,726
442
134
6
0
449,714
6
L
Ymir
9,128
415
44
2
0
362,713
4
L
Jing Wei
9,762
444
125
6
0
350,178
7
W
Kukulkan
12,112
551
183
8
0
434,339
11
L
Hou Yi
10,528
479
131
6
0
310,934
3
W
Freya
12,497
568
123
6
0
432,674
4
L
Tiamat
11,187
509
165
8
0
387,760
4
W
Thor
12,262
557
107
5
0
462,357
7
W
Khepri
10,836
493
23
1
0
457,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role