Player Matchup

Lancelot
Lancelot
HermesMerx
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 56L
1,468 Elo+
Party 2
King Arthur
King Arthur
McGregor1148
King Arthur
Level 81
God Stats
8W - 6L
1,563 SR
Queue Stats
64W - 58L
1,475 Elo+
Party 2
Olorun
Olorun
TeddyClutch
Olorun
Level 29
God Stats
1W - 2L
1,256 SR
Queue Stats
15W - 19L
1,402 Elo+
Party 2
Team Averages
Level 60
1,440 SR
1,449 Elo+

VS

Team Averages
Level 85
1,481 SR
1,364 Elo+
Ymir
Ymir
Selknid
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 81L
1,378 Elo+
Party 1
Chang'e
Chang'e
Selknid3
Chang'e
Level 12
God Stats
3W - 4L
1,665 SR
Queue Stats
26W - 29L
1,440 Elo+
Party 1
Apollo
Apollo
SpLiinK
Apollo
Level 121
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 8L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HermesMerx
Lancelot
10
2 / 2 / 1
6,013
859
6,119
6,552
2,801
Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
McGregor1148
King Arthur
10
1 / 1 / 2
5,777
825
6,654
7,377
5,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
9
0 / 1 / 3
5,365
766
3,471
3,247
1,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Selknid
Ymir
11
2 / 0 / 2
6,273
896
5,256
10,118
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Selknid3
Chang'e
10
1 / 3 / 3
5,684
812
6,076
8,662
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SpLiinK
Apollo
4
1 / 0 / 0
4,847
692
477
272
81
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
4
4
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
HermesMerx
Lancelot
2
2
1
1.25
W
King Arthur
McGregor1148
King Arthur
1
1
2
2
L
Ymir
Selknid
Ymir
2
0
2
3
L
Chang'e
Selknid3
Chang'e
1
3
3
0.83
L
Apollo
SpLiinK
Apollo
1
0
0
1
W
Olorun
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
11,809
17,176
Taken
19,052
9,623
Mitigated
13,115
2,328
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
HermesMerx
Lancelot
6,119
658
0
425
6,552
2,801
0
4,346
2,206
0
20,407
W
King Arthur
McGregor1148
King Arthur
6,654
1,405
112
834
7,377
5,425
179
5,028
2,349
0
23,286
L
Ymir
Selknid
Ymir
5,256
1,018
0
1,324
10,118
9,728
0
2,931
7,187
14,698
0
L
Chang'e
Selknid3
Chang'e
6,076
465
1,693
2,542
8,662
3,306
0
789
7,873
18,182
0
L
Apollo
SpLiinK
Apollo
477
398
0
0
272
81
0
43
229
0
1,349
W
Olorun
3,471
2,090
0
957
3,247
1,397
880
2,175
1,072
8,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,155
Gold Earned
16,804
82
Minions Killed
57
4
Camps Cleared
3
406,226
Distance Traveled
316,644
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,013
859
28
4
3
161,787
1
W
King Arthur
5,777
825
39
6
1
143,848
1
L
Ymir
6,273
896
18
3
1
146,836
0
L
Chang'e
5,684
812
34
5
2
142,996
2
L
Apollo
4,847
692
5
1
0
26,812
0
W
Olorun
5,365
766
15
2
0
100,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role