Player Matchup

Vulcan
Vulcan
Bey-Its-Tino-242
Vulcan
Level 108
God Stats
0W - 1L
1,137 SR
Queue Stats
39W - 73L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
Luna_Chick242
Baron Samedi
Level 98
God Stats
10W - 19L
1,349 SR
Queue Stats
76W - 141L
1,227 Elo+
Party 1
Sol
Sol
Qrow_242
Sol
Level 69
God Stats
5W - 14L
1,482 SR
Queue Stats
97W - 149L
1,261 Elo+
Party 1
Team Averages
Level 92
1,323 SR
1,244 Elo+

VS

Team Averages
Level 29
1,240 SR
1,255 Elo+
Artemis
Artemis
Piolo__2007
Artemis
Level 3
God Stats
1W - 1L
1,215 SR
Queue Stats
2W - 3L
1,132 Elo+
Party 2
Da Ji
Da Ji
TRVP--Clouddude
Da Ji
Level 37
God Stats
2W - 2L
1,289 SR
Queue Stats
51W - 79L
1,280 Elo+
Party 2
Lancelot
Lancelot
blade_amuse123
Lancelot
Level 48
God Stats
1W - 2L
1,215 SR
Queue Stats
116W - 150L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,961
696
6,637
6,853
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Luna_Chick242
Baron Samedi
10
1 / 4 / 4
6,467
647
3,219
7,121
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
6,415
642
4,875
7,031
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Piolo__2007
Artemis
13
4 / 1 / 6
7,765
777
6,119
6,297
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 6
8,040
804
6,419
8,814
4,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
11
2 / 4 / 4
7,119
712
4,883
7,650
3,522
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Baron Samedi
Luna_Chick242
Baron Samedi
1
4
4
0.75
W
Artemis
Piolo__2007
Artemis
4
1
6
7
L
1
2
3
1.25
W
5
1
6
8
W
Lancelot
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
17,421
21,005
Taken
22,761
8,051
Mitigated
10,585
1,869
Healing
188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,637
1,465
0
0
6,853
2,603
0
34
6,819
25,589
0
L
Baron Samedi
Luna_Chick242
Baron Samedi
3,219
132
487
682
7,121
2,820
62
340
6,781
10,629
0
W
Artemis
Piolo__2007
Artemis
6,119
1,200
0
75
6,297
2,851
2,262
4,095
2,202
0
21,817
L
4,875
1,171
0
700
7,031
2,628
100
0
7,031
11,381
995
W
6,419
577
0
113
8,814
4,212
0
5,159
3,655
0
18,836
W
Lancelot
4,883
824
0
0
7,650
3,522
67
5,340
2,310
0
20,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
22,924
84
Minions Killed
89
2
Camps Cleared
5
436,193
Distance Traveled
521,146
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,961
696
38
4
1
158,705
2
L
Baron Samedi
6,467
647
15
2
1
134,729
5
W
Artemis
7,765
777
30
3
0
154,337
2
L
Sol
6,415
642
31
3
0
142,759
0
W
Da Ji
8,040
804
13
1
3
184,983
1
W
Lancelot
7,119
712
46
5
2
181,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role